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UK anti-gambling groups want gambling companies to aid problem gamblers

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A coalition of antigambling groups has come up with a unique suggestion that gambling companies must share at least 1 per cent of their profit for problem gamblers, for facilitating counselling and other forms of support.

Research by the UK’s Gambling Commission revealed that more than 60 per cent UK’s population engage in some of gambling.

The commission also reported that, by its estimates, approximately 0.7 per cent of the population had a problem with gambling. This amounts to more than 350,000 people. However, other research conducted by health-care providers stated that, in the United Kingdom, approximately 2 million people either already have a gambling problem or are at risk of developing one.

Research has also found problem gaming occurs more often with some modes of gambling than others. For example, problem gamblers often resort to using online gaming as an outlet because it allows them anonymity, which means they can hide their gaming problem more easily from their families or places of work. Also, people who use fixed-odds betting-terminals, which were recently more heavily regulated by the British government, are at a higher risk of developing an addiction. Citizens who only play the national lotteries were reported to be at the lowest risk for addiction.

Possible Outlets for Funding

Currently, gambling businesses contribute money to GambleAware. This is a trust fund that is used for research, education, and treatment of problem gamblers and provides emotional support for their family members. The contributions made by businesses are voluntary and amount to about $10 million yearly, which is a drop in the bucket for the gaming industry.

However, there is a lot of disagreement about how the potential $130 million should be spent. Many people in the United Kingdom believe problem gaming is a social issue and not a health issue. Therefore, in order to control the problem gambler, gambling organisations should work together to ban those gamblers from betting shops and sites. However, with the advent of online gaming and mobile gaming, it is nearly impossible to ban individuals from websites or mobile sites because of the anonymity they provide. This is especially true given the nature of mobile payment systems and their rapid rise as a form of payment for gambling.

The UK anti-gambling organisations have some proposals for how to spend the money. They would like to establish educational programmes for gambling and addictive behaviours in the school systems so that children could get an idea of what problem gaming looks like before they are old enough to gamble. In addition, anti-gambling organisations have proposed additional funding for treatment programmes for those gamblers who cannot control their gambling habits. Support for family members of gamblers has also been suggested. Research has shown that if gamblers have support systems in place, they are less likely to gamble.

Whatever the United Kingdom decides to do, it is clear that by helping problem gamblers and their addictive behaviours, gambling companies in the United Kingdom can work towards positive relations with the public at large. In addition, if problem gamblers get the help they need, they can become vital members of their communities.

Source: usaonlinecasino.com

Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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MelBet Partners to Bring UFC Champion Kamaru Usman to SiGMA Central Europe

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SiGMA Europe is one of the most significant events in the iGaming industry. This year, the event is taking place in Rome and will bring together over 30,000 attendees, 1200 sponsors and feature four stages with 550+ top speakers.

On November 05, in partnership with MelBet Partners & Affiliates, former MMA legend and World Champion Kamaru Usman will join the event as a special guest. At booth 5067G attendees of SiGMA Central Europe have the chance to take photos, hear insights and what it takes to rise to the top on a global stage.

During the conference, there will be two activities available for guests at MelBet’s booth:

Punch Challenge. Anyone can come to the booth on November 4 and test their punching power. The person with the strongest punch will have the honour of competing against Kamaru Usman himself.

Want to get exclusive merchandise and take a photo with the MelBet Partners & Affiliates championship belt? Visit the booth. Follow MelBet’s official Instagram account and take a picture with the belt. Those who post a story with the championship belt and tag MelBet will automatically be entered into a drawing for exclusive UFC-themed merchandise.

There will also be a private party, Triumph of the Gladiators, exclusively for the partners and representatives of MelBet Partners & Affiliates, which Kamaru himself will attend. This evening will be an epic event, where history and modernity merge into one.

The post MelBet Partners to Bring UFC Champion Kamaru Usman to SiGMA Central Europe appeared first on European Gaming Industry News.

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YouTube’s strengthened approach to online gambling and graphic violence in gaming

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YouTube has announced that it will strengthen enforcement of its community guidelines on violent gaming and online gambling content, starting on 17 November.

“Starting on November 17th, 2025, we’ll be strengthening enforcement of our Community Guidelines around online gambling and graphic violence in gaming.

“Our policies are designed to evolve alongside the digital world. We’re making these updates to keep pace with new trends, like gambling with digital goods, and to more closely align our guidelines for mature content with industry standards.

Here’s a Summary of What’s Changing:

Online Gambling Content

“Our current policy prohibits content that directs viewers to online gambling sites or applications that are not certified by Google. We’re expanding our enforcement to now cover online gambling with additional items that have monetary value, including digital goods (e.g. video game skins, cosmetics and NFTs).”

Social Casino Content

“We’re updating our approach to casino-style games where nothing of real-world monetary value is wagered or cashed out. Content that depicts, promotes, or facilitates social casino sites will now be age-restricted.”

Graphic Gaming Content

“In addition to our existing guidelines around graphic gaming content, we will age-restrict an additional small subset of video game content featuring realistic human characters that focuses on scenes of torture or scenes of mass violence against non-combatants. We’ll consider several factors when reviewing this type of content such as:

• Duration – If the graphic scene is sustained (rather than fleeting). For compilation videos, we’ll now consider the cumulative duration of all of the graphic clips combined.

• Prominence – If the violent imagery is zoomed-in or the main focus of the scene

• Realistic human characters – If the violence is happening to a character that looks like a real human.”

“We expect most channels will experience little to no impact but we know this is a lot of information, and we want to ensure you have time to adapt.

Existing videos. Content uploaded before November 17, 2025, that violates these guidelines may be removed or age-restricted, but will not result in a strike. Remember, age-restricted videos can stay on your channel for 18+ audiences.”

“Making edits: For creators who have content that’s in-scope of these updates, you may be able to edit your video description or use our video editor trim or blur tools to make any necessary changes before November 17, 2025.

Notifications: If we age-restrict or remove your content, we’ll notify you by email. If you disagree with the decision, you can always choose to appeal.”

The post YouTube’s strengthened approach to online gambling and graphic violence in gaming appeared first on European Gaming Industry News.

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NagaWorld Achieves Exceptional Great Place To Work Certification with Near-Perfect 95% Trust Index Score

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NagaCorp Ltd. together with its subsidiary NagaWorld, a leading Integrated Resort in the Mekong Region, announced that it has recently been Certified by Great Place To Work, a global authority on workplace culture. This prestigious certification, earned with an exceptional Trust Index score of 95%, is based entirely on direct and anonymous employee feedback. A high score indicates a positive work environment where employees felt empowered to be their best selves in a safe work environment while receiving fair recognition, rewards and opportunities for growth.

“It is encouraging and inspiring to see the practice of workplace culture and excellence being cultivated and recognised in Cambodia and being valued by each member in our company. We are both humbled by this international recognition and immensely proud of each member of our Naga family who through their passion for improving livelihoods come to the workplace everyday, not only to work, but to learn, to deliver and to promote the Khmer culture to the world through the works we collectively do. This certification is a recognition of the collective spirit and dedication of every member of our Naga family,” said Mr. Chen Yiy Fon, Chief Executive Officer & Executive Director of NagaCorp.

“We will mark this milestone in our ‘Shaping Tomorrow, Together’ journey, which places our people at the core of everything we do. We are immensely proud of our team of over 6000 professionals. This recognition is possible because of you. We congratulate our fellow recipients in Cambodia who have received Great Place to Work certification and together let us continue to build and foster a workplace environment of excellence, integrity, and mutual respect where productivity can thrive and flourish,” Chen Yiy Fon added.

The post NagaWorld Achieves Exceptional Great Place To Work Certification with Near-Perfect 95% Trust Index Score appeared first on European Gaming Industry News.

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