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Boomerang Partners merges creativity and marketing at SBC Summit Lisbon: Nick Chichagov on the vision behind the performance

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The September SBC Summit in Lisbon was one of the most notable events for Boomerang Partners. The affiliate gambling & betting marketing agency presented its client portfolio and won two prestigious SBC Awards: ‘Social Media Campaign of the Year’ and ‘Rising Star in Sports Betting’ (Operator).

The company’s booth became a central hub for exhibition attendees, with over 1,500 people visiting it. They were able to learn about the new sports traffic tournament, the Golden Boomerang League and took part in a raffle for sports memorabilia from Rafael Nadal, Cristiano Ronaldo, Tyson Fury, and Fernando Alonso. One of the most impressive activities at the Boomerang Partners booth were unique live artist performances. In doing so, the company effectively married marketing and art for the first time at the iGaming event. These quaint performances have all the potential to become a new trend in the industry.

The creative producer and director of the Boomerang Effect performances at the Boomerang Partners booth was Nick Chichagov. In an interview, he discussed the origin of the project’s idea, the essence of the performances, and where he draws inspiration from.

1 How did the idea for this performance come about? Did something unusual inspire you to create something so out of the box?

When I start working on a performance, I always look for an initial hook. Here, it was the crowd. Inspired by photographers like Alexey Titarenko and his City of Shadows series, I explored the idea of people as ghostlike figures without identity. Later, references to René Magritte’s Son of Man helped sharpen the concept.

Music also guided me — a line from a Tool song, “to bring the pieces back together, rediscover communication,” became a key reference point. Contemporary dance emerged as the ideal form. I wanted to include a simple yet powerful moment where two people just stand and look at each other. Step by step, the puzzle came together.

2 If you had to describe this performance in a few words, what would they be?

For me personally, it is about uniting, immersing into communication, and becoming one – transitioning from disparate parts into a single, cohesive whole. The entire performance is a metaphor for separate atoms, individual people, and distinct fragments ultimately uniting as one under the company’s brand.

3 Tell us about the concept behind the production — what was the main idea or message for you?

The concept of the performance was that six agents of Boomerang Partners  – each with their own character, state of mind, and attitude toward themselves, others, and the audience –  venture out into the crowd. Their mission is to study communication, understand themselves, and bring meaning to people, guiding them to a place they’ve been waiting for under the Boomerang Partners brand, which helps people realize their potential.

During the main performance, the artists showcase the company’s themes – boxing, racing, football – through movement and dance. At the end, their gray masks are removed to reveal vibrant, individual identities, still tied to the brand. The core message: people often feel lost, but Boomerang Partners shows them the right path through its lens.

4 What were the most interesting or challenging moments during the rehearsal process? Can you share any behind-the-scenes stories from the preparation?

The most interesting part was the entire process of working with the team. As a director, I found it interesting to give the performers some creative space. For instance, each performer had their own character, and I provided them with a list of 10 traits to define it. Within that framework, they also invented different emotional states and variations.

The work was challenging, though. The third act was particularly difficult because we built its final choreography piece by piece. All the references we found were entirely off the mark. We didn’t want to just literally depict a sport; we wanted to convey it through imagery.

This is how we built the first act: the artists study themselves and their characters. Then, they interact with each other in the second act. Finally, the third act is where the artists unite into a single whole, representing the company’s diverse directions, and they rip off their masks to reveal the vibrant individuality that blossomed under the brand’s auspices.

5 Were there any funny or unexpected stories while working on the performance?

I wouldn’t say there were any truly unexpected moments in terms of the performance’s preparation. But there were certainly funny ones. For instance, when we were trying to incorporate football, racing, or boxing into the performance, we’d choreograph and plan how to best execute it. Sometimes, when we tried it out, the result was quite humorous because it came off as rather cartoonish. That’s exactly what prompted us to rework some choreography segments, taking certain details we found interesting to work with, instead of relying on overused, standard clichés.

Another amusing element was our permanent audience member. A cat would come to almost every single rehearsal and watch the entire process of us putting the performances together with great attention. I think it only missed one or two rehearsals; it was always there, observing very, very intently what was happening and why.

6 In your opinion, which elements were key to the success of this show?

I believe the show’s success was a result of a complete team effort. We put in an enormous amount of work and conducted countless rehearsals. We had incredibly talented artists, and I feel all the looks we created were a perfect, 100% match for the original references I had in my mind. Ultimately, I believe the performance we delivered was successful, first and foremost, thanks to the entire team.

Watch the full version of the Performance Show on YouTube — Boomerang Partners.

About Boomerang

Boomerang Partners is a rapidly growing global marketing agency offering a wide range of services. Boomerang Partners is the Official Regional Partner of AC Milan. In 2024, it launched the inaugural Golden Boomerang Awards — a global tournament for affiliate teams. More than 400 affiliate teams participated in the second season of the tournament in 2025. Boomerang launched six new products in 2024-2025, contributing to a nearly 1.5-fold increase in product users.

The agency’s  client portfolio contains 13+ brands offering affiliate and entertainment services across 40+ markets in compliance with local regulations. These products provide personalized bonuses and 24/7 multilingual support.

About Nick Chichagov

With over five years of experience, Nick Chichagov crafts innovative projects at the intersection of theater, cinema, and immersive art. His portfolio includes collaborations with actors from the Royal Shakespeare Theatre, direction of performances featuring international artist ensembles, and work on music videos for prominent acts such as Vlady and AVOKARU.

The post Boomerang Partners merges creativity and marketing at SBC Summit Lisbon: Nick Chichagov on the vision behind the performance appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Government of Tamil Nadu’s Chennai Esports Global Championship (CEGC) Announces International Counter-Strike 2 and National BGMI Tournaments

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Chennai, India – October 2025: Sports Development Authority of Tamil Nadu’s flagship esports initiative, the Chennai Esports Global Championship (CEGC), has announced two major tournaments featuring Counter-Strike 2 (CS2) and Battlegrounds Mobile India (BGMI) in collaboration with Skyesports. Both will take place at the Jawaharlal Nehru Indoor Stadium this November, marking one of the most ambitious esports celebrations ever hosted in India.

The CEGC – Counter-Strike 2 will be held from November 7 to G, bringing together top teams from India, Southeast Asia, and Europe to compete for a USD 50,000 prize pool. This prestigious tournament will be part of the Valve Regional Standings, making it one of the key events to watch and positioning Chennai as a rising destination for global esports. Registrations are open across all three regions, with the top two teams from each qualifier advancing to the Chennai Playoffs.

The CEGC – BGMI tournament will follow from November 14 to 16, featuring India’s leading mobile esports teams competing for national glory and share of the INR 50,00,000 prize pool. Details about the tournament format, prize pool, and invited teams will be revealed soon.

The Opening Ceremony on November 7 will bring together global stakeholders, government representatives, and esports leaders to inaugurate the championship. This moment will mark the beginning of a new chapter in India’s esports journey, establishing Chennai as a hub that connects local talent with global opportunity.CEGC isn’t a one-time tournament; it’s the foundation for India’s long-term global esports expansion. It blends community, culture, and competition to build sustainability rather than short-lived spectacle. An official initiative by the Government of Tamil Nadu, envisioned by the Hon’ble Deputy Chief Minister of Tamil Nadu, it represents a historic milestone as the first Indian state government-backed international esports championship.

Dr Atulya Misra IAS, Additional Chief Secretary, Youth Welfare and Sports Development Department, said “Tamil Nadu is proud to pioneer the convergence of technology and sport. Having successfully incorporated esports into the Chief Minister’s Trophy, we are now ready to showcase our state’s prowess on the world stage. This landmark initiative is aligned with the vision of the Hon’ble Deputy Chief Minister, Thiru. Udhayanidhi Stalin, to promote emerging and futuristic sports disciplines and empower the state’s massive youth demographic.”

Meghanatha Reddy IAS, Member Secretary of the Sports Development Authority of Tamil Nadu (SDAT), added, “Tamil Nadu is proud to champion this new era of esports in India. The Chennai Esports Global Championship reffects our vision to make the state a global esports destination while creating opportunities for young players, creators, and professionals. Beyond competition, it will strengthen industries like broadcasting, production, and content creation, generating jobs and fostering growth for our creative economy.”

Shiva Nandy, Founder and CEO of Skyesports, said, “The Chennai Esports Global Championship is more than an event. It is India’s declaration that we are ready to build, host, and sustain a global esports ecosystem rooted in local talent and creativity. With the support of SDAT, we aim to make Chennai a bridge between Indian esports and the global scene, much like how Saudi Arabia’s Esports World Cup became a worldwide hub for the industry.”

By combining competition, culture, and tourism, the CEGC will deliver a festival-like experience that celebrates both gaming and Tamil Nadu’s heritage, while positioning India within the global esports landscape.

According to IMARC Group, the global esports market was valued at USD 2.08 billion in 2024 and is projected to grow to USD 10.06 billion by 2033, at a CAGR of 17.05 percent. The Asia-Pacific region currently leads the industry, accounting for over 30 percent of global market share. Within this, India continues to rise as one of the fastest-growing gaming markets, with over 453 million gamers in 2023, expected to surpass 730 million by 2028.

 

The post Government of Tamil Nadu’s Chennai Esports Global Championship (CEGC) Announces International Counter-Strike 2 and National BGMI Tournaments appeared first on European Gaming Industry News.

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SimplePlay has launched a new Table Game: Vietnamese Fish Prawn Crab!

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Symbols rolled; glitters with gold

SimplePlay has launched a new Table Game: “Vietnamese Fish Prawn Crab”!

“Vietnamese Fish Prawn Crab” is an easy-to-learn and super fun dice game. It is a widely played game in Vietnam, especially during Lunar New Year when family and friends meet! Everyone wants to win a round of Fish Prawn Crab during the New Year as it signifies good luck and fortune in the year ahead!

In “Vietnamese Fish Prawn Crab”, instead of numbers, symbols are used on the six faces of the die, namely Stag, Cabalash, Rooster, Fish, Crab, and Prawn. Players predict the roll of three dice and bet on symbols or combinations. There are specific doubles where players bet on the combinations of any two symbols. There are also triples – both specific and any – for players to bet on having the same symbol on three dice and win a huge payout!

Game Code Game Type Client Type Release Date
EG-VFPC-LOBBY Table Games HTML5 Web and Mobile Web 9 October 2025
Download (Password : simpleplay) Game Artwork Product Sheet
SimplePlay offers a great variety of slot games for your selection. Please feel free to contact us at [email protected]. Stay tuned with us for more hot new products!

The post SimplePlay has launched a new Table Game: Vietnamese Fish Prawn Crab! appeared first on European Gaming Industry News.

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Tekken 8 Superstar Jeondding Renews Contact with Team Vitality till 2030

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Today, Team Vitality are proud to announce the contract renewal of South Korean Tekken 8 superstar Jeon “Jeondding” Sang-hyun, who will continue with the organisation through to 2030.

The renewal follows Jeondding’s standout performance at the 2025 Esports World Cup, where he secured an impressive 4th-place finish. This defining moment not only solidified his reputation on the global stage but also reaffirmed his status as one of the most respected and admired competitors in the fighting game community.

“Securing such a long-term commitment in esports is something truly special, and it speaks volumes about the absolute trust we have in Jeondding, both as a player and as a person. His attitude, dedication, and the way he embodies the DNA of Team Vitality make this partnership feel natural and inspiring. We’re thrilled to continue building this journey together and excited to see all the milestones he will achieve with us in the years ahead,” said Danny Engels, Corporate Director of Global Operations at Team Vitality.

The contract renewal reflects Jeondding’s unmatched talent, dedication, and passion for the game as well as Team Vitality’s commitment to nurturing talent and strengthening its footprint in the fighting game scene.

As Jeondding’s legacy continues to grow, fans can look forward to seeing him in action at the upcoming EVO Nice in France, taking place from October 10-12. Competing on home soil always holds special significance, while the ultimate goal is to become the best club in the world, every event in France carries added meaning.

The post Tekken 8 Superstar Jeondding Renews Contact with Team Vitality till 2030 appeared first on European Gaming Industry News.

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