Connect with us

Latest News

Le Mans Virtual Series – Joint Venture Between Motorsport Games and Automobile Club de l’Ouest – Reveals Full Driver Entry List for the 2021-22 Season

Published

on

Reading Time: 4 minutes

 

The recently launched 24 Hours of Le Mans Virtual Series, a joint venture between Motorsport Games Inc.  — a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world — and the Automobile Club de l’Ouest (“ACO”) — the creators and organizers of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship of the Federation Internationale de l’Automobile (the “FIA WEC”), announces today the full entry list for the 2021-22 Endurance Esports Championship.

The 38 team entries feature 177 driver names on the full-season roster list and include champions and prominent drivers from nearly all major motorsport disciplines, including Formula One, the WEC, INDYCAR, the International Motor Sports Association (“IMSA”), Formula 2 and 3, Formula E and Extreme E, GT World Challenge and more. Participating this season are open-wheel luminaries of motorsport, such as 2009 F1 Champion, Jenson Button, F2 racer, Jack Aitken, Formula E racer Sergio Sette Camara, current INDYCAR Championship points leader, Alex Palou and INDYCAR driver and 2019 INDYCAR Rookie of the Year, Felix Rosenqvist.

The Le Mans Virtual Series’ driver roster also contains some of the most exciting up and coming young professional drivers, including F2 and F3 stars Liam Lawson, Bent Viscaal, Victor Martins and Caio Collet, as well as female driver Beitske Visser, who races in the W Series and the WEC. The FIA WEC, 24 Hours of Le Mans and IMSA are represented by former champion Bruno Senna, plus former F1 stars Stoffel Vandoorne, Harry Tincknell, Will Stevens, Matt Campbell, Yifei Ye and many other prominent racers.

Demonstrating his racing versatility, Timmy Hansen – World Rallycross and Extreme E driver, will race alongside winners from Japan’s Super GT, the Super Formula championships and GT racers from all around the world. Rounding out the list of professional racing drivers is last year’s 24 Hours of Le Mans Virtual winning line-up, who are reuniting for the Rebellion GPX Williams team to defend their title. Teams making up the rest of the grid include Team Fordzilla, Red Bull Racing Esports, Team Redline, Panis Racing, Team Project 1 and Team WRT, among others, plus championship and Le Mans-winning worldwide brands, such as Alpine, Ferrari, Porsche and BMW, just to name a few.

Joining this roster of esteemed professional racing drivers are elite competitors from the sim racing scene, including popular names such as Michi Hoyer, Bono Huis, Jan von der Heyde, Joshua Rogers and Kevin Siggy. There will be 98 sim drivers within the full 177 driver roster.

An overview of the driver roster construction and format is as follows:

  • Teams must submit a full-season roster of 4 or 5 drivers.
  • A minimum of 2 drivers must be FIA graded (or its equivalent).
  • The remaining drivers are sim drivers.
  • For each of the first 4 online rounds, teams will nominate 3 drivers from their full season roster 7 days before each race. Of these, one must be an FIA-graded driver (or its equivalent).
  • For the 24 Hours of Le Mans Virtual finale – scheduled to be held January 15th and 16th, 2022 in Birmingham, UK at the 2022 Autosport International motorsport show – line-ups will increase to 4 drivers per entry with a minimum of 2 FIA-graded drivers (or its equivalent). An additional 20 entries are expected for the live, televised event, with some of the most well-known motorsport names in the world due to appear.

 

Given the ongoing calendar uncertainty in real world racing, there is provision within the regulations to allow for the replacement of FIA-graded drivers if the originally nominated drivers are not available.

The combination of top level names from these two racing worlds competing on classic tracks, culminating in the 24 Hours of Le Mans Virtual – the virtual equivalent to the world’s greatest sportscar event – promises to deliver exciting and highly competitive endurance events that are guaranteed to thrill esports enthusiasts globally.  For those same fans, running alongside the Le Mans Virtual Series will be the Le Mans Virtual Cup  – an esports series where anyone with rFactor 2 can compete and earn the opportunity to secure a spot on the grid for the 24 Hours of Le Mans Virtual.

Supporting this year’s Le Mans Virtual Series will be some of the world’s most high-profile brands, including: Thrustmaster as Official Hardware Partner, Rolex as Official Timepiece Partner, Total Energiesas Official Energy Partner, Goodyear as Official Tire Partner, LEGO® Technic as Official Engineering Partner and Algorand as Official Blockchain Partner.

 

About Le Mans Virtual Series

Le Mans Virtual Series is a global, elite esports series made up of 5 rounds which bring together endurance racing and sim racing’s top teams to compete on some of the world’s most famous racetracks. International FIA-licensed real-world drivers are teamed up with leading esports protagonists to take on endurance classics for a total prize fund of US$250,000, culminating in the prestigious 24 Hours of Le Mans Virtual which will take place live and televised at the Autosport Show International at the Birmingham, UK. The Le Mans Virtual Series is a joint venture between leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, Motorsport Games, and the Automobile Club de l’Ouest (“ACO”) – the creator and organizer of the world-famous 24 Hours of Le Mans and promoter of the FIA World Endurance Championship (FIA WEC).

 

Round 1: 4 Hours of Monza, Italy                     September 25, 2021                           Online only

Round 2: 6 Hours of Spa, Belgium                    October 16, 2021                                 Online only

Round 3: 8 Hours of Nürburgring, Germany November 13, 2021                              Online only

Round 4: 6 Hours of Sebring, USA                    December 18, 2021                             Online only

Round 5: 24 Hours of Le Mans Virtual             January 15/16, 2022                           ASI, Birmingham, UK

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement
Prague Gaming & TECH Summit 2025 (25-26 March)
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Latest News

SCOUT Gaming Group : Interim report Q3 2025

Published

on

Reading Time: < 1 minute

Third quarter: July – September 2025
·  Total revenues amounted to mSEK 9.6 (11.8), a decrease of 19%
·  B2B revenues amounted to mSEK 7.7 (8.4), a decrease of 9%
·  B2C revenues amounted to mSEK 1.6 (1.7), a decrease of 7%
·  Other revenues amounted to mSEK 0.4 (1.8), a decrease of 80%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -3.9 (0.1)
·  Net result amounted to mSEK -4.7 (-0.1)
·  Earnings per share amounted to SEK -0.02 (0.00)

Interim period: January – September 2025
·  Total revenues amounted to mSEK 33.8 (30.9), an increase of 10%
·  B2B revenues amounted to mSEK 25.5 (23.2), an increase of 10%
·  B2C revenues amounted to mSEK 4.9 (4.6), an increase of 6%
·  Other revenues amounted to mSEK 3.5 (3.1), an increase of 12%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -5.1 (-3.6)
·  Net result amounted to mSEK -7.4 (-5.0)
·  Earnings per share amounted to SEK -0.03 (-0.02)

Events after quarter end:
No events after quarter end.

The post SCOUT Gaming Group : Interim report Q3 2025 appeared first on European Gaming Industry News.

Continue Reading

Latest News

S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite

Published

on

Reading Time: 2 minutes

Led by the seasoned IGL Pahadi, alongside Mr. Jay, Hasan, Adeeb, and Arman, the new S8UL Elite lineup is ready to make its mark and reign supreme in Free Fire MAX

S8UL, a global powerhouse in gaming and esports content, has officially announced the acquisition of Team Elite’s Free Fire MAX roster, forming its new team – S8UL Elite. This reflects the organization’s continued commitment to achieving excellence through championship-winning teams across multiple esports titles.

Spearheaded by in-game leader Lokesh Karakoti (Pahadi), S8UL Elite’s roster features some of the most prominent names in the Free Fire circuit, including Jayesh Yadav (Mr. Jay), Hasan Haider (Hasan), Adeeb Ansari (Adeeb), and Syed Arman Ali (Arman).

Naman Mathur aka Mortal, Co-founder of S8UL Esports said, “We are delighted to onboard some of the most promising players from the Free Fire MAX scene. Each of them brings a unique skill set and a deep understanding of the game, making this roster an exciting addition to our esports family. S8UL’s commitment has always been to compete at the highest level across every game we enter, and S8UL Elite marks an important step in that direction. We look forward to seeing the team make its mark in the upcoming tournaments.”

As one of India’s most celebrated Free Fire MAX athletes and creators with over 1.63 million YouTube subscribers, IGL Pahadi has been a dominant force in the scene. The 22-year-old was a key part of Team Elite’s championship-winning run at the Free Fire India Championship 2021 Fall, where the team secured over INR 41.3 lakh in prize money. He also received the Best Sniper of the Year award from the game’s publisher, Garena, earlier this year. His teammate, Mr. Jay, who clinched the Rusher of the Year award at the same event, brings equal experience and firepower to the team, having represented top Indian lineups and led his side to victory at the Free Fire Tri Series 2021. Alongside Hasan, Adeeb, and Arman, the roster forms an explosive unit determined to make its mark in the Indian Free Fire MAX circuit.

“Joining S8UL is a dream come true. It’s the home of India’s biggest gaming icons and a brand that has redefined what it means to be a professional gamer and creator in this country. With S8UL’s support, our goal is to compete and perform at the highest level in upcoming tournaments, ” commented Lokesh Karakoti aka Pahadi, IGL of S8UL Elite.

Earlier this year, S8UL Esports created history by representing India at the Esports World Cup in Riyadh, which featured a record-breaking prize pool of over INR 600 crore. Alongside its competitive success, the organization continues to lead the gaming content revolution, earning four nominations at the Esports Awards 2025, where S8UL Esports, its Co-founder Animesh Agarwal, and creators Payal Dhare and Raj Varma have all been recognized for their contributions to the global gaming community.

With the addition of S8UL Elite, the organization reinforces its mission to empower Indian gamers and creators while setting new benchmarks in esports excellence. As S8UL continues to expand its footprint across multiple titles, it remains dedicated to shaping the future of Indian gaming and taking its success stories to the global stage.

 

The post S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite appeared first on European Gaming Industry News.

Continue Reading

Latest News

GoldenRace announces three key enhancements to virtual betting retail platforms

Published

on

Reading Time: 2 minutes

GoldenRace, leading provider of Virtual Sports and betting solutions, today announced the release of three significant platform enhancements: Rotating Display, Fast Ticket Checker and the Jackpot Viewer.

These updates are designed to optimise retail operations, improve player engagement, and provide greater operational flexibility for business partners.

The new Rotating Display feature allows operators to dynamically manage content across their retail screens. This enhancement moves beyond static displays by enabling the continuous cycling of selected GoldenRace V5 products, with Virtual Football currently integrated and additional games to follow soon.

  • Optimised resource allocation: This functionality allows a single display unit to showcase multiple products, potentially reducing the necessity for additional hardware and complex installation setups.
  • Increased visibility: By maintaining a fresh and dynamic content stream, the Rotating Display is intended to maximise player attention and encourage broader engagement with the product portfolio.

GoldenRace also introduces the Fast Ticket Checker, a self-service solution aimed at resolving in-store congestion and streamlining the ticket validation process.

  • Operational efficiency: This feature empowers players to check the status of their betting slips instantly via their personal mobile devices by scanning a designated QR code and then the ticket barcode. This redirects validation traffic away from cashiers, allowing staff to concentrate on sales activities.
  • Real-time status: Players receive immediate, server-verified updates on their ticket status, significantly reducing wait times and elevating the overall customer experience within the retail environment.

Last but not least, the enhanced Jackpot Viewer has been upgraded to offer superior flexibility in prize presentation, centralised management and increased display capacity.

  • Maximum visibility: The update enables the simultaneous display of up to four different Jackpot prizes, ensuring greater exposure for top-tier rewards.
  • Branding control: A new background colour configuration has been integrated into the back-office management system, allowing operators to seamlessly align the Jackpot Viewer’s aesthetics with their corporate branding.
  • Simplified management: All configuration settings are now centralized within the back-office, simplifying the management process. The update also includes the addition of critical entity name information on the screen for player context and specialist URL parameter configurations for advanced customisation.

These three platform updates reflect GoldenRace’s commitment to delivering technologically advanced, high-performance solutions that simplify operations for betting businesses while enhancing the experience for the end-user.

 

The post GoldenRace announces three key enhancements to virtual betting retail platforms appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.