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NODWIN Gaming and JioStar Unveil OnePlus Android BGMS Season 4
NODWIN Gaming, South Asia’s leading gaming and esports company, announces the return of the OnePlus Android Battlegrounds Mobile India Masters Series (BGMS). Season 4 of India’s most-watched esports event is set to air live on Star Sports Khel and on JioHotstar from 5:00 PM to 8:00 PM, starting August 18 to September 14. This marks the first time BGMS will be available on JioStar, promising an even bigger, bolder, and more inclusive tournament experience with a prize pool of ₹ 1,50,00,000
For the First Time: Multi-Cam Broadcasts
Elevating the viewing experience, BGMS Season 4 introduces a multi-cam broadcast setup for the first time ever. Viewers can now watch the action unfold from:
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1 Main Cam
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1 Dedicated Map Cam
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4 Top Team Cams, featuring one key player each
From next week, the player cams will spotlight standout performers, giving fans a closer look at the tournament’s rising stars.
Format: Bigger, Bolder, and More Inclusive
Season 4 introduces a dual-tier structure for the first time in BGMS history—bringing together the BGMS (Masters Series) and the newly launched BGCS (Challenger Series). This format allows aspiring teams to compete directly with pros, making BGMS 2025 the most accessible and inclusive edition yet.
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BGMS: 24 of India’s top BGMI teams will battle in a LAN setting for the championship title, broadcast live on Star Sports.
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BGCS: Serving as the official feeder league, BGCS will also feature 24 teams—2 from OnePlus Campus Dominate, 1 from TVS Raider Wicked Battles, 17 invited squads, and 4 all-women teams, marking a milestone for gender inclusivity in Indian esports.
Playoffs: Where Dreams Get Real
At the end of three weeks of BGCS action, the top 4 teams will progress to the playoff stage, where they will challenge the bottom 12 BGMS teams (those ranked 13–24 after the group stages). The Top 8 BGMS teams (Ranked 1–8) will advance directly to the Semifinals and they will be joined by the Top 8 teams from the Playoffs. These 16 teams will then compete in the Semifinals, leading into the BGMS Grand Finals. For the first time ever, amateur teams from BGCS have a real opportunity to win BGMS, redefining the competitive landscape of Indian mobile esports.
The tournament continues to push the envelope with its unique mechanics designed to reward strategy, risk, and aggression. The Powerplay, first introduced in Season 2, awards double points per finish during the first zone of a match, encouraging teams to engage early. Powerplay will be active across all days in BGMS and BGCS. The Impact Player feature, available on weekends (except the final week), lets each team designate one player whose finish points are doubled, adding a strategic edge to roster decisions. The Bounty System, introduced last year, returns this season with a daily run from August 21 to September 7 in BGMS, awarding an additional 10 points to any team that fully eliminates a designated “bounty team.” This high-risk, high-reward mechanic adds strategic depth and can dramatically swing the leaderboard. The Impact Player and Bounty system will be only active in BGMS.
Season 4 will also feature two back-to-back LAN events. The first, beginning around 12:00 PM , will host the earlier Challenger Series matches and qualifiers, followed by the master series matches from 5:00 PM to 8:00 PM. This dual LAN setup aims to deepen the live audience experience and elevate the competition’s production value.
“BGMS has always been more than a tournament; it’s a cultural phenomenon,” said Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming. “This year, we’ve expanded the format to reflect the breadth of Indian gaming. From grassroots to greatness, from campus halls to national TV. This is BGMS like you’ve never seen before. We’re thrilled to welcome OnePlus, Android, TVS and Bisleri as partners as we push the envelope once again.”
Siddharth Sharma, Head – Audience Engagement, Viewership, and Monetization Initiatives – JioStar, said “BGMS continues to break new ground in Indian esports, and we at JioStar are proud to bring this cultural movement to screens across the country. This season’s expanded format, diverse participation, and high-quality gameplay exemplify the kind of dynamic, youth-driven content we aim to champion.”
Now in its fourth year on national television, BGMS remains India’s first-ever televised BGMI tournament and one of NODWIN Gaming’s flagship IPs. Season 3 recorded over 145.5 million views across platforms, continuing to redefine mobile esports in India. This season, BGMS raises the bar with a wider reach, greater scale, and deeper impact on India’s gaming ecosystem. Beyond crowning champions, the new revamped format of the tournament aims to create new opportunities for emerging talent from all segments of India’s growing esports community.
Season 4 will also feature two back-to-back LAN events. The first, beginning around 12:00 PM, will host the earlier Challenger Series matches and qualifiers, followed by the master series matches from 5:00 PM to 8:00 PM. This dual LAN setup aims to deepen the live audience experience and elevate the competition’s production value.
Together, BGCS and BGMS will deliver x hours of elite BGMI competition, showcasing India’s top-tier esports talent across digital and television platforms.
With BGMS Season 4 just around the corner, as pro teams gear up and new players fight their way through qualifiers, BGMS Season 4 is set to be the most expansive, competitive, and inclusive edition yet.
The post NODWIN Gaming and JioStar Unveil OnePlus Android BGMS Season 4 appeared first on European Gaming Industry News.
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S8UL Makes History at the Esports Awards 2025, Becomes First Indian Organisation to Win Two Major Honours
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S8UL wins Esports Content Group of the Year for the fourth time, Animesh “8Bit Thug” Agarwal crowned Esports Personality of the Year at the Oscars of gaming
S8UL Esports, India’s trailblazing force in gaming and creator-led entertainment, delivered a landmark moment at the Esports Awards 2025 in Las Vegas. The organisation celebrated a remarkable double win, lifting the Esports Content Group of the Year award for the fourth time, while Co-Founder Animesh “8Bit Thug” Agarwal was honoured as Esports Personality of the Year. The night became even more memorable as S8UL emerged as the first and only Indian organisation to win two separate titles at the Esports Awards, a milestone shaped by the team’s heart, dedication, and years of passion.
Often called the Oscars of the gaming world, the Esports Awards shine a spotlight on the finest global talent every year. For India, S8UL’s double win comes during a remarkable season in which the organisation also competed at the Esports World Cup, standing alongside some of the world’s most premier teams and creators while representing the country on one of esports’ biggest international stages. Winning Content Group of the Year again, in a category stacked with giants like T1, Sentinels, Team Liquid, and Fnatic, reinforces S8UL’s global standing and the strength of its storytelling, creativity, and community-first approach.
This year also marked a proud moment for Indian creators who featured among some of the world’s most competitive categories. Payal Dhare, widely known as Payal Gaming, was nominated for Streamer of the Year. She stood alongside some of the biggest names in global streaming including Kai Cenat, Marc “Caedrel” Lamont, Morgan “AngryGinge” Burtwistle, Felix “xQc” Lengyel, Nicholas “Jynxzi” Stewart, and Nick “Lacy” Fosco. The award was ultimately won by Darren “IShowSpeed” Watkins Jr, yet Payal’s presence in a lineup of this scale reflects the growing global footprint of Indian creators and the doors they continue to open. Snax also continued to represent India’s creator and competitive community across the year, contributing to S8UL’s global presence including its run at the Esports World Cup, where the organisation competed in some of the most challenging lineups internationally.
Raj Varma carried the Indian flag into the Esports Content Creator of the Year category, nominated alongside Marc “Caedrel” Lamont, Cody “Clix” Conrod, Alexandre “gAuLeS” Borba, Tarik “Tarik” Celik, Jack “NiceWigg” Martin, and Mark “Ohnepixel” Zimmermann. The award went to Nicholas “Jynxzi” Stewart, yet Raj’s nomination underscored the rise of Indian storytellers who are now being recognised at the highest level of global esports entertainment.
Reflecting on the landmark night, S8UL’s founders shared their thoughts.
Animesh “8Bit Thug” Agarwal, Co-Founder, S8UL, said, “This year’s esports awards nominations were already huge for us. Back to back nominations told us we were doing something right. But winning Content Group of the year, for the fourth time running, its just wild. Lets take a moment to celebrate the huge moment that it is! And ‘Esports Personality of the year’, that really is a shared victory! The nights our fans have spent watching us, cheering us and all the votes they cast, together we’ve made this happen. Honestly, if you are a wellwisher of Indian Gaming, its the time to rejoice. Seeing Indian Gaming here, its big. I always knew this can happen, but its surreal when it did. Going back home with so much more determination! “
Naman ‘Mortal’ Mathur, Co-Founder, S8UL, said, “This is a proud moment not just for S8UL, but for India. Year after year, our goal has been to show the world that Indian gaming creators can stand shoulder to shoulder with the best. These wins inspire us to push even harder and continue representing India globally.”
Lokesh “Goldy” Jain, Co-Founder, S8UL, said, “S8UL has always been about building a legacy rooted in creativity, collaboration, and community. Winning two awards tonight is a testament to the relentless efforts of our team and the unwavering love of our fans. We will continue raising the bar for Indian esports and creators worldwide.”
As S8UL celebrates a historic night, the moment stands as another reminder of how far Indian esports has come and where it is headed. With creators, teams, and leadership continuously raising industry benchmarks, S8UL’s journey continues to inspire millions across the country, proving yet again that world-class esports culture can grow from the heart of India’s gaming community.
The post S8UL Makes History at the Esports Awards 2025, Becomes First Indian Organisation to Win Two Major Honours appeared first on European Gaming Industry News.
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Red Bull Solo Legends National Final Set to Make Esports History at the Royal Opera House, Mumbai
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Red Bull Solo Legends is stepping into a new chapter as the tournament’s national finals arrive at the breathtaking Royal Opera House, Mumbai on 2nd December.
For the first time ever, the century-old cultural landmark will host an esports event, bringing competitive gaming into a space that has witnessed some of India’s most celebrated artistic performances.
This is a powerful moment for Indian esports. What began in community rooms, cyber cafés, and online lobbies now enters one of the country’s most majestic stages, celebrating the growth of gaming as a modern cultural force.
The journey to the finals has been equally ambitious. Red Bull Solo Legends is a multi-phase tournament, featuring both online and on-ground stages, uniting tens of thousands of solo BGMI players from every corner of the country. From grassroots talent to seasoned pros, competitors battled through a pure solo queue format, proving their instincts, consistency, and clutch ability. Each round brought them closer to the opportunity of facing India’s top BGMI professionals at the finals. The champion of Red Bull Solo Legends will walk away with the title of India’s strongest solo BGMI player along with an exclusive international Red Bull Racing experience.
With 64 of the country’s finest solo BGMI contenders taking the stage, 32 qualified finalists, 24 top-tier pros, and 8 Chaos Agents, the Royal Opera House will echo with a new kind of intensity.They will compete across 5 matches to determine the first-ever Red Bull Solo Legends champion. As spectators walk in, they’ll be part of a one-of-a-kind atmosphere where strategy, instinct, and pure solo skill unfold inside one of Mumbai’s most exquisite architectural treasures.
Red Bull Solo Legends will feature some of India’s prominent BGMI athletes including Jonathan Amaral (Jonathan Gaming), Tanishk Singh (Admino), Rudra B (Spower), Sahil Jakhar (Omega), Raghuraj Singh (Slug), Mohammed Owais Lakhani (Owais), Sohail Shaikh (Hector), and Paridhi Gupta (Noob Pari) and many more. These players, known for their exceptional skills, will compete against each other, bringing their unique strategies and gameplay styles to the forefront. Esports thrives on pressure, audience energy, and unforgettable moments. The Royal Opera House, known for its grandeur and legacy, offers a stage worthy of the stakes. The contrast is striking in the best way, with ornate balconies and vintage chandeliers watching over India’s sharpest digital athletes as they fight for the title of the country’s strongest solo BGMI player.
Built between 1909 and 1915 and inaugurated by King George V, the Royal Opera House is India’s only surviving opera house, restored lovingly after decades of closure. From theatre to classical music to film screenings, its stage has embraced every form of performance. On 2nd December, it will embrace competitive gaming for the very first time, welcoming India’s esports community into its history.
Red Bull Solo Legends has been created to celebrate individual excellence in BGMI. Every rotation, every fight, every decision rests on the player alone. Hosting the finals in a venue that represents mastery, legacy, and performance adds a rare emotional depth to the competition, turning every clutch into a moment that will be remembered long after the final circle closes.
Tickets will be exclusively live on Swiggy Scenes 21st November onward.
Matches will also be broadcast live on the Red Bull Game On YouTube channel for fans from across the country: youtube.com/@RedBullGameOn
The post Red Bull Solo Legends National Final Set to Make Esports History at the Royal Opera House, Mumbai appeared first on European Gaming Industry News.
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eGaming Integrity Shortlisted for Tech Supporter of the Year Award
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eGaming Integrity has been shortlisted for the Tech Supporter of the Year award at the Digital Isle Tech Awards 2025, which recognise organisations making a significant contribution to the Island’s technology sector through collaboration, capability-building, and practical support.
eGaming Integrity provides compliance and internal audit services that help digital businesses strengthen their regulatory readiness and operational resilience. Its integrity-as-a-service model combines monitoring tools, risk assessments, and regulatory guidance to support both new and established operators. The firm also contributes to broader industry development by delivering workshops, best-practice resources, and advisory support aimed at helping early-stage and growing companies navigate compliance and security requirements.
Companies working with eGaming Integrity report improvements in governance, data protection, and audit preparedness, along with increased confidence when launching products or expanding into new markets. The firm’s partnerships with accelerators, incubators, and industry bodies have helped foster a more open and collaborative environment across the Island’s tech community.
Emma Shilling, Director of eGaming Integrity, commented: “We’re delighted to be shortlisted. Our focus has always been to support licence-holders and technology businesses in meeting the Island’s high standards. This recognition reflects the hard work of our team, the value of expert led technical solutions and the value of clear, practical guidance for organisations across the sector.”
Public voting for the awards is now open and closes at 2pm on 27 November 2025.
Members of the public can vote by selecting a finalist in each category at: digitalisleofman.com/tech-awards/
Winners will be announced at the Digital Isle 2025 event on 27 November.
The post eGaming Integrity Shortlisted for Tech Supporter of the Year Award appeared first on European Gaming Industry News.
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