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IESF Announces Speakers for First Day of GEES21 on August 31

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The countdown to GEES21 is officially ON! With less than a month to go, IESF is putting the final touches on what promises to be another exciting and productive hybrid live/online event. Set to take place in Busan, South Korea at the Busan Esports Arena on August 31st and September 1st, this year’s Global Esports Executive Summit will once again boast an exciting roster of guest speakers, presenters, and panelists who will be participating from all around the world.

IESF released the list of keynote speakers and panelists for the first day of the production, which covers three (3) of the five (5) core areas titled Fostering Growing Relationships, The Next Level of Esports, and Diversity and Inclusion in Esports.

Agenda 1 : Fostering Growing Relationships
This area will delve into the ways in which the Esports ecosystem and traditional sports industries can find areas of common-ground for crossover, convergence, and co-operation.

Keynote Speaker – Bringing Our Communities Together
– Vlad Marinescu, President, International Esports Federation (IESF)

Panel Discussion – Encouraging Esports and Traditional Sports Crossover
– David Shin, Business Development Manager & Project Manager, Korea e-Sports Association (KeSPA) [Moderator]
– Alex Inglot, Commissioner of ESL Pro League & Player Representative on Board of ATP [Panelist]
– Ravneet Gill, Founder and CEO, New Horizons Alliance  [Panelist]
– Sean Zhang, CEO, Talon Esports [Panelist]
– Rodrigo Quesada, Business Development Director, Cedar Group  [Panelist]

Agenda 2 : The Next Level of Esports
Under this agenda, the keynote session will deliver on the opportunity to contribute to the local youth industry through local Esports team franchising.

The panel discussion will examine the ways in which the Esports industry has adapted to the global COVID-19 situation, and what long-term effects the pandemic will have on the Esports industry.

Keynote Speaker – Leveraging the Esports Advantage
– Pilsung Lee, Co-founder and CEO, Sandbox Network and Sandbox Gaming

Panel Discussion – How COVID-19 has changed Esports Industry
– Ashley Kang, Founder, Korizon Esports[Moderator]
– Madiha Naz, Team Captain, Galaxy Racer Esports (GXR) [Panelist]
– Minseong Kim, Player Manager, New York Excelsior  [Panelist]
– Baro Hyun, Director & Author, Big 4 Consulting Firms  [Panelist]
– Peeyush Kumar, Founder & CEO, Crowd Control Esports  [Panelist]

Agenda 3 : Diversity and Inclusion in Esports
This area will discuss the importance of global expansion, diversifying brand partnerships, and encouraging participation across all borders, cultures, races, religions, and genders as key factors for success.

Keynote Speaker – Empowering Women in Esports
– Jenn Mac, Director of Global Partnerships, Women in Games International (WIGI)

Panel Discussion – Expanding Market and Brand Partners
– Jenn Mac, Director of Global Partnerships, Women in Games International (WIGI) [Moderator]
– Fernando Pereira, Co-Founder, GIRLGAMER Esports Festival  [Panelist]
– Lucy Chow, Ambassador, Women in Games (WIGJ)  [Panelist]
– Donovan Auyong, Senior Business Development Manager – Asia, ESL Gaming  [Panelist]
– Alwin Wong, Head of Business Development & Partnerships, CAPSL Entertainment  [Panelist]

Special Session: The Importance of Esports Associations and Federations
This special session will delve into the important role of Esports associations and federations play in the World Esports family, as they help unify, grow and facilitate programs for communities at all levels.

Speaker
– Ido Brosh, Board Member and Director of Global Programs, International Esports Federation (IESF)

IESF would like to extend our sincere gratitude and appreciation to all of the announced speakers and look forward to welcoming the World Esports Family at GEES21!

About GEES21
GEES21 is set to take place live on August 31st and September 1st at the Busan Esports Arena in Busan, South Korea, and around the world with the hybrid offline/online format. The theme for this year’s summit is “Evolving and Adapting”, and after the success of last year’s event (also hybrid), participants from IESF’s 104 member nations and stakeholders from Esports and Sports are eager to get to work discussing the most pressing Esports issues, and planning for the future of the booming industry.

There are five (5) core areas planned for the two-day event.
– Fostering Growing Relationships
– The Next Level of Esports
– Diversity and Inclusion in Esports
– Integrating Esports into Education
– Understanding the Esports Landscape

Since 2015, GEES has gathered key Esports and sports stakeholders from around the globe to create an environment for discussion, education, and action towards Esports development through conferences, exhibitions, academic lectures, and networking events.

If you would like to participate in GEES21, either live or as an online delegate, you can register for free at gees.iesf.org

GEES21 is supported by Busan Metropolitan City, the Korean Ministry of Sports and Tourism, and the Busan IT Promotion Agency.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Spinmatic unveils groundbreaking hybrid Slot-Plinko game

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Spinmatic, a leading developer of cutting-edge casino games, today announced the launch of Elemental Fusion, a revolutionary title that fuses the mechanics of Video Slots with the engaging features of Plinko games. This innovative product release highlights Spinmatic’s commitment to developing unique and compelling gaming experiences for the igaming market.

Elemental Fusion introduces a novel hybrid model, offering players a distinctive blend of traditional reel-spinning action and a collector-driven bonus system culminating in a dynamic Plinko round. The game consists of harnessing the power of five sacred elements -Fire, Earth, Water, Air and Galaxy- guided by an in-game Alchemist character.

The core innovation lies in two distinct yet interconnected features:

  • Accumulative multipliers & Fusion reaction: The game features five Element Elixir symbols. Landing these symbols triggers a Fusion Reaction where an accumulative multiplier builds up. Multipliers can reach up to x50 and stack across spins. When a win is achieved, it is multiplied by the accumulated value, which then resets.
  • Collect Feature & Plinko Bonus: Players activate the Plinko bonus round by collecting 10 Element Elixir symbols for one of the four core elements (Water, Air, Earth or Fire). Landing a Special Plinko Symbol on the 3rd reel randomly contributes one symbol to the corresponding element’s collector. A key mechanism is that other element collectors do not reset when a Plinko game is triggered, allowing for the rapid chaining of bonus rounds.

The Plinko bonus round offers a sophisticated and varied experience, determined by the collected element. Before the balls drop, a wheel spins to determine the number of balls, ranging from a minimum of 10 to an impressive 100.

Each of the four unique Plinko games features 16 rows and is designed with a distinct volatility profile and prize mechanic, and each guarantees a specific Jackpot tier (Mini, Midi, Maxi and Grand Jackpot).

Spinmatic invites operators to integrate Elemental Fusion immediately to offer players this pioneering gaming experience.

The post Spinmatic unveils groundbreaking hybrid Slot-Plinko game appeared first on European Gaming Industry News.

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RedCore was awarded “Transformation of the Year” at SiGMA Rome

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The RedCore business group received the “Transformation of the Year” award at the SiGMA Central Europe Awards ceremony, which took place as part of SiGMA Central Europe on November 3 in Rome. The award honors the company’s successful transformation from PIN-UP Global, an iGaming-focused holding company, to a diversified technology business group operating in various areas of digital business.

RedCore is the result of a large-scale transformation of PIN-UP Global, which began in 2024. This was a logical step that allowed the holding company to expand beyond the iGaming industry. The accumulated expertise allows the brands included in the business group to create technological solutions for fintech, marketing platforms, e-commerce, regulatory technologies, customer service, and platform B2C services with high user engagement.

Today, the international business group RedCore includes seven independent brands: PIN-UP Partners, Frogo, Pay.Partners, Communications Hub, mr.Booster, Riddick’s Partners, Talk with Us.

“This award recognizes that we have made the right strategic move. Over nine years of working in iGaming, we have accumulated expertise that is applicable far beyond a single industry. RedCore is the result of a transition from internal solutions to independent products for the market. We have created a business group ready to share high-quality technologies and team expertise with various digital businesses,” comments Marina Ilina, CEO and founder of RedCore.

The “Transformation of the Year” award at the SiGMA Central Europe Awards is especially significant as it recognizes RedCore’s ability to successfully adapt to changing market conditions and create new opportunities for growth. The award organizers highly appreciated the scale of the changes, the speed of their implementation, and the results of the transformation.

The post RedCore was awarded “Transformation of the Year” at SiGMA Rome appeared first on European Gaming Industry News.

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Osborne Clarke advises Shore Capital on £205 million IPO of Winvia Entertainment, marking renewed momentum in London markets

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International law firm Osborne Clarke has advised Shore Capital on Winvia Entertainment plc’s £205 million AIM IPO and associated £40 million institutional placing. Shore Capital acted as nominated adviser, sole bookrunner and sole broker.

Technology focused business Winvia Entertainment is the second largest prize draw operator in the UK by market share and owns the brands Best of the Best and Click Competitions, through which players can play for prizes including cars, luxury watches and holidays.

Outside the UK, the company is focused on the fast-growing and regulated Romanian online gaming market, where it is a top three online casino operator, operating a multi-brand strategy including own brands such as Princess Casino, Royal Slots and Luck, white label brands such as Magnumbet, Cashpot and Excelbet, and a majority owned poker business.

Winvia Entertainment intends to use the net proceeds of the placing to fund acquisitions in the large but fragmented UK prize draw sector. It has been building a pipeline of other opportunities and is in discussions with several potential acquisition targets to allow it to consolidate its position in this rapidly growing market.

Admission and trading in the company’s ordinary shares on AIM took place on the 3 November 2025 at 8:00 a.m.

The IPO represents a significant AIM admission in H2 2025 and highlights the renewed interest in UK tech and digital-entertainment flotations. It follows commentary that the London listing market may be turning a corner, with several listing announcements and a strengthening pipeline emerging in recent weeks.

Commenting on the transaction, Ed Nisbet, Associate Director at Osborne Clarke, said: “We are delighted to have assisted the Shore Capital team in relation to the IPO of Winvia Entertainment. Both the UK and Romanian markets that the group is focused on offer exciting opportunities and this IPO perfectly positions Winvia to build on its existing strength to take advantage of these. This transaction, together with general market activity and our increasing pipeline of opportunities, is also demonstrative of the increased momentum in UK capital markets.”

Jonathan King, Partner at Osborne Clarke, added: “The Winvia IPO showcases the breadth of Osborne Clarke’s capital markets expertise – from advising on complex cross-border structures to supporting clients at every stage of their growth.”

Osborne Clarke’s Corporate team, which is ranked in the top tiers by both Chambers UK and Legal 500 UK for AIM, is considered a go-to practice for many companies in the tech, media and comms sector. Its clients range from global businesses to fast-growth start-ups and market challengers. The team advises at every stage of company development across all corporate issues, from equity and debt fundraisings to strategic M&A, IPOs and JVs.

 

The post Osborne Clarke advises Shore Capital on £205 million IPO of Winvia Entertainment, marking renewed momentum in London markets appeared first on European Gaming Industry News.

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