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Exclusive Q&A with Hyperion Tech Chief Business Development Officer Ori Zilbershtein

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Exclusive Q&A with Hyperion Tech Chief Business Development Officer Ori Zilbershtein
Exclusive Q&A with Hyperion Tech Chief Business Development Officer Ori ZilbershteinReading Time: 4 minutes

 

With lockdown restrictions being eased across Europe, businesses have a big decision to make on whether to force a return to the office or keep a culture of remote working.

Hyperion Tech Chief Business Development Officer, Ori Zilbershtein, believes it is an easy call – remote working is here to stay. Productivity has increased during the pandemic and businesses are embracing the hybrid model that provides greater flexibility and perks to employees.

European Gaming caught up with Zilbershtein to understand how remote working has influenced product development and why the traditional office model is dead.

 

How have working practices in iGaming changed since Covid and do you expect these to remain in the future?

Before the pandemic, iGaming CTOs were fixated on the idea that developers had to work alongside each other in the same office to create new products. It was common that companies would refuse to hire candidates who wanted to work remotely – a puzzling approach given the well-documented skill shortages in Malta, one of the industry’s main hubs. However, Covid-19 has completely transformed the office setup and how organisations interact with colleagues and recruit new staff. Businesses are taking full advantage of the wealth of overseas talent available, realising the benefits of recruitment without being restricted to a certain geographic location.

The advent of remote working has reassured senior executives that allowing employees to work from home does not impact productivity. In fact, we have found the opposite with output actually increasing as staff feel more comfortable in their own surroundings and are not distracted by constant meetings.

 

How big an impact has Covid had on tech with people working remotely? Has innovation suffered because of this?

Far from it, instead we have seen projects completed more efficiently since developers have worked from home. Meetings and discussions have become more succinct and operational efficiency has increased as a result.

Simply put, time is wasted when developers spend every day in the office. Rather than finding themselves in endless face-to-face discussions between stakeholders, which often yield no real solutions, developers working from home are now able to spend more time writing the code that creates world-class products.

 

Many people claim to be more stressed since Covid because there of a lack of downtime, how can iGaming companies address these issues to ensure their workforce is engaged and efficient yet also happy?

That is a responsibility that should be shared between teams and managers at all organisations. At Hyperion Tech, we do not ask staff to respond to professional enquiries outside of working hours, unless it is a matter of urgent importance. Clients do not generally contact us out of hours, and of course there are instances when we can make exceptions. The key is to develop an open relationship with your partners based on trust and courteousness, communicating honestly throughout the process.

For example, when we do receive an out of office hours enquiry which is not urgent, we reply at the earliest opportunity when we are back working, which is never a problem. Of course, in those exceptional circumstances where a pressing matter needs addressing, then we are more than happy to do so outside of working hours. That approach brings tremendous mental health benefits, reducing stress by ensuring that staff do not feel obliged to spend every waking hour glued to their phone or laptop.

 

What does the future hold for offices post-pandemic? Is the traditional office model dead?

Working habits have fundamentally changed and the office setup that was previously the norm is unlikely to return. People often enjoy working from home and save time by cutting out their daily commute, with output increasing as a result.

Giving people greater responsibility to achieve their goals is almost always a positive thing for businesses looking to expand, and doing this remotely is no different. Showing your employees that you trust them to work from home will in most cases see them repay you by going the extra mile to help the company grow. This is having a positive influence on staff turnover too, with fewer people leaving their jobs and HR saving on significant costs.

Our office will still be in use for certain meetings and training sessions once the pandemic is over, as well as providing a space for those who cannot comfortably work from home, but the hybrid model is very much the future. Companies that insist on making staff use the office on a full-time basis will be at a significant disadvantage in the job market, playing second fiddle to those who offer a flexible model of some kind. Making people sit in an office for 40 hours a week will only make your business a less desirable place to work – and hiring top talent will be more difficult as a consequence.

 

How is Hyperion Tech supporting iGaming companies in a post-Covid environment?

As an iGaming technology services provider, Hyperion Tech is here to support companies that are looking to build their teams with the right talent. Working with a range of clients in the iGaming, Fintech and other tech sectors, we create hybrid teams of internal and external developers that take a business’ operations to the next level.

Malta’s tech talent shortage has been well documented, but with remote working we now have a solution to this key issue. Malta-based businesses often tell us how hard they have found it to recruit and retain top talent, but now they are in a position to embrace the hybrid model and employ staff from across Europe. That is where we come in, as we take great pride in building successful teams for our clients by tapping into a huge pool of tech talent.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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BACKFORCE extends long-standing partnership with BIG through 2028

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Berlin International Gaming (BIG) is proud to announce the extension of our longest-standing partnership: BACKFORCE, a premium German gaming chair manufacturer, will continue to support BIG and its athletes for another three years, until at least mid-2028.

Since the beginning of our partnership in September 2019, BACKFORCE has been a fundamental pillar of support. Their gaming chairs, “Made in Germany”, have set new ergonomic and quality standards in the industry and have helped our athletes perform at the highest level. Whether it was during our CS:GO team’s rise to the top of the world rankings or our recent international victories across various titles, BACKFORCE has always had our backs. Also, during challenging times, they keep supporting BIG, which shows their dedication to the German and European esport scene.

More than just a supplier, BACKFORCE has also been a driving force in our content strategy. These series will continue, alongside new content formats and offline activations in the years ahead. We can also announce that they will be part of our next Overtime party at IEM Cologne, stay tuned for more information!

The extension of our collaboration is a testament to the mutual trust, shared values, and the strong personal connection between our organisations. We are incredibly thankful for BACKFORCE’s continued belief in BIG and the support for our community. #GOBIG

Statement Daniel Finkler, CEO of BIG: BACKFORCE is not only our longest-standing partner, but they are also one of our most loyal. Since 2019, they have provided our professional teams with what I consider the best gaming chairs in the world. Their support has always gone far beyond the commercial side: every person at BACKFORCE genuinely cares about BIG, our community, and the future of German esports. Extending our partnership for another three years means a lot to us. We’re proud and thankful to continue this journey together with Head of BACKFORCE Stefan “slame” Krumme and his team!

Statement Stefan Krumme, Head of BACKFORCE: It was actually back at IEM Cologne in 2018 when Backforce decided to partner with BIG. We saw the passion, the surroundings, and everyone welcoming people with an open heart. We already went through highs and lows, and supported the players as well with some warm words after losses or wins. The mutual trust between Backforce and BIG is unmatched. It´s easy to switch to a more successful team, that’s just not who we are and what you should be. Support the team when it’s needed the most. Stay with them and rise again. I personally just have one wish at this point. I attended so many Tier 1 tournaments, seeing other teams we support, I would love so much to see BIG on a stage again. #GEMEINSAM!

 

The post BACKFORCE extends long-standing partnership with BIG through 2028 appeared first on European Gaming Industry News.

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WEMADE to Launch Steam Playtest for Tactical FPS Black Vultures

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  • First public reveal of tactical FPS Black Vultures: Prey of Greed via Steam playtest
  • Playtest runs July 25–28 for players in North and South America
  • Major gameplay improvements implemented following April FGT
  • New trailers highlight core gameplay and NVIDIA-powered AI combat system

 

Global game publisher WEMADE announced today that it will host the first Steam playtest for Black Vultures: Prey of Greed, a new tactical first-person shooter developed by THISMEANSWAR, a WEMADE studio, and published globally by WEMADE.

About the Playtest

The Steam playtest will run from July 25, with access open to players in North and South America. Interested players can request access on the game’s official . Selected participants will receive email instructions ahead of the test. Additional entry opportunities will be offered through community events on the official .

The playtest follows an April Focus Group Test (FGT), which provided valuable user feedback and prompted significant enhancements to the game’s combat balance, control systems, and overall feel.

To preview the upcoming experience, two new trailers have been released:

  • – A look at the in-game action and core mechanics players will experience during the test.
  • – A behind-the-scenes look at Viper, the AI-powered combat gear co-developed with NVIDIA, and how it integrates into the battlefield for strategic decision-making.

Players can stay up to date and explore in-depth gameplay information through the game’s official Discord and Steam Community Hub, which serve as the primary channels for community engagement and development updates.

About Black Vultures: Prey of Greed

Black Vultures: Prey of Greed is a tactical FPS set in a fractured warzone where trust is scarce, resources are limited, and every mission begins with a choice. Navigate abandoned infrastructure and hostile zones. Intercept transmissions, gather intel, and complete your objective—before rival squads get there first. Choose your battles carefully. The deeper you go, the higher the risk—but the greater the reward.

Core Features

  • Three-Faction Conflict: Battle between three rival squads in an unforgiving warzone. No teams. No alliances. Just shifting tactics and uncertain outcomes.
  • Life Ticket System: Each team starts with a shared pool of lives. Once depleted, respawns end and survival becomes personal. Every life matters.
  • Team-Based Looting: Loot is stored in a shared squad inventory and only granted upon extraction. Coordination is key. Greed is a risk.

Community-Driven Development

With the Steam Alpha Playtest on the horizon, community feedback will directly influence the future of Black Vultures. Through a Community-Driven Development approach, the team at THISMEANSWAR is building the game hand-in-hand with players.

Help shape the experience. Let us know what works, what doesn’t, and what makes every match worth playing. Join the discussion on Discord and help define the battlefield.

 

The post WEMADE to Launch Steam Playtest for Tactical FPS Black Vultures appeared first on European Gaming Industry News.

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Goldex Casino by N1 Partners: a new brand tailored for top GEOs

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N1 Partners continues to strengthen its position in the iGaming market by expanding its portfolio with the launch of a new brand — Goldex Casino.

Goldex Casino is strategically focused on key Tier-1 GEOs, including Australia, New Zealand, Canada, Germany, Austria, Switzerland, Norway, Ireland, Denmark, and Slovenia. The product supports eight languages with localised content, ensuring broad reach and engagement.

Goldex Casino features a portfolio of over 5,000 games, while its unique Journey Map system transforms gameplay into a personalised adventure with rewards of up to €/$5,000 and 1,000 free spins. VIP players benefit from an exclusive program offering tailored bonuses, higher limits, dedicated account management, and a final prize — a Rolex Sky-Dweller or its cash equivalent of €20,000.

Special attention has been paid to adaptive design across devices, an intuitive interface, and a suite of features that enhance the user experience and drive player retention. Fully licensed, the brand guarantees a high level of transaction security.

With Goldex Casino, partners gain a robust tool to scale traffic across top GEOs and secure long-term profitability. Join N1 Partners and achieve top-tier results together.

On a related note, N1 Partners is currently running its large-scale N1 Puzzle Promo. All registered teams earn puzzle pieces for driving traffic to N1 brands, including Goldex Casino, with the most active participants competing for luxury prizes. The ultimate reward – a private Robinson helicopter, awarded to the winning team at the end of the promo. The campaign runs until the end of the year.

Learn more about opportunities with N1 Partners

The post Goldex Casino by N1 Partners: a new brand tailored for top GEOs appeared first on European Gaming Industry News.

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