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Exclusive Q&A with Andrey Vajdyuk, Head of Business Development for NetGame Entertainment
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How has 2021 begun for NetGame Entertainment?
We’re incredibly pleased with how the year has begun as it’s seen us deliver on our key growth targets in Q1. Against the backdrop of an unforgettable 2020 for the industry, we worked tirelessly to set the perfect foundation and it’s allowed us to seamlessly focus on new jurisdictions, promotions, aggregator and platform partnerships.
Our creative games studio has been busy with several hugely popular releases that included the latest in our Book of Nile series and Fruit Cash Hold ‘N’ Link. Another milestone for the business since the turn of the year was the launch of crypto currency and it means we now work with all world currencies.
NetGame Entertainment’s creative studio continues to release a wave of successful slots, what makes these titles standout from the crowd?
Our creative team and studio is second-to-none and deserves all the plaudits for the positive reception of NetGame’s titles. The team has been curated over time and is perfectly positioned to drive the business forward through designing exceptional iGaming experiences.
Supporting the innovative thinking are outstanding graphics, fair and trusted math and a combination of interesting features that each help deliver the best experience to players. Particular attention is paid to our bonus games and multiplayer elements that both have positive impacts on player engagement and retention.
Engaging bonuses feature heavily within NetGame Entertainment’s slots, what impact do these have?
Bonuses add to the fun for players and make games more exciting as we constantly strive to make every user’s experience interesting and enjoyable. NetGame’s bonus games are synonymous with our brand and there are various levels to the in-game features. One component that players love that’s present in some of our titles is the option to buy different starting levels within the bonus game to give a greater chance of success.
We are proud of our Progressive Jackpot Series Game and these have really added to player engagement and therefore life-tme-value. Other NetGame features include Free Spins, Buy bonus feature, Gamble feature, Tumbling reels, Hold N’ Link, Pick’em Game, Fortune Wheel, Super Laser, Multiplayer Mode, Totalizer, Pay-any Symbol and Quick cash.
The Fishing Kingdom slot has a multiplayer element, is this something that NetGame Entertainment will introduce more?
Fishing Kingdom has been incredibly well received and the results have been beyond encouraging. The game has been beautifully designed, but the standout feature is the multiplayer element. Given the results thus far, we plan to develop these styles of games and there will be another three launched during the remainder of the year.
How do slot series, such as Book of Nile, perform when compared to standalone titles?
We’ve been thrilled with how warmly the public has taken to the Book of Nile series. Magic Choice launched in February as the third installment following Revenge and the Lost Chapter. The Egyptian series is packed full of fun features and builds a narrative across the three games that players have really engaged with. Book of Nile is one of our most volatile games and that really adds to the breathtaking experience on the reels. Our series games and standalone titles perform equally well with our partners and that’s thanks to the creative team’s commitment to fun, thrilling and rewarding experiences. The key for us is having a diverse library of games to suit all our partners’ demands.
What are your business expectations over the next 12 months?
The next 12 months promise plenty for NetGame Entertainment and we have high expectations on delivering on our action-packed roadmap. One core element of that strategy is that we’re close to obtaining our MGA license and you are the first publication we have shared this information with.
Later in the year we’ll also be revealing some more details on some major arrangements with big aggregators and operators. These significant deals will allow us to expand NetGame’s reach in the market and give more players the opportunity to fall in love with our proprietary titles.
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Latest News
Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched
With Portside Game Assembly, Gamecity Hamburg is welcoming studio heads and directors from successful indie game studios on a conference ship and other extraordinary locations in Hamburg on June 27. Benjamin Laulan, Co-Founder of Evil Empire, (Dead Cells, The Rogue Prince of Persia) will give a keynote on the Triple-i Initiative started by the French studio. At the Triple-i Showcase 2024, over 30 “iii games” were announced in 45 minutes, and 150,000 views were achieved on YouTube alone. Further speaker on board is Philomena Schwab, Founder of Stray Fawn Studio (Dungeon Clawler, The Wandering Village).
Portside Game Assembly celebrates its premiere as B2B-conference for international indie game leaders on June 27. There will be no direct ticket sales for the conference; instead, a curated list of participants will ensure that only studio heads and decision makers attend the conference on board a ship sailing through the port of Hamburg.
At the same time, the Networking Brunch and the Games Industry Party are open as networking events for interested contacts from the games industry to bring platform holders, publishers, and game companies into contact with the international conference participants. Studio leads from Denmark, Sweden, Switzerland, the UK, France, Spain, Canada, the USA, and Germany are already on board for the conference.
Portside Game Assembly is set to be a platform for decision makers and studio leads to exchange ideas, learn from each other, and face the challenges of the games industry through collaboration.
As the first announced talk of the conference, Benjamin Laulan (Co-Founder of Evil Empire) will present a keynote on the Triple-i Initiative and how to create your own announcement space and talk directly to your audience when you can’t really relate to other existing showcases. In addition, Philomena Schwab (Founder of Stray Fawn Studio & Publishing) will give a short talk about ways for game idea validation.
The program of the Portside Game Assembly will consist of keynotes, short talks, and roundtables.
Selection of already confirmed participants:
- Evil Empire (Dead Cells, The Rogue Prince of Persia) / France
- Stray Fawn Studio (Dungeon Clawler, The Wandering Village) / Switzerland
- The Game Kitchen (Blasphemous I & II) / Spain
- Toukana Interactive (Dorfromantik)/ Germany
- Ghostship Publishing (Deep Rock Galactic) / Denmark
- Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
- Chasing Carrots (Halls of Torment) / Germany
- Foulball Hangover (Hydroneer) / UK
- Siege Camp (Foxhole) / Canada
The post Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched appeared first on European Gaming Industry News.
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GR8 Tech Drives Client Success with New Chief Client Officer
GR8 Tech is reinforcing its client-first strategy by promoting Kateryna Pozdnysheva to Chief Client Officer while she continues to lead the CRM Business Unit. Having been an integral part of GR8 Tech since its inception, Kateryna brings deep industry expertise, strong leadership, and a passion for client success to drive strategic growth and operational excellence.
A Holistic Approach to Client Success
Kateryna’s journey to Chief Client Officer started in CRM, where her team focused on developing solutions that enable operators to engage players more effectively. This foundation shaped her philosophy that client success isn’t just about tactics—it’s about creating a seamless ecosystem where product quality, service excellence, and user experience align to drive results.
“In this new role, I am focusing not only on retention strategies but also on driving the overall business growth of our clients. This requires deeper collaboration, a clear understanding of their challenges, and the ability to quickly adapt to market shifts. The key takeaway for me has been the importance of being proactive—anticipating client needs rather than just responding to them, and using cutting-edge technology to deliver tailored solutions,” Kateryna shared.
“The biggest challenge is balancing short-term results with long-term strategic goals. The iGaming industry evolves rapidly, and our clients’ success depends on how quickly we can adapt and offer relevant solutions.”
Data-Driven Personalization in Client Support
Technology plays a vital role in client support, but Kateryna emphasizes that automation alone isn’t enough. “The real value comes from combining automation with a personalized touch. Our goal is to ensure every client interaction is not just fast but also meaningful and relevant.”
Key service metrics she prioritizes include:
- NPS (Net Promoter Score) – measuring how likely clients are to recommend GR8 Tech.
- CSAT (Customer Satisfaction Score) – assessing satisfaction after specific interactions.
However, Kateryna believes that numbers don’t tell the full story. Direct client feedback through interviews, surveys, and one-on-one conversations provides valuable qualitative insights that drive continuous improvement and the building of stronger, trust-based relationships.
GR8 Tech’s mission is built on client support, keeping commitments, and delivering a personalized approach. With Kateryna Pozdnysheva leading the way, the company is strengthening its ability to solve client requests even more efficiently, deliver more tailored solutions, and uphold its commitments at every stage. With a sharp focus on innovation, efficiency, and sustained growth, the company is raising the bar in iGaming and empowering its clients to lead the industry.
The post GR8 Tech Drives Client Success with New Chief Client Officer appeared first on European Gaming Industry News.
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Playson goes live with Dazzletag Entertainment to extend UK presence
Playson, the accomplished digital entertainment supplier, has launched a selection of its Hold and Win games with UK operator Dazzletag Entertainment Ltd.
Dazzletag Entertainment owns and operates several online casino sites, including popular brands Casushi and Peachy Games, which continue to enjoy a strong growth trajectory.
Playson’s top-performing titles have gone live in the UK via Light & Wonder, including Supercharged Clovers: Hold and Win and 3 Pots Riches: Hold and Win.
The UK remains a key focus for Playson as it looks to further build its presence within one of the industry’s most recognised online gaming markets. The company’s recent tie-up with Light & Wonder provides a strong platform for future growth, with its games available on the supplier’s content marketplace that operators such as Dazzletag Entertainment are connected with.
Blanka Homor, Sales Director at Playson, said: “We are thrilled to make our debut with Dazzletag Entertainment, bringing engaging gaming experiences to even more players in the UK market.
“As the partnership progresses, we will seek to integrate more games across the operator’s brand to continue our commitment to providing the best content to players of all tastes.”
The post Playson goes live with Dazzletag Entertainment to extend UK presence appeared first on European Gaming Industry News.
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