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Challengermode launches in-game tournaments with The Battle of Polytopia, ushering in a new era for esports & competitive gaming
Global esports platform Challengermode has signed an exclusive 5 year deal with developers of turn-based civilization strategy game The Battle of Polytopia, Midjiwan, to development of the game’s competitive esports scene.
This partnership is a huge step forward in Challengermode’s mission to directly support game developers in realizing their games’ esports ambitions, proving just how easy it is for players to make the jump from casual multiplayer to grassroots competitive gaming – and for 3rd party esports organizers to host easily accessible competitions in-game.
Challengermode will provide Midjiwan with its esports expertise and automated tournament technology to guide the development of The Battle of Polytopia for competitive audiences worldwide across Steam, iOS and Android. Players will be able to browse, play and see the results of tournaments from within the Polytopia game app itself without having to leave the game client or use any external 3rd party esports mechanisms. The aim is to create a robust esports community for The Battle of Polytopia where grassroots players can compete seamlessly in an organized setting for real prizes.
Robel Efrem, CEO and founder of Challengermode said: “We couldn’t be more excited to be helping Midjiwan expand the competitive gaming side of The Battle of Polytopia. I’ve been a big fan of the game for years, so having the opportunity to assist with the creation of its nascent esports scene is a dream come true. It’s also an excellent opportunity for Challengermode to demonstrate benefits of game developers working directly with companies in the esports space to rapidly scale up their own competitive gaming operations, making their games better integrated and more accessible to esports hopefuls of all levels. With the sustained growth of the grassroots esports sector, we fully expect more game developers to add competitive modes such as tournaments, leagues and ladders alongside their classic multiplayer modes in the near future.”
Integrating with the Challengermode Game Integration API opens up possibilities for Midjiwan to develop other valuable additions for the competitive community in Polytopia, including “Live Games” – a play clock game mode where players have a bit more than 1 minute from the start of their turn to make their moves. Players will also be able to access replays of matches, meaning all multiplayer games they complete can be saved, rewatched and shared as much as they like.
Christian Lovstedt, General Manager at Midjiwan, adds that: “Challengermode’s dedication at the grassroots level esports players made them the perfect partner to work with in building out our competitive gaming scene for The Battle for Polytopia. As a developer, it was important to us to integrate the esports aspects of Polytopia with the main game itself, removing the barrier that usually exists between casual multiplayer and the competitive play that players can enjoy at a more professional level. We welcome Challengermode’s esports expertise in bringing the competitive side of The Battle for Polytopia to a wider audience than ever before, and look forward to working closely with them in this endeavour.”
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Betsson Becomes Official Sponsor of Iraklis FC
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Betsson has become the Official Sponsor of Iraklis FC. Following the success of the Betsson Greek Cup and the sponsorship of OFI Crete, this collaboration further strengthens Betsson’s footprint in Greek football and adds another iconic team to its growing sports family.
With a history spanning more than a century, Iraklis FC stands as a true symbol of sportsmanship, tradition and passion for football. The club has left an indelible mark on Greek football history, inspiring generations of fans while consistently representing the values of integrity, perseverance and fighting spirit.
Starting from the 2025–26 season, the Betsson logo will appear on the back of Iraklis’ jersey, marking a partnership built on shared values of excellence, dedication and fair play.
This sponsorship comes at a pivotal moment for Iraklis, as the team strives for promotion from the Super League 2 and aims to reclaim its place in Greece’s top football division. With Betsson’s support, the “Elder” enters a new era of confidence, ambition and success—both on and off the pitch.
Thanos Marinos, Managing Director of Betsson Greece, said: “We are truly delighted to become the Official Sponsor of this historic club. With more than a hundred years of history, the team embodies values that perfectly align with our own philosophy—passion, integrity, and love for football. Through this partnership, we aim to stand by Iraklis in its effort to return to where it belongs: the top division. We believe our support can make a meaningful contribution to the team’s journey and the club’s long-term ambitions.”
The post Betsson Becomes Official Sponsor of Iraklis FC appeared first on European Gaming Industry News.
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Danske Spil selects EveryMatrix to power casino and bingo offerings
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EveryMatrix platform technology has been selected by tier-1 operator Danske Licens Spil to power its casino and bingo in a long-term partnership.
Denmark’s leading casino brand and a subsidiary of state-owned Danske Spil will migrate its casino and bingo business from its existing provider to the EveryMatrix tech stack ready for a summer 2026 launch.
This includes EveryMatrix’s proven gamification and engagement tools enabling the brand to offer its customers richer, more engaging experiences while increasing acquisition and retention levels.
The partnership marks the tier-1 supplier’s most significant casino platform deal of this year and another large-scale state-owned operator signing a long-term technology agreement, cementing EveryMatrix’s place as one of the world’s most trusted and valuable iGaming platform providers.
It has delivered and won its largest tier-1 platform deals and generated record-breaking growth and profitability for both the business and its customers via its turnkey platform offering with casino, sports betting and technologies at the heart of its success.
Ebbe Groes, Group CEO & Co-Founder, EveryMatrix, said: “To earn the confidence of the Danske Licens Spil’s management team to deliver this project and replace their existing platform technology for the first time since Denmark regulated in 2012 is a huge endorsement. I’d like to personally thank them for the trust they’ve placed in EveryMatrix.
“The rate at which we’re winning and delivering large, tier-1 turnkey platform deals to power some of the world’s best-known brands is rapidly accelerating. This is thanks to the tireless efforts of our experts and the superior technology solutions they design and deploy.”
Søren Schneider, iGaming Director at Danske Licens Spil, said: “After a thorough selection process, we have chosen EveryMatrix as our future platform partner for casino and bingo. We look forward to leveraging their modern and flexible technology to enhance our offering and provide an engaging and responsible gaming experience for our customers. EveryMatrix’s agile platform makes it easy for us to integrate with a wide range of game providers, strengthening both our offering and the overall player experience.”
The post Danske Spil selects EveryMatrix to power casino and bingo offerings appeared first on European Gaming Industry News.
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AskGamblers Casino Complaint Service Returns Over $2.8M to Players in Q3 2025
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AskGamblers Casino Complaint Service (AGCCS) has a successful Q3 in 2025, helping players recover over $2.8 million and exceeding last year’s numbers.
The Q3 2025 numbers are out, showcasing the results achieved by the AskGamblers Casino Complaint Service. The report highlights the most important accomplishments between 1 July and 30 September.
In the previous quarter, the AGCCS team helped 2807 users get their funds from online casinos and sportsbooks, returning $2,813,351 in total. The team received exactly 3881 complaints that affected 960 operators and affiliates.
Things aren’t always running smoothly. Even if a complaint gets rejected, the users walk out satisfied with the service they’ve received. One of AskGamblers’ players ended up receiving the money from the casino, even though their complaint was rejected initially:
“I just wanted to let you know that the funds have been successfully returned to my account. Thank you a thousand times – I’m certain that without your help, this wouldn’t have been resolved so quickly.”
The AGCCS is actively working on sports betting complaints, too, returning $53,633 in Q3 to bettors all over the world. During this period, they’ve managed to break a record in the number of resolved complaints (1013).
Dijana Radunović, General Manager at AskGamblers, said: “Props to our AGCCS for doing an awesome job, staying at the forefront and being there for players. It’s a joy to see our users happy, wishing to send tips and buy us lunch. Even though we have to reject that (unfortunately), this just shows the commitment of our team to our players, which will continue in the future.”
The post AskGamblers Casino Complaint Service Returns Over $2.8M to Players in Q3 2025 appeared first on European Gaming Industry News.
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