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JetSynthesys to Unveil Immersive Video Gaming Experiences at India Gaming Show 2025
A global digital entertainment and technology company will showcase its offerings in the world of cricket and esports
JetSynthesys, a leading name in India’s video gaming and digital landscape, is set to make a powerful impact at the India Gaming Show (IGS) 2025, hosted by the Confederation of Indian Industry (CII), taking place from February 20-22 at Pragati Maidan, New Delhi. An immersive all-round experience will showcase a range of premium offerings, thrilling tournaments, cutting-edge gaming innovations, and an exclusive Sachin Tendulkar Challenge, where participants have the chance to win a signed T-shirt from the cricket legend himself.
The event will feature innovations from across the gaming landscape. JetSynthesys will showcase a diverse range of its gaming titles, including Real Cricket, and Sachin Saga, while exploring the impact of AI, AR/VR, and blockchain in transforming gaming experiences. Also present are the Ratnagiri Jets, Jetsynthesys’ successful Maharashtra Premier League franchise, winners of both editions. Further, the company will highlight its global partnerships, underscoring its role in bridging the Indian and international gaming markets.
Among the standout features of the event is the JET Gaming Area, which promises to captivate attendees with a variety of dynamic experiences and activations. The interactive zones will include:
The Cricket Pavilion – Experience the thrill of Real C [email protected]
- ricket with a 1v1 tournament using a bowling machine, alongside a special Sachin Saga challenge where participants can win signed T-shirts from cricket legend Sachin Tendulkar.
- The Esports Arena – Dive into India’s burgeoning esports ecosystem with activations from top players like Skyesports and Revenant Esports.
- The Global Gaming Hub – JetSynthesys will showcase its international collaborations, featuring Jet Heart Labs’ exploration of Indian-Japanese game development and Jet Global’s offerings for companies looking to tap the Indian market.
The India Gaming Show will kick off with a high-level panel discussion exploring India’s gaming growth trajectory, touching on how emerging technologies, the rise of esports, and a new generation of gamers, are shaping the sector. Mr. Rajan Navani, President of the Indian Digital Gaming Society (IDGS) and CEO & Founder of JetSynthesys, will be joined by other prominent industry leaders, including, Chitra Negi, Senior Investment Specialist at Invest India, Sean (Hyunil) Sohn VP – Indian Digital Gaming Society (IDGS) and CEO – KRAFTON, India and Ryo Shima, CEO of JetSynthesys, Japan.
The three-day event will also witness other panel discussions, fireside chats, and addresses from industry leaders, including the likes of Krafton, The Times Group, Nodwin Gaming, and more. The discussions will cover a range of topics, including esports monetisation, direct-to-consumer (D2C) gaming, etc.
Mr. Rajan Navani, expressing his outlook on the sector, said “India’s video gaming industry is at an inflection point. With the rapid evolution of new technologies and the growing demand for interactive, immersive experiences, we are on the brink of a major transformation. Platforms like IGS 2025 provide the perfect setting for industry leaders to discuss innovation, share knowledge, and collaborate on the next steps toward a thriving, globally recognized gaming ecosystem.”
As India’s gaming industry continues to evolve at an extraordinary pace, IGS 2025 promises to be a key event. It will bring together industry leaders to discuss emerging technologies, market trends, and investment opportunities, providing a platform for collaboration, investment, and the exchange of ideas that will shape the future of gaming both in India and internationally. IGS 2025 will offer an extensive agenda, covering a range of discussions on mobile gaming, cloud gaming, esports, and much more.
For more information, visit: gamingshow.in/
The post JetSynthesys to Unveil Immersive Video Gaming Experiences at India Gaming Show 2025 appeared first on European Gaming Industry News.

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Interim UFC Heavyweight Champion to promote world’s number one crash game to his fans
SPRIBE, the developer behind the number one crash game in the world, Aviator, has added yet another UFC superstar to its roster of brand ambassadors with Tom Aspinall promoting the game to his fans around the world.
Aspinall is the interim UFC heavyweight champion, actively defending his title and solidifying his place as one of the most dominant forces in MMA today. His championship mindset aligns perfectly with Aviator’s commitment to working with the best, ensuring fans experience the thrill of elite competition.Aspinall will take part in a number of campaigns promoting Aviator to UFC audiences worldwide. He joins other Aviator brand ambassadors like Alex Pereira, Johnny Walker and Merab Dvalishvili.
These brand ambassador partnerships form part of a wider marketing deal between SPRIBE and UFC, which sees Aviator branding appear in and around the Octagon for UFC Fight Nights and Pay Per View events. It also established an athlete ambassador fund for agreements such as this.
The deal will help to build even more momentum behind Aviator, the original crash game now available at more than 4,500 online casinos and with more than 42 million active players a month placing upwards of 350,000 bets per minute.
Its popularity comes down to the simple and easy-to-understand increasing curve format and the high-risk/high-reward gameplay. Aviator is also multiplayer with tons of social interaction built into the experience including a chat function and real-time leaderboards.
David Natroshvili, Founder & CEO at SPRIBE, said: “Tom is one of the toughest and most celebrated fighters in the UFC right now and we are excited for him to join our ranks as an Aviator ambassador.
“He has a large and loyal fanbase that we are certain will love the thrills that Aviator provides and look forward to working with Tom on a number of campaigns over the coming 12 months.
“These brand ambassador deals, and our partnership with the UFC and other sports franchises, show our commitment to ensuring Aviator remains the number one crash game on the planet and that as many people as possible get to play it.”
Tom Aspinall, UFC interim heavyweight champion and Aviator Brand Ambassador, added: “Taking flight in Aviator is just as thrilling as stepping into the Octagon on fight night so I’m excited for my fans to experience what the game has to offer.
“The team at SPRIBE have some great campaigns planned for the coming months which I’m excited to be a part of as we work together to ensure that Aviator really takes flight.”
The post Interim UFC Heavyweight Champion to promote world’s number one crash game to his fans appeared first on European Gaming Industry News.
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VGCCC Continues Crackdown on Underage Gambling
Following the successful prosecution of the Peninsula Club in Dromana, Victorian Gambling and Casino Control Commission (VGCCC) CEO Annette Kimmitt AM reiterated the regulator would continue to crack down on venues that allow children to enter poker machine areas.
The Magistrates’ Court of Victoria fined Victorian Amateur Turf Club, the venue owner, $7000 for 2 breaches of the Gambling Regulation Act 2003 (Vic) and ordered it to pay VGCCC costs of $3500. No conviction was recorded.
Ms Kimmitt said: “This is a warning to every venue. The onus is on you to ensure that children cannot and do not enter the gambling area or participate in any gambling activity, even if they’re with an adult.
“Equally, staff must be adequately trained and present in the gambling area to supervise while machines are in use.
“Research tells us that people who begin gambling at a young age are at greater risk of developing gambling problems as an adult.
“The rules exist to protect children from exposure to, and harm from, gambling.”
On 10 June 2023, a child entered the gambling area of the Peninsula Club twice and was able to use the poker machines on both occasions. During the second visit to the area, while with adults, the child used a poker machine for about 5 minutes, until staff intervened.
Magistrate Ayres considered the venue’s self-reporting, its lack of prior convictions, early plea and remediations implemented to reduce the chance of future offending.
The post VGCCC Continues Crackdown on Underage Gambling appeared first on European Gaming Industry News.
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ThrillTech lands ISO 27001 to boost 2025 growth ambitions
ThrillTech, the innovative jackpot and drops technology provider for iGaming operators and game studios, has secured the leading international information security certification, ISO 27001.
The certificate marks the first major strategic milestone for ThrillTech in 2025 as the company gears up for an ambitious year of growth, having originally been founded in 2023.
ThrillTech, which prides itself on amplifying player experiences while boosting GGR for partners, will use the accreditation to accelerate its entry into new markets and geographies, with Italy pinpointed as a key region for the company going forwards.
The ISO 27001 has strengthened ThrillTech’s technology portfolio. This IT security certification proves that ThrillTech operates at the highest level of IT security.
ThrillTech’s software is already certified by BMM Testlabs and licensed by the ONJN, MGA, Spelinspektionen, Alderney Gambling Control Commission, among others.
ThrillTech is primed to enhance its leading product suite in 2025, with new jackpot variations and features already in the pipeline, which are set to complement its core ThrillPots product.
Benjamin Bradtke, Co-Founder at ThrillTech, said: “We aim to enter at least 10 jurisdictions by the end of this year, such as the UK, Peru, Brazil, Italy, Ontario and Greece.
“We will also keep working hard on the performance of our technology, which can already handle an enormous amount of transactions.
“We promise to keep pushing the limits of our product performance, which was designed and built for the next stage of the iGaming industry,” he added.
ThrillTech operates from Cyprus, Malta and remotely. The company was founded with the ambition to build the strongest and most versatile jackpot technology in iGaming.
The post ThrillTech lands ISO 27001 to boost 2025 growth ambitions appeared first on European Gaming Industry News.
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