Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)
728x90 banner available here

Latest News

A quick peak into the changing future of US sports gambling

Published

on

Reading Time: 2 minutes

It was in 1992 that the US Congress passed the Bradley Act. It was introduced by the New Jersey Senator Bill Bradley, an NBA player in his youth. Officially, the Bradley Act is formally known as the Professional and Amateur Sports Protection Act, or PASPA. The legislation practically banned sports gambling in almost every US state. It was this law that the US Supreme Court has struck down recently.

The Exception to PASPA and How Nevada Benefited

PASPA was not applicable in the state of Nevada. Consequently, Nevada had a monopoly on the gambling in the USA. In almost three decades since the law went into effect, Nevada saw an increase in legal betting on sports of 172 per cent. That meant an increase of $1.8 billion per year to $4.9 billion, as reported by the UNLV Center for Gaming Research.

The Supreme Court Lays down the Law

To many, PASPA seemed an artifact of the pre-Internet era. Fantasy sports somewhat normalised the idea of gambling on games for millions of Americans. Betting on horses used to seem like a quirky vice to a small sector of the population. Fantasy leagues, for example, have now become the norm in sports such as baseball and betting among friends has turned into a common practice for masses of people.

On May 14, 2018, the Supreme Court struck down PASPA in a 6-3 decision. The Justices found PASPA to be an unconstitutional violation of states’ rights. The Supreme Court’s ruling now opens doors for states to legalise sports gambling. Moreover, many states appear eager to do so.

What the Future of Sports Betting Could Mean

So, what are some of the deliberations in terms of the pros and cons of legalised gambling? For one, as mentioned before, billions of dollars go into sports betting every year, not only in Nevada but off-shore foreign sites. When done via external websites, that’s money that’s under the table and untaxed by the United States. Places like Atlantic City, New Jersey are in dire financial situations and have double the unemployment rates than most of the country. As Dennis Drazin, who represents the Monmouth Park Race Track in New Jersey points out, criminals cashing in on illegal better are making out on the financial aspect. He claims we should figure out a legal way of going about it whereas Drazin says, “…it can be regulated; it can be taxed” in addition to providing revenues for local businesses.”

The opposition to sports gambling, however, was meant to protect the integrity of the game. It was set in place to prevent match or game fixing, with bribing for example. Will fans have to worry about padded, secret handshakes affecting the outcome of games? Or will states benefit from the masses of tax revenue once each state individually passes legal betting?

 

Source: UWM Post


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Latest News

Catena Media Announces Board Changes

Published

on

Reading Time: < 1 minute

 

Catena Media’s board of directors announced the appointment of Stephen Taylor-Matthews as non-executive director and the departure of Øystein Engebretsen from the board of directors.

Based in London, Stephen Taylor-Matthews is a tech entrepreneur, executive advisor and investor with over two decades of experience in online gaming, sports betting and data analytics.

He is the founder of Polynate, an AI-first company delivering next-generation sports engagement solutions, and has worked at Underdog Fantasy, GoatGaming and Betgenius in previous roles.

Stephen Taylor-Matthews commented: “Catena Media is in a transformation phase and I’m excited to be joining the board at this juncture and to contributing my industry expertise and insight.”

The appointment coincides with the departure from the board of Øystein Engebretsen, who has served as non-executive director since September 2018.

Erik Flinck, Chairman of the Board of Directors, said: “Øystein has made a valuable and important contribution to Catena Media for more than six years. I warmly thank him for his efforts and wish him well in his current and future ventures. At the same time, I am delighted to welcome Stephen Taylor-Matthews to the board. His experience and expertise will be a valuable asset for Catena Media as we move forward.”

Stephen Taylor-Matthews’ appointment will become effective once all necessary filings are made with the Malta Business Registry, and his term will run up until the end of the next annual general meeting, in accordance with the Maltese Companies Act and Catena Media’s articles of association.

The post Catena Media Announces Board Changes appeared first on European Gaming Industry News.

Continue Reading

Latest News

Endorphina Partners with R. Franco Digital to Expand Reach

Published

on

Reading Time: 2 minutes

 

The leading online slot games provider, Endorphina, has announced a brand-new partnership with R. Franco Digital, a renowned manufacturer of AWP machines. This collaboration allows Endorphina to expand its reach in the Spanish and Latin American markets.

Endorphina is one of the top iGaming software providers for the B2B market, developing online slots that cater to a wide range of slot enthusiasts. Over the years, the provider has established itself as one of the most innovative slot suppliers in the industry, dedicated to expanding its products to players worldwide.

Zdenek Llosa, Senior Partnership Manager at Endorphina, said: “We are genuinely excited to join forces with R. Franco Digital, a trusted name with a rich legacy in the Spanish and Latin American gaming world. Partnering with a platform that shares our passion for quality and player satisfaction is truly inspiring. Together with the R. Franco team, we look forward to creating memorable, fun experiences that bring joy and excitement to our shared communities across Spain and LATAM. This collaboration feels like the beginning of something truly special.”

Franco Digital, a subsidiary of the Recreativos Franco Group, has been known for providing its customers with the best turnkey solutions for over 50 years. As a pioneering manufacturer of AWP machines, R. Franco Digital is founded on an innovative company culture that uses the best methodologies and technologies available, working with talented and disruptive people to deliver the best solutions.

“At R. Franco Digital, we are always striving to enhance our platform with innovative, top-quality content that resonates with our audiences, particularly in Spain and Latin America. Partnering with Endorphina allows us to bring a fresh, engaging catalog of games to our players, combining our platform’s power with Endorphina’s creativity and expertise. This collaboration underscores our commitment to delivering premium gaming experiences tailored for Spanish-speaking markets,” said Javier Sacristán, International Business Director of R. Franco Digital.

The post Endorphina Partners with R. Franco Digital to Expand Reach appeared first on European Gaming Industry News.

Continue Reading

Latest News

CT Interactive to Showcase Innovative Gaming Solutions at BEGE 2024

Published

on

Reading Time: < 1 minute

 

CT Interactive is going to showcase its innovative gaming solutions at BEGE, which will take place on November 27-28, 2024, at the Inter Expo Center in Sofia, Bulgaria. The company will present at stand 3.15А its top-notch slot catalogue featuring cutting-edge mechanics and engaging gameplay designed to appeal to various players.

Silvia Hristova, CT Interactive’s CPSO, stated: “We are excited to participate in BEGE, a central event for the gaming industry in Europe. This year, CT Interactive is showcasing a selection of games tailored to meet the evolving needs of our partners and engage players with innovative and localised content. BEGE offers a unique opportunity to connect with industry leaders, strengthen our relationships, and explore new growth opportunities in this dynamic region.

“We look forward to sharing our latest advancements and demonstrating our commitment to creating high-quality gaming experiences.”

The CT Interactive team at the expo will include Lachezar Petrov (CEO), Monika Zlateva (CCO), Silvia Hristova (CPSO), Antonio Donov (HBD EMEA & Asia), Kiril Kirilov (AM).

BEGE brings together manufacturers, online operators, affiliates, payment service providers and media professionals. This year’s exhibition will feature numerous companies from the gaming industry, showcasing their latest products, services and groundbreaking solutions.

The post CT Interactive to Showcase Innovative Gaming Solutions at BEGE 2024 appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 HIPTHER Agency. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.