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New Global Sport Conference 2025 Expands Speaker Line-Up with Global Sports Leaders
Executives from football, chess and global sports media set to take the stage alongside esports pioneers at NGSC 2025 in Riyadh
The Esports World Cup Foundation (EWCF) has confirmed a new wave of speakers for the New Global Sport Conference 2025 (NGSC 2025), with sporting legends and media pioneers joining this year’s line-up alongside esports leaders.
Held on 23–24 August at the Four Seasons Hotel Riyadh during the Closing Weekend of the Esports World Cup, NGSC 2025 is the leading global platform at the intersection of gaming, esports and sport.
Confirmed speakers include World Chess Champion Magnus Carlsen, LA28 Olympic Games Chairman Casey Wasserman, football executive and former EA Sports President Peter Moore and CBS Sports Vice President of Production and Senior Creative Director Pete Radovich, each bringing insights into the convergence of digital and physical competition.
Peter Moore, former CEO of Liverpool FC and current owner of Santa Barbara Sky FC, joins NGSC 2025 with decades of experience bridging traditional sports and digital innovation, having held senior roles in both gaming and sports.
“Esports and traditional sports reflect the same energy; tribal loyalty, elite competition and global reach,” said Moore. “I’ve seen how a full stadium and a full Twitch stream trigger the same elevated heartbeat. The smartest clubs and brands are building bridges and owning their audiences on the pitch and on screen.”
Pete Radovich, the Emmy-winning Vice President of Production at CBS Sports, brings broadcast expertise to the growing conversation around how esports and traditional sports are experienced on screen.
“After years producing global events in football, tennis and basketball, I’m looking forward to joining NGSC 2025 to explore how esports is changing the viewing experience,” said Radovich. “Today’s audiences want new formats, interactivity and authenticity, all things the esports world is pioneering in the broadcast space.”
Magnus Carlsen, a five-time World Chess Champion and EWC ambassador, will also take the stage to discuss how chess is expanding into digital ecosystems. Chess joined the Esports World Cup 2025 as part of its cross-game format, reflecting its evolution into a digital-first sport reaching new global audiences.
The sports leaders join figures from the world of esports, including Victor Goossens, Founder and Co-CEO, Team Liquid; Danny Tang, Co-Founder and CEO of Hero Esports; and senior figures from the Esports World Cup Foundation – the team behind the largest esports and gaming event in the world. Together, they will join over 1,500 founders, investors and creators for two days of keynotes, panels, private forums and strategic roundtables.
The full NGSC 2025 speaker line-up includes leaders from Sony, SEGA, LA28, Bandai Namco and more.
Tickets for NGSC 2025 are available at newglobalsportconference.com.
To learn more about the New Global Sport Conference and the Esports World Cup, visit newglobalsportconference.com and esportsworldcup.com, and follow the New Global Sport Conference and the Esports World Cup Foundation on LinkedIn.
The post New Global Sport Conference 2025 Expands Speaker Line-Up with Global Sports Leaders appeared first on European Gaming Industry News.
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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia
Partnership sees leading branded content and popular Jackpot Royale integrated into Delaware North’s Betly online casino in the Mountain State
White Hat Studios, the “House of Brands” provider to the United States iGaming market, has partnered with Delaware North to launch on its Betly mobile sportsbook and casino in West Virginia.
The leading provider aims to build its online casino offering with the addition of the industry’s top-performing games.
Betly players in West Virginia will now have access to White Hat Studios’ acclaimed portfolio of premium branded titles, including Ted, The Goonies, and the award-winning 7s Fire Blitz series.
Also included in the rollout are the popular Jackpot Royale and Jackpot Royale Express progressive jackpot networks, currently live across more than 40 titles, and the first Betly-branded iCasino game – Betly Player’s Choice Blackjack.
Designed to elevate player engagement and boost retention, the addition of these promotional tools adds another layer of excitement to the Betly casino offering.
White Hat Studios has made significant strides in its U.S. growth trajectory since launching in 2021, consistently delivering high-performing content across multiple states. West Virginia remains a key market for the provider, following its remarkable success in all seven regulated U.S. iGaming states.
The collaboration represents another major step in White Hat Studios’ expansion across regulated U.S. states and reinforces its reputation as a go-to content partner for forward-thinking operators.
Daniel Lechner, SVP Sales and Marketing at White Hat Studios, said: “We’re thrilled to be partnering with Delaware North on the Betly online casino app in West Virginia.
“This partnership reflects our ongoing commitment to delivering top-tier content quickly and seamlessly to operators across the U.S. With our portfolio of fan-favorite branded titles and innovative features like Jackpot Royale, we’re confident we’ll make an immediate impact for Betly and its players.”
Bob Akeret, General Manager for Betly, added: “We’re excited to welcome White Hat Studios onto our Betly platform in West Virginia. Their reputation for delivering engaging, high-quality games, especially branded content, makes them an ideal partner as we continue to elevate our casino experience.”
The post White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia appeared first on Gaming and Gambling Industry Newsroom.
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