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Global Casinos Market Report 2022-2026: Evolution of Gambling – From Cards to Cryptocurrency Gambling
The “Casinos – Global Market Trajectory & Analytics” report has been added to ResearchAndMarkets’s offering.
Global Casinos Market to Reach $153.2 Billion by 2026
Amid the COVID-19 crisis, the global market for Casinos estimated at US$123.4 Billion in the year 2020, is projected to reach a revised size of US$153.2 Billion by 2026, growing at a CAGR of 3.7% over the analysis period.
Casino gaming industry over the years been a main source of entertainment for people in several countries, and is governed by strict government regulations. Casino gaming, as part of the commercial gambling market, continues to grow in popularity driven by the development of new destinations and rising prominence on online gambling/casino platforms.
Dynamics of the casino gaming industry are closely linked to the health of the economy, employment levels, and discretionary incomes of people, all which determine the spending levels of casinos market. Online casino gaming constitutes the major driver of growth in the market.
Technology has also enabled the development of rich interfaces that are closer to the real world, making even professional gamblers to embrace online casinos. Technological developments such as cryptocurrencies, artificial intelligence, augmented reality, virtual reality, and development in security features are enabling online casinos to augment their offerings.
Gambling Machines, one of the segments analyzed in the report, is projected to record a 4.1% CAGR and reach US$77.4 Billion by the end of the analysis period.
After a thorough analysis of the business implications of the pandemic and its induced economic crisis, growth in the Gaming Tables segment is readjusted to a revised 3.5% CAGR for the next 7-year period. Slot machines are considered one of the most popular types of gambling machines globally, wherein the pressing of a button results in spinning of multiple reels. The growth of slot machines market is mainly due to the ease of government regulations.
The U.S. Market is Estimated at $70.1 Billion in 2021, While Asia-Pacific is Forecast to Reach $34.6 Billion by 2026
Casinos market in the U.S. is estimated at US$70.1 Billion in the year 2021. Asia-Pacific is forecast to reach a projected market size of US$34.6 Billion by the year 2026 trailing a CAGR of 4.5% over the analysis period. Among the other noteworthy geographic markets are Canada and Europe, each forecast to grow at 3% and 3.3% respectively over the analysis period.
The US remains at the forefront of casino business. In the US, Las Vegas remains a key attraction for casino players from around the world, and is hence a major contributor to industry revenues in the region. Asia-Pacific represents a promising regional market for casino gaming globally. The rising popularity of casino destinations in Singapore in Macau constitute a major factor driving growth in the region.

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German Federal Research Minister Dorothee Bär to open gamescom 2025
Federal Research Minister Dorothee Bär will take part in the official opening of gamescom on 20 August. This was announced today by Koelnmesse and game – The German Games Industry Association. The minister responsible for computer and video games in the German government will give a welcoming address at the opening of the world’s largest games event. Hendrik Wüst, Minister President of North Rhine-Westphalia, has also already been confirmed for the opening. During a tour of gamescom, they and other political guests of honour will gain an impression of the latest developments and trends in the games industry.
gamescom is the world’s largest and leading event for computer and video games. It brings together the international gaming community and entire games industry in a unique way, both in person in Cologne and digitally. gamescom 2025 will take place from August 20 to 24. The event will kick off on August 19, 2025 with gamescom Opening Night Live. gamescom is jointly organized by Koelnmesse and game – The German Games Industry Association.
The post German Federal Research Minister Dorothee Bär to open gamescom 2025 appeared first on European Gaming Industry News.
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kwiff and Millwall FC strike multi-year partnership
kwiff, the super-charged sports betting service, has announced a multi-year partnership with Millwall FC.
kwiff will use its new partnership with Millwall FC to reward supporters through a range of engaging content and matchday activations.
This latest partnership follows the launch of kwiff’s innovative ‘Curfew’ tool, allowing users to customise their platform access restrictions during specific time periods across the day, strengthening their commitment to responsible gaming and giving players greater control over their access. Curfew complements kwiff’s real-time player monitoring system, which tracks behaviour to detect potential risks. kwiff’s efforts in Responsible Gaming have been recognised by GamCare, which awarded the company the ‘Safer Gambling Standard’ certification.
Last season, kwiff sponsored Millwall’s sleeve for the Emirates FA Cup Fifth Round tie against Crystal Palace in March 2025.
Garry McGibbon, Director of Spryme Limited, commented: “It’s great to enter into this partnership with Millwall FC and we’re excited to see how it progresses. The foundation of any strong partnership is the people you work with. If our experience so far is anything to go by, it’s going to be a privilege working with a proper football club with such strong traditions. We’re really looking forward to it.”
Luke Wilson, Commercial Director at The Den, added: “We’re thrilled to be continuing our relationship with kwiff, following on from their sleeve sponsorship of our FA Cup Fifth Round tie last season. Within a competitive market, they have quickly established themselves as a fast-growing and innovative brand. We’re looking forward to working with Garry and his team throughout the coming season as we continue to support the growth of their brand within the UK.”
The post kwiff and Millwall FC strike multi-year partnership appeared first on European Gaming Industry News.
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Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem
Jelly, one of India’s leading Battlegrounds Mobile India (BGMI) athletes, representing Infinix True Rippers, has issued an appeal to the esports community to stand against cyberbullying and threats in the esports ecosystem.
Following the BMPS 2025 Semifinals 2, where Jelly was performing with the sole goal of helping his team qualify for the grand finals, the player faced a wave of online hate, including abusive messages and death threats, all for eliminating a rival and his former team.
In a heartfelt statement, Jelly explained: “I am here to qualify just like every other team. If there is a fight against GodLike, I cannot just put my guns down and I also don’t know who is in front of me. Every team on this stage is here to play for victory. I wanted both teams to qualify, theirs and mine, but because of mistakes, neither of us made it. It is not because of one fight alone that things went wrong.”
Jelly also condemned the personal attacks he has faced and appealed for a safer esports ecosystem:
“No player deserves hate or threats for doing their job and competing. We put in countless hours to train, just like any athlete in any sport. We need to stand for fair, safe, and respectful esports, without fear of abuse.”
With esports continuing to grow as a mainstream sport in India, the need for stronger measures to protect players from cyberbullying and online harassment is more crucial than ever. Jelly emphasized that athletes, content creators, and fans deserve a positive, supportive environment to thrive.
The 24-year-old pro has pledged to use his platform to promote safe gaming practices and challenge toxic behavior within the gaming community.
Infinix True Rippers, the team Jelly represents, also extended their support to his statement, reiterating their commitment to building a culture of fairness, mental well-being, and respect in Indian esports.
The post Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem appeared first on European Gaming Industry News.
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