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Global Gambling Market to Reach $912 Billion by 2027
Reportlinker.com announces the release of the report “Global Gambling Industry”
Online interactive peer-to-peer collaborative bespoke updates
Complimentary updates for one year
– Global Gambling Market to Reach $912 Billion by 2027
– In the changed post COVID-19 business landscape, global market for Gambling estimated at US$711 Billion in the year 2020, is projected to reach a revised size of US$912 Billion by 2027, growing at a CAGR of 3.6% over the analysis period 2020-2027. Betting, one of the segments analyzed in the report, is projected to record a 4.4% CAGR and reach more than US$375 Billion by the end of the analysis period.
– The U.S. Market is Estimated at $260 Billion, While Asia-Pacific is Forecast to Grow at 4.4% CAGR Gambling market in the U.S. is estimated at US$260 Billion in the year 2020 and is forecast to reach more than US$300 Billion by the end of the analysis period. Asia-Pacific is forecast to reach a projected market size of more than US$330 Billion by the year 2027 trailing a CAGR of 4.4% over the analysis period 2020-2027. Among the other noteworthy geographic markets are Rest of World and Europe, each forecast to grow at more than 3.0% over the analysis period.
Select Competitors (Total 223 Featured)
888 Holdings PLC
Bet365 Group Ltd.
Flutter Entertainment plc
Betsoft Gaming, LTD
Betsson AB
Boyd Gaming Corporation
Bwin.Party Digital Entertainment
Caesars Entertainment Corp.
Cherry Spelglädje AB
Chetu Inc.
City of Dreams Manila
Creatiosoft Solutions Private Limited
Crown Resorts Ltd.
Delaware Park
Elaunch Solution Pvt. Ltd
Evolution Gaming
Galaxy Entertainment Group
Golden Entertainment Inc.
Kindred Group PLC
Ladbrokes Coral
Las Vegas Sands Corp.
MGM Resorts International
Microgaming
NetEnt AB
Playson Limited
Scientific Games Corporation
SJM Holdings Limited
William Hill Plc
I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Gambling – Global Key Competitors Percentage Market Share in
2022 (E)
Competitive Market Presence – Strong/Active/Niche/Trivial for
Players Worldwide in 2022 (E)
Gambling: An Accepted & Fundamental Part of Human Culture
Global Number of Gamblers (In Million) for the Years 2005,
2010, 2015, 2020
% Share of Top Destinations for Gambling Based on Visitor Influx
Year 2020 Has Been a Year of Astounding Disruption &
Unbelievable Transformation
COVID-19 Leaves the World in Shambles & Industries and Markets
Upended: World Economic Growth Projections (Real GDP, Annual %
Change) for 2019, 2020 & 2021
The First Vaccines Are Here! Will It Change the Existing
Economic Realities? & Is it Really the Silver Bullet We Were
Waiting For?
How Fast the World is Vaccinated Will Determine How Soon the
Pandemic Will End: COVID-19 Vaccines In Millions of Annual
Doses For Years 2020 Through 2025
How the Gaming & Gambling Industries Are Impacted by the
Pandemic & What?s the New Normal?
The Gaming Industry Finds Opportunity in Crisis
Global Gaming Market Reset & Trajectory – Growth Outlook (In %)
For Years 2019 Through 2025
Gambling is One Segment of the Gaming Industry That is
Experiencing Negative Impact of the COVID-19 Crisis. Here?s
Why
The Close Relation Between Casinos & Tourism Sharpens the
COVID-19 Blow on the Gambling Industry
COVID-19 Impact on Tourism Industry Affects Casino Revenues:
Percentage Change in International Tourist Arrivals by Region
for 2019 and Q1 2020
Will People Return to Offline Casinos Post Pandemic? Percentage
(%) of People Willing to Gamble at Casinos Post Lockdowns
Gambling: Definition, Scope & Types
Casinos Competitor Market Share Scenario Worldwide (in %): 2019
Recent Market Activity
World Brands
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Mobile Gambling Takes Center Stage
Global Mobile & Offline Gambling Transactions (In Million) for
Years 2010, 2015, 2020
COVID-19 Accelerates the Evolution of Online Casinos
% Share Gross Gambling Yields (GGY) by Type of Gambling
Gambling Apps Contribute to the Rising Popularity of Online
Casinos
Online Casinos Attract Broader Demographics
Demographic Structure of Online Casino Players: Percentage
Breakdown of Frequent Online Casino Visitors by Age Group
Cyberattacks Emerge as a Key Concern for Online Casinos
Use of Smartwatches for Placing Bets and Improve iGaming
Experience Gains Traction
Global Smartwatch Shipments (in Million) for the Years 2019,
2021 and 2023
New Table Games Expand the Consumer Base at Casinos
Blockchain Emerges to Change the Tide of Fortune for Gambling
Big Data & IoT to Transform the Gambling Industry
VR Based Gambling, A Game Changer for the Gambling Sport
5G to Revolutionize the Gambling Industry
5G Emerges With the Promise to Transform the Gaming Experience:
5G?s Contribution to Global GDP (In US$ Trillion) for Years
2020, 2025 & 2030
Crypto Currency Based Gambling Rises in Popularity
Stricter Gambling Regulations Around the Globe Encourages Legal
Gambling
4. GLOBAL MARKET PERSPECTIVE
Table 1: World Recent Past, Current & Future Analysis for
Gambling by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 2: World Historic Review for Gambling by Geographic
Region – USA, Canada, Europe, Asia-Pacific and Rest of World
Markets – Independent Analysis of Annual Revenues in US$
Million for Years 2012 through 2019 and % CAGR
Table 3: World 15-Year Perspective for Gambling by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World Markets for
Years 2012, 2021 & 2027
Table 4: World Recent Past, Current & Future Analysis for
Lottery by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 5: World Historic Review for Lottery by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 6: World 15-Year Perspective for Lottery by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 7: World Recent Past, Current & Future Analysis for
Betting by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 8: World Historic Review for Betting by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 9: World 15-Year Perspective for Betting by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 10: World Recent Past, Current & Future Analysis for
Casino by Geographic Region – USA, Canada, Europe, Asia-Pacific
and Rest of World Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 11: World Historic Review for Casino by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 12: World 15-Year Perspective for Casino by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 13: World Recent Past, Current & Future Analysis for
Offline by Geographic Region – USA, Canada, Europe,
Asia-Pacific and Rest of World Markets – Independent Analysis
of Annual Revenues in US$ Million for Years 2020 through 2027
and % CAGR
Table 14: World Historic Review for Offline by Geographic
Region – USA, Canada, Europe, Asia-Pacific and Rest of World
Markets – Independent Analysis of Annual Revenues in US$
Million for Years 2012 through 2019 and % CAGR
Table 15: World 15-Year Perspective for Offline by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
Table 16: World Recent Past, Current & Future Analysis for
Online by Geographic Region – USA, Canada, Europe, Asia-Pacific
and Rest of World Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 17: World Historic Review for Online by Geographic Region –
USA, Canada, Europe, Asia-Pacific and Rest of World Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 18: World 15-Year Perspective for Online by Geographic
Region – Percentage Breakdown of Value Revenues for USA,
Canada, Europe, Asia-Pacific and Rest of World for Years 2012,
2021 & 2027
III. MARKET ANALYSIS
UNITED STATES
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in the United States for 2022 (E)
Table 19: USA Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 20: USA Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 21: USA 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 22: USA Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 23: USA Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 24: USA 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
CANADA
Table 25: Canada Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 26: Canada Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 27: Canada 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 28: Canada Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 29: Canada Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 30: Canada 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
EUROPE
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Europe for 2022 (E)
Table 31: Europe Recent Past, Current & Future Analysis for
Gambling by Geographic Region – France, Germany, Italy, UK and
Rest of Europe Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2020 through 2027 and % CAGR
Table 32: Europe Historic Review for Gambling by Geographic
Region – France, Germany, Italy, UK and Rest of Europe Markets –
Independent Analysis of Annual Revenues in US$ Million for
Years 2012 through 2019 and % CAGR
Table 33: Europe 15-Year Perspective for Gambling by Geographic
Region – Percentage Breakdown of Value Revenues for France,
Germany, Italy, UK and Rest of Europe Markets for Years 2012,
2021 & 2027
Table 34: Europe Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 35: Europe Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 36: Europe 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 37: Europe Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 38: Europe Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 39: Europe 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
FRANCE
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in France for 2022 (E)
Table 40: France Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 41: France Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 42: France 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 43: France Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 44: France Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 45: France 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
GERMANY
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Germany for 2022 (E)
Table 46: Germany Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 47: Germany Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 48: Germany 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 49: Germany Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 50: Germany Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 51: Germany 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
ITALY
Table 52: Italy Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 53: Italy Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 54: Italy 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 55: Italy Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 56: Italy Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 57: Italy 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
UNITED KINGDOM
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in the United Kingdom for 2022 (E)
Table 58: UK Recent Past, Current & Future Analysis for
Gambling by Type – Lottery, Betting and Casino – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 59: UK Historic Review for Gambling by Type – Lottery,
Betting and Casino Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 60: UK 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting and
Casino for the Years 2012, 2021 & 2027
Table 61: UK Recent Past, Current & Future Analysis for
Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 62: UK Historic Review for Gambling by Platform – Offline
and Online Markets – Independent Analysis of Annual Revenues in
US$ Million for Years 2012 through 2019 and % CAGR
Table 63: UK 15-Year Perspective for Gambling by Platform –
Percentage Breakdown of Value Revenues for Offline and Online
for the Years 2012, 2021 & 2027
REST OF EUROPE
Table 64: Rest of Europe Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 65: Rest of Europe Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 66: Rest of Europe 15-Year Perspective for Gambling by
Type – Percentage Breakdown of Value Revenues for Lottery,
Betting and Casino for the Years 2012, 2021 & 2027
Table 67: Rest of Europe Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 68: Rest of Europe Historic Review for Gambling by
Platform – Offline and Online Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 69: Rest of Europe 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
ASIA-PACIFIC
Gambling Market Presence – Strong/Active/Niche/Trivial – Key
Competitors in Asia-Pacific for 2022 (E)
Table 70: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 71: Asia-Pacific Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 72: Asia-Pacific 15-Year Perspective for Gambling by Type –
Percentage Breakdown of Value Revenues for Lottery, Betting
and Casino for the Years 2012, 2021 & 2027
Table 73: Asia-Pacific Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 74: Asia-Pacific Historic Review for Gambling by Platform –
Offline and Online Markets – Independent Analysis of Annual
Revenues in US$ Million for Years 2012 through 2019 and % CAGR
Table 75: Asia-Pacific 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
REST OF WORLD
Table 76: Rest of World Recent Past, Current & Future Analysis
for Gambling by Type – Lottery, Betting and Casino –
Independent Analysis of Annual Revenues in US$ Million for the
Years 2020 through 2027 and % CAGR
Table 77: Rest of World Historic Review for Gambling by Type –
Lottery, Betting and Casino Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 78: Rest of World 15-Year Perspective for Gambling by
Type – Percentage Breakdown of Value Revenues for Lottery,
Betting and Casino for the Years 2012, 2021 & 2027
Table 79: Rest of World Recent Past, Current & Future Analysis
for Gambling by Platform – Offline and Online – Independent
Analysis of Annual Revenues in US$ Million for the Years 2020
through 2027 and % CAGR
Table 80: Rest of World Historic Review for Gambling by
Platform – Offline and Online Markets – Independent Analysis of
Annual Revenues in US$ Million for Years 2012 through 2019 and
% CAGR
Table 81: Rest of World 15-Year Perspective for Gambling by
Platform – Percentage Breakdown of Value Revenues for Offline
and Online for the Years 2012, 2021 & 2027
IV. COMPETITION
Total Companies Profiled: 223
Latest News
JioBLAST Launches All Stars vs India powered by Campa Energy: A New Era of Creator-Driven Esports Entertainment
Reading Time: 2 minutes
JioBLAST today announced the launch of JioBLAST All Stars vs India powered by Campa Energy, an exciting new creator-led, competitive entertainment format featuring BGMI, that brings gaming icons and fans together on one stage. The high-octane event will take place on 29th–30th November 2025 at NESCO, Mumbai, with registrations open on the JioGames app.
JioBLAST All Stars marks JioBLAST’s debut in India’s rapidly growing gaming and esports entertainment landscape and will headline GamingCon Bharat 2025, one of the country’s premier gaming festivals. Designed for India’s massive gaming audience base, All Stars vs India is a unique format that allows fans to either team up with or take on their favourite creators, transforming audiences into participants in an immersive, interactive show experience.
The tournament is a first-of-its-kind creator-led esports entertainment format featuring two fan-driven competitions, including a Jio Solo Tournament, exclusive for Jio customers to play with their favourite stars and an open Team Tournament for squads across India to play against the All stars.
Speaking on the announcement, Charlie Cowdrey, CEO, JioBLAST, said: “We’re thrilled to launch JioBLAST All Stars vs India, a fan-first, creator-powered format designed to bring India’s next wave of gamers into the spotlight. This is just the beginning of how JioBLAST will redefine competitive entertainment in India – more events, bigger line-ups, and new formats that level up every season. We’re thankful to KRAFTON for enabling us to bring this experience to the BGMI community.”
On the partnership, Megha Raturi, CMO, Reliance Consumer Products Ltd, said: “Campa Energy is more than a beverage; it’s an attitude. By partnering with JioBLAST, we’re tapping into the spirit of India’s unstoppable youth, those rewriting the rules of competition and resilience through gaming. All Stars vs India is a celebration of that unbreakable drive.”
At its core, JioBLAST All Stars represents a new era of competitive entertainment, where creators, fans, and communities converge in a format that celebrates participation. With open online qualifiers for players, JioBLAST is enabling aspiring gamers to share the stage with some of India’s most followed and respected gaming content creators at GamingCon Bharat.
Star-Studded Creator Line-up
- Payal Gaming
- Shreeman Legend
- Soul Regaltos
- Snax Gaming
Fans can qualify through open tournaments hosted on JioGames, leading to the Creator vs Community showcase matches on the main stage. The live event will feature professional production, live shoutcasting, fan meet-and-greets, and exclusive creator-driven content, ensuring a premium experience both on-ground and online.
JioBLAST All Stars vs India Registration Details:
- Event: JioBLAST All Stars vs India powered by Campa Energy
- Venue: GamingCon Bharat, Nesco, Mumbai
- Dates: 29–30 November 2025
- Game: Battlegrounds Mobile India
- Registrations to compete: Open until November 14th on the JioGames app
- Team Tournament: Open for all players across India
- Jio Solo Tournament: Exclusive for Jio users
- Total tournament Prize Pool : INR 10,00,000
Gaming enthusiasts can buy GaminCon Bharat 2025 tickets from District by Zomato. JioBLAST is a joint venture between Jio, BLAST, and RISE Worldwide Limited, combining Jio’s 500+ million-strong digital ecosystem with BLAST’s global expertise in esports entertainment and RISE’s leadership in sports and event management. Together, they aim to build India’s most engaging and scalable esports IP ecosystem – from world-class tournaments to creator-driven entertainment formats.
With India emerging as one of the world’s largest gaming markets and the Online Gaming Bill 2025 actively supporting industry growth, JioBLAST is set to accelerate the nation’s journey towards becoming a global esports powerhouse.
The post JioBLAST Launches All Stars vs India powered by Campa Energy: A New Era of Creator-Driven Esports Entertainment appeared first on European Gaming Industry News.
Latest News
Swintt games go live in Italy after receiving ADM certification
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Rapidly-expanding software provider enters its 13th regulated market following Italian regulator’s approval of Elysium Studios – Driven by Swintt titles
Having previously outlined its intentions to enter more regulated markets throughout 2025, sought-after software provider Swintt has announced that it has now officially been greenlit by Italy’s Agencia delle Dogane e dei Monopoli (ADM) to offer its slots in the country.
The new certification has initially been granted for Elysium Studios – Driven by Swintt titles, and though further approval is planned for both SwinttPremium and SwinttSelect releases in the not-too-distant future, the provider has already put pen to paper with two of Italy’s leading operators.
Launched in 2024 following Swintt’s acquisition of Elysium Studios, Elysium Studios – Driven by Swintt is a cutting-edge collection of releases that incorporates elements of social, mobile and casino gaming to deliver a more engaging experience that’s custom-made for the modern player.
Featuring inventive themes, innovative features and intuitive, mobile-first game mechanics, some of the biggest hits to come from the collaboration to date include the quirky, folk lore-inspired I Hate Fairytales and the swashbuckling skull and bones epic, Pirate Pledge Hold & Win.
Given both titles boast a cast of characters that includes everything from punk rock princesses to salty sea dogs and a huge selection of rewarding bonus rounds, the two games and many more from the Elysium Studios line-up are certain to prove a popular addition among Italian audiences.
With Swintt’s successful acquisition of ADM certification now paving the way for the provider to enter its 13th regulated market, the decision will significantly expand the company’s European footprint and enable it to form further partnerships with Italian operators in the months to come.
David Mann, Chief Executive Officer at Swintt, said: “At Swintt, our focus has always been on ensuring that our content gets put in front of players in as many regulated markets as possible – and acquiring ADM approval to offer our games in Italy is another significant step on this journey.
“As an established iGaming market with a huge emerging player base, we feel our Elysium Studios – Driven by Swintt line-up can make a big impact in the region and we look forward to being able to roll out our other core line-ups very soon.”
The post Swintt games go live in Italy after receiving ADM certification appeared first on European Gaming Industry News.
Latest News
Week 45/2025 slot games releases
Reading Time: 6 minutes
Here are this weeks latest slots releases compiled by European Gaming
Relax Gaming is diving to the ocean floor for Treasure Tumble Dream Drop, an 8×8 cluster-pays adventure in the hit Tumble series starring fearless explorer Scarlett Spinz. Momentum is everything as position multipliers build, cluster wins cascade and a suite of blocker-busting power-ups keeps the action flowing, with a maximum win potential of 10,000x.
Get ready for a fresh, fruity adventure with Amusnet’s newest slot – 20 Bulky Fruits Buy Bonus! This colourful game brings classic fruit symbols to life across 20 paylines, offering plenty of ways to hit winning combinations and enjoy nonstop excitement. The Buy Bonus feature lets you jump straight into the action, unlocking bonus rounds whenever you want for instant thrills.
TaDa Gaming, has added to its renowned TriLuck series with a classic Chinese themed slot game, 3 Lucky Baozhu. Offering multiple ways to win, 1000x max and 97% RTP, this gorgeously colourful game sparkles and crackles with fortune and good luck. The five reels, three rows, 50 fixed paylines grid holds traditional symbols including Caishen god of wealth, lucky red envelopes, lanterns and musical instruments.
Spinomenal has released Demi Gods VII Ultra Mode as part of its hugely successful Demi Gods Series. This is a 5×4 reel 50 lines video slot that takes players on an epic journey through the realm of the immortals, where financial fate rests with the gods. A powerful, surging soundtrack amplifies the gameplay and makes for a thunderous reels experience.
Endorphina has released its newest Halloween title, 3 Witch Pots. The slot features 5 reels, 4 rows, and 40 fixed paylines. This Halloween addition to the Endorphina slots portfolio takes players on a mystical journey to help a skillful witch’s lair.
Witness the downfall of John, a man of order, a devoted father, a loyal husband and a pillar of routine. Nolimit City’s latest release, Disorder, unearths the twisted origin story of Mental and Mental II. This highly anticipated slot falls under the extreme themed category of Nolimit City slots such as Serial and Disturbed.
BGaming invites players to saddle up and head to the Wild West in the brand-new Wild Wick online slot. The game is the latest to be developed in collaboration with Strmlytics, a leader in live-streaming data analytics. Wild Wick introduces players to a charismatic bounty hunter inspired by classic Western Heroes from Clint Eastwood’s Man with No Name and Terence Hill’s Lucky Luke to the animated cowboys of the Soviet cartoon Treasure Island.
Stakelogic is closing out spooky season in style with Soul Slayer, a gripping slot experience where every spin becomes a battle for survival. Set in a world consumed by demonic forces, Soul Slayer challenges players to embrace their inner warrior and strike back with precision, fury, and Wild-filled rewards.
Red Rake Gaming presents Get the Coins!, a slot that combines gold coins with Major, Minor, and Grand prizes in a dynamic, fast-paced experience. This release offers rapid gameplay and an exclusive Mini-Game that delivers unique reward opportunities in every session. With its 3×3 reel format, each spin can generate coins and trigger the “Get the Coins!” Mini-Game with collectible coins whenever at least one coin appears on each reel.
Spinmatic announced the launch of Elemental Fusion, a revolutionary title that fuses the mechanics of Video Slots with the engaging features of Plinko games. This innovative product release highlights Spinmatic’s commitment to developing unique and compelling gaming experiences for the igaming market.
Amusnet has released 20 Golden Coins: Reel Fishing, a next-generation video slot that combines the charm of the game classics with the thrill of modernity. This 5-reel, 20-payline release brings the joy of fishing to life with vibrant visuals, engaging features and a soundtrack that fully immerses players in a sunny day by the water.
Evoplay has launched Sky Sentinels, a new slot that lets players decide their fate under the Egyptian sky. Every spin offers a choice between the Sun and the Moon. The radiant Sun guides wins from right to left, while the mysterious Moon moves them from left to right, each creating a unique way to play and win.
Million Games has announced the launch of Gatsby Gold, a 5×3, 243-ways video slot that combines the elegance of 1920s art deco with dynamic modern gameplay. The game offers 243 ways to win, a 96.3% RTP, and a maximum payout of 8,100x the bet, making it as rewarding as it is stylish.
Evoplay has launched Young Deer Song, a festive high-volatility slot that takes players deep into a mystical forest where nature’s creatures lead the way to great rewards. As the moon rises over the treetops, the reels come alive in this Christmas themed title with the fox, owl, raccoon, and wolf, each carrying their own charm and fortune.
Take to the skies and soar like an eagle, then swoop in and grab big wins by spinning the reels of Thunder Eagle Hold and Win Extreme from Booming Games. This action-packed, feature-filled slot is a wild adventure with a chance to win up to 10,000x. Thunder Eagle Hold and Win Extreme is a 5×3, 25-fixed payline slot.
Squid Gold X2 by 18Peaches invites players to dive deep into a world of mystery, magic and forgotten riches. Set within a sacred castle filled with ancient relics and hidden chambers, every spin feels like a step deeper into the unknown. The legendary golden squid is said to guard untold fortunes, and only the bravest adventurers will uncover its secrets.
With Swintt having already opened the way to a world of wonder in the original Lucky Fortune Door, this month the award-winning software provider is back in action again with Lucky Fortune Door Wild – an exciting reboot that gives players even more ways to win! Like its SwinttPremium predecessor, Lucky Fortune Door Wild is a five-reel slot that can be played with either five or ten paylines.
The post Week 45/2025 slot games releases appeared first on European Gaming Industry News.
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