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PlayEngine Wins $0.5M to Streamline The B2B Betting Software Industry

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Introducing enterprise solutions and technologies that will help betting businesses chart a path to success

San Francisco, United States, Feb. 23, 2021 (GLOBE NEWSWIRE) —   PlayEngine just scored big by raising $0.5M in pre-seed funding! Based in San Francisco and founded by two UC Berkeley alumni, this B2B sports betting software provider aims to bring Silicon Valley into sports betting. Powered by a robust set of cutting-edge solutions, they have big goals of setting the technological standard for the industry

This round of investments is coming from experienced angel investors from companies such as Netflix, HP, Tanium, ServiceTitan, and BAJ accelerator and is led by a serial entrepreneur, Adam Kablanian. The team is currently part of Berkeley Skydeck’s Hotdesk program.

PlayEngine empowers customers’ businesses with the most data-driven and automated solutions in the market, helping them to cut their operational waste while increasing their revenue. The company’s primary targets are the bookmakers operating in the United States and Western Europe. The customers are planning to go live by the end of the second quarter. 

PlayEngine’s core technological innovations are concentrated on its platform-as-a-service solution. The platform maintains 99.99% uptime by providing preventative protection against all unplanned downtime and automatic recovery from outages. It tracks over 1,000 metrics on each player and their behavior, making all their activity fully traceable. This form of advanced tracking allows businesses to gain real-time insights that improve their decision-making and accelerate their marketing innovation.

PlayEngine is shifting the industry from repetitive manual labor to automation. Now bookmakers can set some part of their work into self-driving mode, leaving PlayEngine’s platform to handle their business processes based on the provided operational objectives. On top of the platform, the company offers two strategic solutions – WorkEngine and Sportsbook.

WorkEngine is an all-in-one business management software that allows betting companies to run their businesses online. With internal applications, the product lets customers easily analyze operational activity in real-time and boost business performance. The industry’s most data-driven solution allows bookmakers to manage their media content with built-in SEO tools and track the performance of each media type.

Sportsbook is PlayEngine’s latest technological advancement that provides betting businesses the fastest load time and site performance in their targeted regions. Through its powerful Sportsbook core, PlayEngine not only supplies a market-leading UX design but acts as a technology hub for operator innovation and market differentiation.

Using PlayEngine’s solutions, bookmakers will be able to customize the color theme of their Sportsbook and adjust it to their branding in just a few seconds – without the help of a designer. The solution itself is very SEO-friendly, enabling betting businesses to grow their search engine discoverability with built-in SEO tools.

About PlayEngine

PlayEngine is a Silicon Valley-based B2B sports betting software provider to licensed B2C gaming operators. They provide the most automated and data-driven solutions in the market, helping bookmakers to increase their profit with PlayEngine’s state-of-the-art technologies. 

If you’re a bookmaker looking to streamline your workflow, you can sign up for early access at playengine.com. The company offers benefits to operators that enroll by the end of March.

For the original news story, please visit https://www.prdistribution.com/news/playengine-wins-0-5m-to-streamline-the-b2b-betting-software-industry.html

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CONTACT: Media Company:PlayEngine Inc.
Media Name: Rafayel Mkrtchyan
Media Phone: +1 (847) 769-4284
Media Email: [email protected]

GlobeNewswire is one of the world's largest newswire distribution networks, specializing in the delivery of corporate press releases financial disclosures and multimedia content to the media, investment community, individual investors and the general public.

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Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem

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Jelly, one of India’s leading Battlegrounds Mobile India (BGMI) athletes, representing Infinix True Rippers, has issued an appeal to the esports community to stand against cyberbullying and threats in the esports ecosystem.

Following the BMPS 2025 Semifinals 2, where Jelly was performing with the sole goal of helping his team qualify for the grand finals, the player faced a wave of online hate, including abusive messages and death threats, all for eliminating a rival and his former team.

In a heartfelt statement, Jelly explained: “I am here to qualify just like every other team. If there is a fight against GodLike, I cannot just put my guns down and I also don’t know who is in front of me. Every team on this stage is here to play for victory. I wanted both teams to qualify, theirs and mine, but because of mistakes, neither of us made it. It is not because of one fight alone that things went wrong.”

Jelly also condemned the personal attacks he has faced and appealed for a safer esports ecosystem:

“No player deserves hate or threats for doing their job and competing. We put in countless hours to train, just like any athlete in any sport. We need to stand for fair, safe, and respectful esports, without fear of abuse.”

With esports continuing to grow as a mainstream sport in India, the need for stronger measures to protect players from cyberbullying and online harassment is more crucial than ever. Jelly emphasized that athletes, content creators, and fans deserve a positive, supportive environment to thrive.

The 24-year-old pro has pledged to use his platform to promote safe gaming practices and challenge toxic behavior within the gaming community.

Infinix True Rippers, the team Jelly represents, also extended their support to his statement, reiterating their commitment to building a culture of fairness, mental well-being, and respect in Indian esports.

 

The post Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem appeared first on European Gaming Industry News.

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Optimove Ignites APAC Expansion with Leading iGaming Operators Joining Platform

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Magency Life, WeClub Malaysia, and 2up.io sign on following Optimove’s regional launch

Optimove, the creator of Positionless Marketing and the #1 Player Engagement Platform in iGaming, today announced that three leading APAC iGaming operators: Magency Life, WeClub Malaysia, and 2up.io have selected Optimove as their player engagement platform. This follows the company’s formal launch of operations in Asia-Pacific and underscores its momentum in the region.

The announcement comes immediately after Optimove’s appointment of iGaming veteran Jack Wheeler to head the APAC region. Wheeler and team are driving regional growth and supporting operators in scaling player engagement strategies through data, personalization, and AI-driven orchestration.

“Our rapid adoption in the region is validation that iGaming operators in APAC are forward thinking, with a deep commitment to meaningful player engagement,” said Jack Wheeler, Senior Account Executive and Head of APAC. “Optimove’s ability to empower operators that embrace Positionless Marketing to increase marketing efficiency by 88% is ushering the APAC iGaming industry into an era where real-time marketing execution is scalable.”

Optimove’s Positionless Marketing Platform gives marketing teams the power to independently launch and optimize campaigns across channels without waiting on engineering, creatives, or analysts.

The company’s Optimove Ignite+ program, played a key role in accelerating adoption across the region. The comprehensive program is designed to accelerate growth for emerging iGaming and sports betting operators. It offers exclusive access to Optimove’s #1 Player Engagement Platform, along with expert CRM guidance, actionable insights, and proprietary industry benchmarks. Optimove Ignite+ empowers operators to enhance player engagement, improve marketing efficiency, and scale efficiently in a highly competitive market.

“These partnerships mark a major step forward in our mission to help operators across APAC build deeper, longer-lasting relationships with their players,” said Motti Colman, VP of Revenue at Optimove. “It underscores that Positionless Marketing, and its ability to free marketers to execute personalized player journeys without bottlenecks, is a key to growth in competitive markets. We’re honored to be chosen.”

With regional operators facing rising competition and evolving player expectations, Optimove provides the tools to act instantly on data, deliver personalized experiences, and drive lifetime value all from a single, AI-powered platform.

 

The post Optimove Ignites APAC Expansion with Leading iGaming Operators Joining Platform appeared first on European Gaming Industry News.

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PepsiCo Returns as Main Partner of the Esports World Cup 2025

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PepsiCo brings back Pepsi and introduces Mountain Dew, energising the global gaming community at the world’s largest esports event.

The Esports World Cup Foundation (“EWCF”) today announced its renewed partnership with PepsiCo, establishing Pepsi and Mountain Dew as Main Partners of the Esports World Cup 2025, set to take place this summer in Riyadh, Saudi Arabia. With Pepsi and Mountain Dew joining the EWC, both iconic beverages will fuel and energize the worldwide gaming community.

The renewed partnership marks the continued expansion of PepsiCo’s footprint in gaming and a bold step forward in delivering world-class experiences to fans in Riyadh and around the globe.

Following its debut as a Founding Partner in 2024, Pepsi returns to the Esports World Cup with an expanded presence across the 2025 festival. Activations will include immersive fan zones, large-scale product sampling, and co-branded content with artists, creators, and players.

Mountain Dew, joining as a Main Partner for the first time, is levelling up players’ game in EWC 2025 to EWC 2025. A long-standing supporter of gaming, the brand will deliver immersive on-site experiences, exclusive merchandise drops, and branded competitions that resonate from grassroots to pro. With a digital-first campaign themed “Dew levels up your game,” Mountain Dew will activate across KSA social channels, broadcast, and festival touchpoints — reinforcing its ambition to lead in gaming culture and power the next generation of players.

Both brands will feature prominently throughout the event — from the Opening Ceremony to hospitality areas — with branded fridges and product placement across esports venues, the Players’ Lounge, and festival grounds, uniting music, gaming, and entertainment to deliver high-energy fan experiences.

Mohammed Al Nimer, Chief Commercial Officer at Esports World Cup Foundation, said: “We’re excited to have Pepsi and Mountain Dew back as Main Partners for the second year. These are brands that truly get gaming and its fans. With their support, this year’s Esports World Cup will be an even bigger celebration of community and creativity”

Returning to Riyadh, Saudi Arabia, from July 7 to August 24, 2025, the Esports World Cup will unite global gaming communities for a celebration of esports culture. With 25 tournaments across 24 games, 2,000 elite players, and 200 Clubs from over 100 countries, the EWC will feature the largest prize pool in esports history, over $70 million. Fans can expect exclusive experiences, from high-stakes competition to live music, anime cafes, retro arcades, cosplay, and more, drawing millions of fans online and in person.

To learn more about EWC, visit esportsworldcup.com and follow Esports World Cup Foundation on LinkedIn.

 

The post PepsiCo Returns as Main Partner of the Esports World Cup 2025 appeared first on European Gaming Industry News.

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