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Relax Gaming: Technology supporting game innovation
European Gaming caught up with Relax Gaming’s Marta Zogala, Senior Product Manager and Johan Jönsson, Casino Client Architect, about the phenomenal success of the company’s Dream Drop jackpots innovation and how its front-end integration solution Relax ApexⓇ made this possible.
Before we get started, talk us through Dream Drop’s success since its launch – what’s the story behind it and how popular has it been?
MZ: Dream Drop Jackpots has enjoyed fantastic success since its launch, much of which is owed to the meticulous research processes of our teams. When we set out to build Dream Drop, our scope was to first address several shortcomings that existed in the jackpot space, and then to inject our signature flare for excitement generation.
We sought to deliver on aspects of the mechanic that the current market couldn’t satisfy, such as must-drop features, engaging games beyond the jackpot functionality, providing big-ticket prizes, and generating more frequent fallouts than any other jackpot that exists. In four short months, we’ve had over 900,000 winners, including 35 Major, and three Mega. These are figures that would usually take years to achieve with other jackpot mechanics.
The frequent must-drop mechanic was built with both the traditional player group as well as the new demographic of jackpot players in mind. In recent years, we’ve experienced a drastic shift towards mobile, with players logging in more often but for shorter sessions and this sparked quite a few of our core ideas. We believe that the days of slow-growing and falling jackpots are over and our progressive jackpot is out to prove this.
Gaming innovation is a word spoken about plenty in the industry – but in your eyes, what translates a product innovation into operator and studio success?
JJ: I believe addressing needs is at the root of most successful innovations. An ideology we hold at Relax is founded on listening to our audience before developing the next novelty. By keeping that dialogue open between ourselves and operators, players, and streamers we’re able to identify what the market is lacking, which provides the first puzzle piece to satisfying them and the nucleus of the next big idea.
Following that, I think execution is key. You can have the best idea, but ultimately, without the technical know-how to bring it to market, you have nothing at all. At Relax, we emphasise that our technical foundations help us carve out our route to success by helping our studio partners and operators reach their targets. Relax ApexⓇ is a perfect example of this, providing quality-assured, fully-compliant content at speed with the added benefit of offering Relax Loyalty tools and promo campaigns, we’ve created an equation that brings each party closer to their goals.
Relax’s Apex has been mentioned multiple times as essential to making Dream Drop happen, how does it work and what makes it integral to Dream Drop?
JJ: Relax ApexⓇ works on a standardised integration system that we use to intercept and communicate with a game on a generic level. This allows us to produce content such as Dream Drop outside of the game while maintaining deep integration. In this way, the need for extra modifications to implement the mechanic is entirely removed, making it fast and easy. Through Relax ApexⓇ, we’re able to write the Dream Drop module a single time and deploy it among multiple games at once.
How much do you see regulatory overlays, such as Relax Apex, being integral to the future success of game features?
MZ: Relax ApexⓇ is vital to our future growth in regulated markets. It allows us to extrapolate and create abstractions on a level that simply was not possible before. The infrastructure not only provides regulatory overlays, but also integrates new features into existing games such as in the case of the Dream Drop Jackpots and our upcoming promotional portfolio.
This just scratches the surface of our future plans for the framework. We look forward to sharing more soon and continuing to break barriers in the industry!
Given the current regulatory environment in Europe – how much will products like Relax Apex prove to be a key differentiator?
MZ: Compliance and speed-to-market for new jurisdictions are currently some of the biggest challenges being faced by businesses operating in the iGaming industry. A single automated solution that enables fast and easy adaptation to new requirements is sure to become imperative to the future of our landscape. Having an overlay of this kind offers security for Relax and our partners while giving our operators the confidence to distribute content widely.
JJ: Products like Relax ApexⓇ lift the regulatory burden off game producers, allowing them more time to focus on the quality of their content, while saving operators time by reducing their game-by-game QA duties and bulk of compliance implementation. If the current regulatory landscape is anything to go by, software of this kind will become key differentiators sooner than we think.
Last but not least – talk us through the future of compliance for major platform providers and game studios like Relax, how do you plan to continue staying ahead of the curve?
JJ: In the gaming industry, you need to keep moving to keep up. Regulations will only increase and more measures are bound to emerge that will alter the way we produce content time and again. A well-oiled machine is imperative to continue adapting, improving and innovating, which involves having sound technical foundations, compliance experts at hand, and talented creatives at the core.
By utilising the latest technologies and creative initiatives such as Relax ApexⓇ, our developers are able to prepare and face the challenges with sufficient knowledge and adapt to unforeseen scenarios.
MZ: In fact, this is also how the idea of Relax ApexⓇ was born; we looked at how we could organically build a technology-driven solution to our own issues and explored growing it to span those of our operators and studio partners. The result is a framework that empowers our partners and our teams to keep pushing the limits of iGaming.

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Disability Initiative Wins Inaugural F1® Allwyn Global Community Award
- First F1® Allwyn Global Community Award sees local Dutch initiative presented with the trophy and €100,000 donation from Allwyn to support its impact on the local community
- Winner has been recognised for its local community contribution through transforming event accessibility for those with disabilities
Zandvoort, Netherlands, 15:00 CET 28 August 2025: Allwyn, the multi-national lottery-led entertainment company, and Formula 1 have announced Stichting HandicapNL as the winner of the inaugural F1® Allwyn Global Community Award and a €100,000 donation from Allwyn. The donation will be used to further the winner’s positive impact – breaking down barriers by improving event accessibility. From extra facilities to offering specialised information, the foundation provides support across the entire event experience – helping the two million people with disabilities in the Netherlands and creating a more inclusive society.
The Award recognises the outstanding contributions to society that F1-linked initiatives are making in their country. Taking the international spotlight ahead of the Formula 1® Heineken Dutch Grand Prix, the local Dutch community initiative won over the panel of judges with the impressive impact that it has made not just in the world of F1, but in the wider community in the Netherlands. Over the next 12 months, the donation will enable Stichting HandicapNL to increase the number of events it supports, so that more people can access and inclusively attend from start to finish, regardless of their disability.
The F1® Allwyn Global Community Award, created as part of the multi-year partnership between Formula 1 and Allwyn, reflects a shared commitment to driving positive change and giving back to the communities in which they operate. During the 2025 season, a total of four local initiatives making a positive impact in their countries – which could include advancements in education, culture, wellbeing and sustainability – will be chosen by judges to each win a €100,000 donation from Allwyn and the chance to visit a Formula 1 Grand Prix.
Three further winners will be announced this season, with local initiatives to be recognised at the home of Formula 1 races in the US (Austin and Las Vegas) and Mexico.
Jan Karas, CEO of OPAP, part of Allwyn, and F1® Allwyn Global Community Award judge said: “Stichting HandicapNL’s impact here in the Netherlands is truly inspiring. At Allwyn, we want to bring fun and entertainment to as many people as possible – no one should have to face a physical barrier in doing so. Stichting HandicapNL’s work is not just improving accessibility for F1 fans, but is providing learnings that can be applied to different types and scales of events outside of the F1 environment.”
Emily Prazer, Chief Commercial Officer, Formula 1 said: “The F1 Allwyn Global Community Award is a perfect example of how Formula 1 can use partnerships to enact real change in the communities where it races. This unique collaboration has created a global platform to celebrate the fantastic local initiatives that go above and beyond to make a real difference. Stichting HandicapNL has helped transform experiences for many people living in the Netherlands, and the F1 Allwyn Global Community Award will help them to continue to expand their vital works and help people across the country.”
F1® Allwyn Global Community Award winner Jan Willem Koopman from Stichting HandicapNL, said: “Our ultimate goal is that it becomes commonplace for people with disabilities to access and inclusively attend a whole festival or event, from start to finish. It has been fantastic working with Formula 1 at Zandvoort to make this track as accessible as possible and, thanks to this Award, we can expand our operations. The donation from Allwyn will mean we can make four additional events more accessible, support a further six events with advice and assistance and develop new partnerships with like-minded organisations. It will also have a lasting impact in the long term, empowering even more people to attend events, challenging negative perceptions and creating a more inclusive society.”
The F1® Allwyn Global Community Award is being presented at the following Grands Prix in 2025:
- Formula 1® Heineken Dutch Grand Prix 2025 – 29 – 31 August 2025
- Formula 1® MSC Cruises USA Grand Prix 2025 – 17- 19 October 2025
- Formula 1® Gran Premio De La Cuidad De Mexico 2025 – 24 – 26 October 2025
- Formula 1® Heineken Las Vegas Grand Prix 2025 – 20 – 22 November 2025
The post Disability Initiative Wins Inaugural F1® Allwyn Global Community Award appeared first on European Gaming Industry News.
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Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion
Overwolf Expands European Presence with Former Activision Blizzard Executive to Accelerate Brand Partnership Growth Business has grown by 385% since entering the EU market one year ago.
Overwolf Ads, a world-leading platform empowering brands and advertisers to reach over 100 million monthly gamers, today announced the expansion of its European operations with the appointment of Adam Davis as Director of Brand Partnerships. This strategic hire supports Overwolf’s continued growth in the region and its mission to help brands engage with hard-to-reach gamers directly during gameplay.
Overwolf’s ad platform enables brands to reach gamers across premium titles like Minecraft and Fortnite, using a proprietary ad tech solution that provides advertisers with immersive yet non-intrusive placements. The company is currently ranked as the #2 biggest US Gaming Property by Comscore in terms of reach, with its influence across EMEA regions gaining momentum in 2025, now listed #3 in Germany, #5 in France, and #7 in the UK. In the last year, the company has partnered with global brands and media agencies such as Armani, Lancôme, Verizon, Pepsico, Amazon, P&G, Skoda, PHD, Publicis, Havas, dentsu, Wavemaker and Mediacom.
With more than 15 years of experience in the digital and gaming industry, Davis previously served as Group Director of Agency Partnerships at Activision Blizzard and has held leadership roles at AOL, Unruly/News Corp, and Reach plc. He played a key role in helping bring the new Xbox Ads offering to market at Activision and comes with extensive knowledge of video advertising across both gaming and traditional publisher environments. At Overwolf, he will focus on growing strategic brand relationships and developing innovative ad solutions that balance the player experience with high-impact brand engagement.
Davis joins a growing European team that has driven 385% growth in revenue in the region since Overwolf expanded into the EU market in 2024. The team has launched successful major partnerships with brands such as Müller FRijj, whose “Just Feel The URjj Challenge” activation rewarded players for embracing fun and chaos over simply winning. The unique campaign ran across major titles like Fortnite and Rocket League, using Overwolf Ads’ innovative ad technology to deliver contextual real-time messaging and rewards during humorous missions that resonated with Gen Z gamers.
“Gaming is reshaping modern entertainment. More brands than ever are looking to gaming to accelerate their marketing efforts, but one consistent challenge is accessing top-tier titles at scale,” said Adam Davis, Director of Brand Partnerships at Overwolf. “At Overwolf, advertisers can reach gamers across popular titles like Call of Duty and Fortnite, all accessible under one roof, and I’m looking forward to changing what’s possible for advertisers in the space.”
“As our European growth gains momentum, Adam’s leadership and prior experience at Activision will be instrumental in scaling Overwolf’s presence and bringing more brands into the worlds where gamers play,” commented Uri Marchand, CEO of Overwolf.
This announcement comes on the heels of Overwolf Ads’ milestone revenue achievement of doubling ad revenue from $50 million in 2023 to $100 million in 2024, continuing its trajectory as a category leader in in-game advertising.
For more information about advertising with Overwolf, please visit overwolf.com/ads
The post Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion appeared first on European Gaming Industry News.
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SOFTSWISS Wins Best Game Aggregator Award in Latin America
SOFTSWISS wins the CGS Recife Awards 2025 for its flagship Game Aggregator, confirming its industry leadership as the largest content hub in iGaming, operating with 99.999% uptime across 24 regulated jurisdictions. Recognition in Latin America, where SOFTSWISS has achieved full product certification, further proves the product’s global dominance and commitment to delivering trusted solutions across key regulated markets.
The award recognises the best game aggregation platform in the Latin American iGaming market, celebrating leadership, innovation, and operational excellence. This recognition is especially important as it comes from Brazil, where all SOFTSWISS products have recently been certified, led by the Game Aggregator. It is the 7th international award for the Game Aggregator, highlighting the product’s dedication to delivering unmatched scale and stability.
The Game Aggregator is recognised as the industry leader because of measurable advantages that no other platform can match. Operating in 24 jurisdictions, the solution provides direct access to 35,000+ active playing games from 300+ providers with new releases appearing immediately in operators’ portfolios enabled by streamlined integrations.
Engagement features deliver proven growth. Its Tournament Tool increases average daily bets by 22% across the player base. Players who join tournaments place twice as many bets and wager 3 times more than others. Jackpot Aggregator campaigns on the Game Aggregator drive a 50% increase in turnover per user, making engagement mechanics a direct source of revenue.
The platform’s infrastructure is designed for continuous, fail-safe operation. Uptime reaches 99.999–100%, guaranteed by strict SLAs and backed with proactive system notifications. The system processes 7,000 requests and up to 100,000 database queries per second, with 99% of responses returned in under 100 milliseconds. This ensures operators never lose a session, a bet, or their players’ trust.
Beyond scale and engagement, the platform offers features that raise industry standards: AI-driven localisation for any market, deep analytics through the Ultimate Report Builder, and customisable game metadata for client-facing flexibility.
“We are honoured to receive the Best Game Aggregator Platform award at CGS Recife. This recognition shows the value of our commitment: a constantly growing game portfolio, wide market coverage, and unwavering platform reliability. For almost ten years, our team has been building a platform that not only delivers scale and stability but also drives measurable results,” added Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator.
The SOFTSWISS team will be available at SBC Lisbon 2025, Stand B160, to discuss the possibilities of the Game Aggregator.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 35,000 casino games, the Affilka Affiliate Platform, the Sportsbook Software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.
The post SOFTSWISS Wins Best Game Aggregator Award in Latin America appeared first on European Gaming Industry News.
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