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Study reveals the game releases of 2024 that most gamers will take time off to play

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recent study by gaming and tech retailer Currys asked 1,000 gamers whether they take time off work to play newly released video games, to which 41% said they did. The same study asked participants to select which future game releases they would want to take time off to play when they were released. 

The survey found that in 2024 the game most gamers would take time off to play was Assassins Creed Codename Red, with 14.8% looking to skip work for this release. Although the official release date has not been confirmed, Arisa Lagunzad, who works in brand management for Ubisoft noted on LinkedIn that Codename Red will be the “biggest blockbuster for 2024” leaving fans hopeful for a 2024 release. This latest game in the Assassins Creed line-up will take place in Japan, a location highly requested by fans for many years. 

Next, with 12.4% booking time off to play is Star Wars Outlaws. With a fandom as huge as Star Wars has, it’s no surprise to see this game make it onto the list. This game is said to be the first-ever open world Star Wars game, which will be set between the events of The Empire Strikes Back and Return of the Jedi. The ability to explore the lands of this beloved franchise openly will no doubt attract both gamers and Star Wars fans. 

And just behind Outlaws with 12% of people taking time off is Final Fantasy VII Rebirth. This is the highly anticipated new story in the Final Fantasy VII remake project, a reimagining of the iconic original game into three standalone titles from its original creators. In Rebirth, players will enjoy various new elements as the story unfolds, culminating in the party’s journey to “The Forgotten Capital” from the original game. 

 

 

 

 

 

 

Game 

 

 

 

 

 

% taking a day off for that game 

 

 

 

 

 

Release date 

 

 

 

 

 

Assassin’s Creed Codename Red 

 

 

 

 

14.8% 

 

 

 

 

2024 

 

 

 

 

 

Star Wars Outlaws 

 

 

 

 

12.4% 

 

 

 

 

2024 

 

 

 

 

 

Final Fantasy VII Rebirth 

 

 

 

 

12.0% 

 

 

 

 

29/02/2024 

 

 

 

 

 

Mario Vs Donkey Kong 

 

 

 

 

9.8% 

 

 

 

 

16/02/2024 

 

 

 

 

 

Tekken 8 

 

 

 

 

8.9% 

 

 

 

 

26/01/2024 

 

 

 

 

 

Suicide Squad: Kill the Justice League 

 

 

 

 

8.1% 

 

 

 

 

02/02/2024 

 

 

 

 

 

Silent Hill 2 remake 

 

 

 

 

8.1% 

 

 

 

 

2024 

 

 

 

 

 

South Park: Snow Day 

 

 

 

 

7.5% 

 

 

 

 

31/12/2024 

The same survey also revealed, however, that not all these gamers may ask for their boss’ permission to take time off to play these games. 28% have called in sick to work for the sole purpose of playing video games. 

 

Most anticipated video game releases according to Google searches 

The study also analysed the search volume for 144 video games that have been announced, using the terms “release date” “when is released” and “when does come out?” being looked at. 

The game that sped into first place (which isn’t all that hard to guess) had to be omitted from the study at the request of the game’s publisher, however in second place was the eighth instalment of the Tekken franchise, with 67,460 monthly UK searches around Tekken 8’s release. This highly anticipated game will be released on the 26th of January 2024.  

Another game, with a vastly different vibe to Tekken, was the peaceful game of adventure, exploration and meditation, Europa, with 33,370 monthly search volume.  

Ark II was another that ranked highly with 27,180 UK monthly searches for terms around its release. This may be due to it being delayed until 2024, but with Vin Diesel on board as the executive producer and gameplay that promises “Souls-like melee combat”, it is undoubtedly also one gaming fans are anticipating.  

 

 

 

 

 

 

Game title 

 

 

 

 

 

Monthly UK Search Volume 

 

 

 

 

 

Tekken 8 

 

 

 

 

67460 

 

 

 

 

 

Europa 

 

 

 

 

33370 

 

 

 

 

 

Ark II 

 

 

 

 

27180 

 

 

 

 

 

Star Wars Outlaws 

 

 

 

 

25760 

 

 

 

 

 

Suicide Squad: Kill the Justice League 

 

 

 

 

23630 

 

 

 

 

 

MultiVersus 

 

 

 

 

22580 

 

 

 

 

 

Blue Protocol 

 

 

 

 

16840 

 

 

 

 

 

Final Fantasy VII Rebirth 

 

 

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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India’s Biggest Gamers, Including Techno Gamerz, GamerFleet & Mythpat – battle at PlayGalaxy Cup 3.0

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Samsung recently unveiled the third edition of its premier gaming tournament, the #PlayGalaxy Cup, featuring intense battles on their newly launched Galaxy S25 Ultra. This year, the event captivated over 300 million users, solidifying its status as a major esports spectacle.

The tournament saw 12 teams, consisting of 48 elite gamers, go head-to-head in Call of Duty Mobile, vying for the prestigious #PlayGalaxy Season 3.0 Cup. After four high-stakes matches, the team with the highest points emerged victorious.

“Samsung has always been at the forefront of bringing powerful devices that can handle demanding gameplay and with the latest Galaxy S25 Ultra, we’ve taken the entire experience a notch higher. With edition 3 of the #PlayGalaxy, we’ve also expanded our reach to 300 million users, up from 150 million users in the previous edition,” said Aditya Babbar, Vice President, MX Business, Samsung India.

In a thrilling and action-packed finale, Pune AI Heroes claimed the championship title, securing their place as the Season 3.0 winners. with Kaashvi emerging as the standout performer. Jaipur AI Warriors secured the first runner-up position, led by the skilled GamerFleet, while Delhi AI Legends claimed the second runner-up spot, with Techno Gamerz showcasing remarkable gameplay. The tournament highlighted the exceptional talent of India’s top gamers, making this season one of the most thrilling yet.

#PlayGalaxy Cup 3.0 also featured India’s top gaming talent, including Total Gaming, Techno Gamerz, Carry Minati, Gamerfleet, Mythpat, Triggered Insaan, Kaashvi, Desi Gamer, Sourav Joshi, SlayyPoint and SMR Gaming, Jonty Gaming, Gareeboooo, Tomboy from the Samsung #PlayGalaxy community.

The post India’s Biggest Gamers, Including Techno Gamerz, GamerFleet & Mythpat – battle at PlayGalaxy Cup 3.0 appeared first on European Gaming Industry News.

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Play’n GO enjoys double award win at ICE 2025

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Play’n GO, the world’s leading casino entertainment provider, is celebrating a dual-award win during ICE 2025, at the International iGaming Awards and European iGaming Awards respectively.  

The legendary games studio was named the RNG Supplier of the Year at the International Gaming Awards, a testament to Play’n GO’s stellar performance in 2024. Games like Rich Wilde and the Tome of Insanity, Rise of Olympus Origins and Oasis of Dead took the industry by storm last year, and were just three highlights from Play’n GO’s stunning 2024 portfolio.  

Barely 48 hours later, Play’n GO were center stage once again to collect the Best Sustainability Innovation Award at the European iGaming Awards in Barcelona. Play’n GO has put sustainability to the fore throughout its history, and 2024 saw the release of the company’s inaugural Sustainability Report. Initiatives such as signing up to The Climate Pledge, powering Play’n GO’s Swedish HQ with sustainable fuel, and the company’s global tree-planting initiatives all contributed to this award.  

Magnus Olsson, Chief Commercial Officer at Play’n GO added We were honoured to be recognised at two individual award ceremonies last week, and we firmly believe these awards are testament to the hard work and dedication shown by our business year-round. Our RNG Supplier of the Year award comes on the back of some world-class game releases last year, games which we believe will retain players for many years to come- a trademark of Play’n GO releases. 

“It was also a pleasure for our sustainability efforts to be acknowledged. We are industry leaders in this field, and will continue to set the standard for others to reach. At Play’n GO, sustainability is about long-term responsibility—not just for the planet, but for players and our industry as a whole. Our stance against predatory game mechanics, such as bonus buy features, is also a key part of that holistic vision of sustainability a sustainable industry is one that prioritises player protection. Our Sustainability Report from last year shows just how important these practices are to our business, and we plan to expand on our already excellent initiatives throughout 2025 and beyond.” 

The post Play’n GO enjoys double award win at ICE 2025 appeared first on European Gaming Industry News.

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StarLadder Becomes Part of NODWIN Gaming, Enhancing its AAA Esports Event Portfolio

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NODWIN Gaming, a leading company in new-age youth entertainment, gaming, and esports and a material subsidiary of Nazara Technologies Limited (BSE: NAZARA), announces the full acquisition of StarLadder, a driving force in the global esports ecosystem. This acquisition will unite StarLadder’s capability of producing AAA events with NODWIN Gaming’s bold vision to redefine live entertainment for the youth. StarLadder will maintain its identity and the founder Roman Romantsov will continue to run the business while becoming a shareholder of NODWIN Gaming.

A Strategic Move to Accelerate Growth and Innovation

The acquisition comes at a time when NODWIN Gaming is expanding its footprint globally through its recent strategic moves of acquiring Comic Con India, influencer and MCN business Trinity Gaming, the agency business of AFK Gaming, the global esports and gaming marketing agency Freaks 4U Gaming based in Germany, West Asia and Turkey-focused marketing and esports agency Ninja Global, and Singapore-based live events firm Branded. The acquisition of StarLadder marks a significant step in NODWIN’s strategy to enhance AAA content and event offerings on a global level, catering to both emerging and developed markets, while creating synergies between the companies. 

What This Means for the Industry and Community

For StarLadder’s existing partners, this acquisition unlocks exciting new opportunities to expand their reach and connect with diverse communities worldwide. With access to NODWIN’s extensive network, StarLadder will be able to enter new markets, forge new strategic partnerships and strengthen its global presence.

Fans of the brand can look forward to an even bigger and bolder future, with new grand events on the horizon set to shake up the industry.

While the company will continue to operate with its core identity and creative spirit intact, Roman Romantsov will remain at the helm, ensuring continuity and authenticity in its vision. By joining NODWIN Gaming’s extensive network of industry-leading companies and experts, they will gain access to new resources, and new creative and distribution channels. This synergy will not only amplify overall impact but also create fresh collaborations and innovative content experiences for fans.

Akshat Rathee, Co-Founder of NODWIN Gaming, commented: “StarLadder and Roman are the superstars behind the Creme de la Creme events that esports fans have loved to see. Roman is considered one of the pioneers of esports event production with his deep insight in stage design, creative broadcast solutions and entrepreneurial energy. I have been a fan of his work for the longest time and cherish the opportunity to work and build NODWIN with one of my heroes. We have a vision of elevating and creating incredible community experiences, including more CS:GO tournaments for our amazing fans and partners and look forward to taking them to more emerging markets. We are so proud to welcome such an amazing brand and founder into the NODWIN Gaming family.”

The StarLadder team, led by Roman Romantsov, brings over two decades of expertise in esports event management, having organized some of the industry’s most prestigious tournaments. Their portfolio includes iconic events such as CS:GO and Dota 2 Majors, the PUBG Europe League, and long-running series like StarSeries – spanning 18 seasons for CS 1.6 and CS:GO, and 17 seasons for Dota 2. In addition to their own flagship events, they have successfully delivered white-label projects for major publishers, including Valve, Tencent, Krafton, Blizzard, Riot Games, Supercell, Com2us, Moonton, Smilegate, and many more.

Roman Romantsov, Founder of StarLadder, stated: “We live in an era of globalization, where the synergy of resources, expertise, and potential drives success and paves the way for future growth. We are thrilled to have found partners and like-minded individuals who share our vision and ambition. Together with NODWIN Gaming, StarLadder is committed to creating extraordinary experiences for fans, delivering unforgettable events across multiple games and regions. Stay tuned for what’s to come!”

The deal is valued at an initial consideration of USD 5.5 million (INR 46.75 crores) with a second part of the consideration payable on meeting the earn-out targets.

The post StarLadder Becomes Part of NODWIN Gaming, Enhancing its AAA Esports Event Portfolio appeared first on European Gaming Industry News.

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