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CEO of Kajino Media on winning the Golden Boomerang Awards 2025, challenges and trends in the affiliate marketing industry

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Boomerang Partners hosted the second annual Golden Boomerang Awards 2025 on May 20 at the iconic San Siro stadium in Milan. The brand was facilitated by its Regional Partner, the renowned AC Milan. This football club Legend Andrea Pirlo attended the event and presented awards in 11 categories.

Grand Prix, for first place in points on the sports leaderboard, went to the Kajino Media team. This main prize at Golden Boomerang Awards 2025 celebrates its incredible performance and well-deserved leadership in the rankings. CEO of Kajino Media Nikita shared the secrets of team leadership, strengths of his company and trends in the affiliate marketing industry.

Victory in the tournament

Tell us about your first emotions when you heard that your team had won the Grand Prix. What do you and your company gain from participating in such a tournament?

Hearing that our team had won the Grand Prix filled me with a rush of excitement and immense pride. For us, participating in such tournaments as Golden Boomerang Awards is an opportunity to review our work from an outside perspective. It is not only about recognition, but also about reflecting how well we are developing. It gives the team confidence, and for me as a manager, it is a confirmation that we are moving in the right direction. Plus, it’s a great way to meet other strong market players.

What SEO tactics and decisions were key to maximizing the impact of this particular tournament?

We did not pursue something new or high-profile – a deep understanding of the niche was key. Instead of experimenting, we relied on systematic work, analysis, targeted actions, and effective team interaction. These are simple things, but they have yielded the best results within Golden Boomerang Awards 2025.

This year’s GBA Awards ceremony was held for the first time in Milan, at the legendary San Siro stadium. Please share your impressions: how do you rate the level of organization of the event, and what made the biggest impression?

It was very atmospheric. The very fact that the ceremony took place in San Siro created a sense of significance. The organization was of a very high level. Everything was thought out to the smallest detail. But what impressed me the most was the energy of the community itself – it’s a rare case when strong affiliate teams that truly know the industry gather in one place.

Do you take part in any other tournaments, and if so, what sets GBA apart from the rest?

We generally refrain from participating in competitions, as we are focused on our work and have always prioritized results over awards. But GBA is a different story: we have been cooperating with Boomerang Partners for a long time, and this time we decided to try our hand at their tournament. Somehow, it turned out that we won. Oops 🙂

Business and growth

Tell us the history of Kajino.Media began. How many years has the team existed, and how did the basic structure form?

The team was formed organically. We gathered around a shared vision: to build a project where SEO works not as a service but as a product. We started in February 2023, and since then, our only priority has been the result.

The basic structure was formed gradually, with key roles filled by individuals who not only had experience but also understood the context of the niche. At the same time, from the very beginning, we focused on people – on their potential, values, and ability to think systematically. We carefully selected those who shared our vision and always aimed to grow expertise from within.

We did not build verticals for the sake of organization – we built a team capable of solving problems, developing, and scaling ideas.

Which markets have become your focus and why? How do you decide in which direction to scale?

We work in digital gaming sector, and here, the focus is determined not by GEO but by the potential and speed of change. In short, we are looking for markets where SEO is still “working” as a channel, where there is competition, but there is no oversaturation yet. When choosing a direction, we always look at the balance between the complexity of entry, potential, and margins. The choice is always based on numbers, not intuition.

What challenges have you faced in the process of increasing SEO traffic? And what solutions have proved to be the most effective?

The primary challenge is scaling without compromising quality control. In SEO, this manifests itself in the most minor details: from the site structure to link building. The more sites you have, the harder it is to maintain consistency. The most effective solution has been automation where possible and standardization where it is critical. We invested heavily in processes before we started to drive volumes. This allowed us to scale without chaos.

What allows you to stay competitive in the overheated SEO arbitration market?

Competitiveness is not just about tools or budgets; it’s also about strategy. It is about the approach. We don’t think in a cookie-cutter way and don’t repeat models that are already at the top. We test, adapt, and make decisions faster than most.

We have a small team, but everyone is an indispensable part of this mechanism. That’s why we can react quickly to changes, maneuver efficiently without bureaucracy, and maintain a high speed of decision-making.

Add to this a strong internal culture, and you have a team that doesn’t just work in a niche but forms its own approach to it.

Industry and trends

What geographies do you see as the most promising for SEO traffic in the interactive entertainment sector in 2025?

We do not look at GEO, but at behavioral patterns and market dynamics. But speaking in general, we target markets where SEO strategies can be effectively implemented. These can include both Latin American markets and some local European regions, which are usually out of the focus of major players.

What technological trends – AI, automation – have you already integrated into your work?

Automation is a must-have; it is impossible to scale in digital gaming sector without it. We have automated both technical processes (data collection, clustering, updating) and part of the content production.

As for AI, we use it in specific areas, where it brings real efficiency, not just a “fashionable” thing. It is essential not only to integrate technologies but also to build processes around them that actually enhance the result, rather than creating an extra layer of control.

Personal story

How did you get into the SEO and traffic arbitrage niche? Did you have any experience in other areas of digital before?

I have been in SEO for over 10 years. I started with freelancing, then gained experience in client SEO, followed by experience in dating, and eventually founded my own SEO agency. I worked with e-commerce, SaaS, and various monetization models. This path provided me with a strong technical and strategic base, as well as an understanding of how to build scalable systems.

Over time, I realized that the affiliate model is also close to me because the ceiling of opportunities here is only in your head. You determine where and how much to grow. This gives you a very strong internal motivation.

I came to online gaming industry consciously: this is a market with high competition, complexity, and, at the same time, a huge degree of freedom of action. There is no place for random people, success in this field demands strategic expertise and disciplined execution. For me, it was a logical next step — and at the same time, a challenge that I really wanted to take on.

What was the turning point for you that made you realize you wanted to develop Kajino Media?

After many years in SEO, from freelancing to running my own agency, I realized that I no longer wanted to be part of other people’s projects. I wanted to build something of my own, a systematic one, where decisions are made based on long-term value rather than immediate benefits.

The turning point was the realization that the affiliate model, especially in online gaming industry, has no ceiling – neither for growth nor for influence. You are responsible for the result, and form a team, approach, and culture. This is what gave a boost to the creation of Kajino Media – not just as a project, but as a platform for realizing the potential of both me and the entire team.

What advice would you give to aspiring SEOs who are just taking their first steps in digital gaming sector?

First of all, do not look for a magic formula. There is no “secret button” in online gaming industry that will bring traffic or revenue. But there is discipline, analytics, and constant work with hypotheses.

I recommend deeply understanding the niche, audience behavior, and learning how to work with data. Don’t build a “wrapper” – create a system. And do not rush to scale until you understand what works. And most importantly, don’t be afraid of competition. The competition here is high, but there is room for those who are ready to think and act one step ahead of most.

I’m incredibly grateful to Boomerang Partners for organizing such a fantastic event, as a Golden Boomerang Awards 2025 ceremony. It was a pleasure to be part of it, and we’re proud to have them as our partners. The event was a great success, bringing together amazing industry talents and creating opportunities for everyone involved. We’d like to extend a big thank you to Boomerang Partners for their hard work and dedication. Next year we will be participating in the Golden Boomerang Awards again!

The post CEO of Kajino Media on winning the Golden Boomerang Awards 2025, challenges and trends in the affiliate marketing industry appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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SimplePlay launched new Table Game: “Number King”

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“Number King” features a rich King who would spin a wheel and reward anyone who can guess the outcome correctly! The wheel is composed of three rings. Each ring represents a digit, and consists of numbers 0 to 9. The three rings would form a three-digit number from the outermost ring.

In “Number King”, players place bets to guess the three-digit number on the top of the wheel after the King spins the wheel. Other than guessing the exact number, players can also bet on the value of individual digits, or whether the number is Low/High, or Odd/Even. The game comes with an “Ultra” feature, where a random 2x payout would be triggered among the bet options, allowing a maximum payout of 1,900x if players get the whole number right!

Impress “Number King” now! simpleplay.com/LaunchGame/EG-NUMK-LOBBY/en-US/desktop

 

The post SimplePlay launched new Table Game: “Number King” appeared first on European Gaming Industry News.

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Midnite sponsors 5’s FIFA World Club Cup coverage

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Midnite, the fast-growing UK sportsbook and casino, will sponsor the FIFA Club World Cup coverage on UK free-to-air broadcaster 5.

5 will air 23 of the 63 matches set to take place at the inaugural tournament, hosted in the USA, starting on Saturday 14th June.

The sponsorship will see Midnite’s brand featured across 5’s live match coverage and daily magazine show The Press presented by James Allcott and Julien Laurens analysing the day’s matches on the main 5 channel and on 5’s streaming service, as well as YouTube highlights and social media content.

The new partnership continues Midnite’s momentum of recent high-profile marketing activities, including sponsorship of the 2025 World Snooker Championship and launching its first TV advertising campaign.

The FIFA Club World Cup takes place from June 14 to July 13 in the United States and brings together 32 of the most successful club sides from 20 countries and each of the six international football confederations.

Clubs competing in the tournament include Chelsea and Manchester City from the UK; Real Madrid, Paris Saint-Germain, Inter Milan and Bayern Munich amongst the other European clubs and international clubs such as Inter Miami and Boca Juniors.

5 will provide live coverage of 15 group stage matches, four round-of-16 matches, two quarter-finals, one semi-final and the final.

Midnite last month named former Sky Bet strategist Andrew Mook as Head Of Brand Marketing.

He said: “We’re thrilled to sponsor 5’s coverage of the FIFA Club World Cup and to bring fans even closer to the biggest football event of the summer. At Midnite, we’re all about connecting our players with the games they love and this high-profile sponsorship is a perfect way to showcase what we do best. It’s another important step in our brand exposure strategy, with plenty more exciting activities on the horizon.

“Midnite is being crafted to give sports fans the best possible betting experience, and supporting 5’s broadcast of the FIFA Club World Cup is another step in that journey. With world-class clubs on display, it’s a fantastic opportunity to celebrate the global passion for football and our dedication to innovation in the gaming space.”

Lee Sears, President International Advertising and Brand Studios, Paramount Global said: “We’re proud to bring free-to-air coverage of the FIFA Club World Cup to viewers across the UK, as we grow 5’s line-up of live sport. The tournament is set to be one of the sporting events of the summer and with most matches airing in peak time and 32 of the world’s biggest clubs involved, our new partnership with Midnite provides a fantastic opportunity for the brand to reach football fans across 5’s platforms at scale.”

Midnite is one of the UK’s fastest-growing betting companies thanks to its player-first experiences and a next-generation app that brings fans closer to the games they love.

Midnite’s sportsbook was launched in 2018 by Nick Wright and Daniel Qu, who previously created daily fantasy sports platform Dribble in partnership with Sky Bet.

Paramount International Ad Sales recently announced it is handling all creative brand partnership opportunities, including sponsorship, in house – helping brands get even closer to Paramount’s mountain of premium, globally recognised content across its entire linear and streaming portfolio.

With video: youtube.com/watch?v=oE2xFNPD418&ab_channel=MidniteSports

The post Midnite sponsors 5’s FIFA World Club Cup coverage appeared first on European Gaming Industry News.

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snakebyte | GROUP and Audi® Introduce A World of Customisation with Audi Themes, A Unique Way to Personalise Your Driving Experience

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Bring The Worlds of Disney, Pixar, Star Wars, MARVEL and More to Life for Your Audi® Interior

snakebyte | GROUP, a global leader in consumer electronics and software development, is pleased to announce a unique collaboration with Audi®, the world’s most iconic name in luxury automobiles. Under the terms of the collaboration, snakebyte digital have, and will continue to design a range of unique interior themes for Audi vehicles, allowing drivers to customize their dashboard and interior lighting, for a unique driving experience.

Whether it’s luxurious trim materials, ergonomic comfort features, or the perfectly balanced deployment of tactile, technologically advanced controls, there’s much to admire about the interior of Audi cars. Now, working alongside snakebyte | GROUP, the exceptional cabin experience offered by Audi can be augmented with Audi Themes, allowing drivers and passengers to create digitally personalised environments using the Audi’s MMI infotainment screen and extended ambient lighting option*.

With 200+ themes currently available and more on the way, snakebyte | GROUP have designed a theme for every taste across categories that include Disney, Pixar, Star Wars®, MARVEL and more. From iconic characters to familiar family favourites, all images are displayed on the drivers MMI screen – bringing iconic characters, movies and artwork to life, accompanying drivers throughout their journey.

Available across model year 2023 cars** (excluding Q2, TT and R8), Audi Themes can be purchased and activated from within the users myAudi mobile app. The Themes enrich the background image of the drivers MMI to suit personal tastes or passions – a touch of personalisation that is enhanced with matching ambient lighting atmospheres* that will illuminate your creativity and personality throughout the cabin.

Drivers can choose any number of new themes with a few simple clicks. Browse a catalogue of themes using the car touchscreen, taking in a short demo before the driver decides to purchase. Scan a QR code on your cellphone and after making payment, the theme will be stored in the car, available for the driver to use immediately. When used in compatible vehicles, themes appear across dual screens, providing a captivating backdrop to your driving experience.

Whether drivers wish to display stunning landscapes, drive along with Pixar’s Lightning McQueen, take a ride with MARVEL’s The Avengers or even enter hyperspace with the Star Wars Millenium Falcon™, snakebyte digital have created a range of Audi Themes which add a playful, customized touch to the car’s interior.

Commenting on the collaboration, Mike Steup, CEO of snakebyte | GROUP said, “Working in collaboration with Audi is not only creatively exciting, but a significant step forward in our strategy to grow our business through targeted OEM opportunities. Our consumer brands including snakebyte, Pebble Gear and Honeycomb Aeronautical continue to see sustained growth in their respective categories, but our ability to expand our business working with renowned partners such as Audi demonstrate our commitment to organic growth in adjacent categories.”

For more information about Audi Themes, please visit: Audi Themes or Themenwelt (Germany Only)

Follow snakebyte | Group on social media: Linkedin

*Only vehicles with extended ambient lighting option (multi-coloured) will be able to benefit from the effect on your ambient lighting. **Drivers are encouraged to contact their local Audi Centre to check your car’s compatibility and for assistance with installation.

Press Contact:

Overload PR on behalf of snakebyte | GROUP

[email protected]

Disney disclaimer (Lightning McQueen – Cars ©Disney/Pixar, Avengers – © MARVEL, Millenium Falcon – Star Wars © & ™ Lucasfilm Ltd.)

All copyrights, trademarks, logos and brands are property of their respective owners.

 

The post snakebyte | GROUP and Audi® Introduce A World of Customisation with Audi Themes, A Unique Way to Personalise Your Driving Experience appeared first on European Gaming Industry News.

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