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Gamesforum announces expert-led Advisory Boards

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Gamesforum, the global and highly renowned platform and event series is levelling up in 2024, introducing two Advisory Boards to aid in content curation ahead of the full suite of globe-spanning events. With one focussed each board focussed on User Acquisition and another on Ad Monetisation.

The newly established Advisory Boards are composed of esteemed industry leaders and experts in their fields. Carefully selected to provide invaluable insights and guidance to Gamesforum and its diverse, knowledge-driven community, the focus of these boards will be to gain a deeper insight into the evolving challenges and opportunities in Ad Monetisation and User Acquisition. The Board will be advising the suite of content curated and presented across the world at Gamesforum’s upcoming series of events.

User Acquisition Advisory Board

UA is one of the key pillars of the Gamesforum platform that brings insightful and thought-provoking content fuelled by the dialogue of debate from professionals in the space. With the introduction of the User Acquisition Advisory Board, Gamesforum will further cement itself at the heart of the issues that really matter in the evolution of UA in the games industry, allowing for more impactful and valuable interactions and learning through its event content.

With a focus on offering insights to attracting and retaining users, this board will delve into the latest trends, data analytics and marketing methodologies to empower the attendees at Gamesforum events throughout 2024.

The User Acquisition Advisory Board consists of leading figures in the mobile games industry:

Gus Viegas, VP of Marketing, Cosmic Lounge

Claudia Trujillo, ASO Expert, Gameloft

Alex Kozachenko, CEO, Hyperbeard

David Philippson, CEO & Co-founder, Dataseat (now a part of Verve Group)

Gus Viegas, VP of Marketing at Cosmic Lounge said of joining the Advisory Board: “Gamesforum seems to attract some of the brightest minds that are hungry to learn and share. I don’t think there is a better place to get your deep UA or Admon questions answered.”

Alex Kozachenko, CEO at Hyperbeard added: “When I was asked to join the Gameforum Advisory Board, it was a no brainer! The way they have brought together the tracks of organic & paid UA, monetization and retention in such a seamless manner is amazing. Furthermore, they do a great job of balancing “what’s working now” with “future trends” to provide a functional roadmap of things to work on for any mobile game developer. I look forward to providing my insights and experience with, especially, organic UA to push the conference track even further.“

Ad Monetization Advisory Board

Ad Monetization is constantly evolving in the mobile games industry, and a constant topic for debate for many publishers and developers operating in the space. Gamesforum has put together an elite team of Ad Monetization professionals to advise on the upcoming events throughout the next 12 months.

With Ad Monetization as a critical issue for a vast proportion of the games industry Gamesforum recognises the importance of guidance from those intrinsically involved in the sector. As well as this, Gamesforum recognises this guidance as a catalyst to improve the events series going forward.

The Ad Monetization Advisory Board consists of:

Otto Simola, Head of Game Economy at Fingersoft

Felix Braberg, Ad Monetization Consultant

Andy Ulery, Director of Publisher Sales at Moloco

Raymong Stauffer, Founder at PlayValve

Otto Simola, Head of Game Economy at Fingersoft said: “I’m really looking forward to joining the talented people in the Gamesforum Advisory Board. The work that we do is quite unique in my opinion and it’s not always easy to find people to have peer discussions and support. This is a great opportunity for me to learn and share my knowledge on ad monetisation.

I’ve enjoyed the Gamesforum events a lot in the past couple of years. The event is relatively compact in size but when focusing on topics around ad mon and UA, it does not matter who you meet at the event, we always get into meaningful and interesting discussions.”

Recognising the power and potential of the thriving mobile games market, Gamesforum is renowned for its quality-first approach to event content, for experts and built by experts.

John Speakman, CEO at Gamesforum said: “We want 2024 to be our best year yet at Gamesforum, and by bringing on board our fantastic new Advisory Boards – we believe it will be just that.

Having a strong team is crucial to bringing a series of events like this to life. Offering talks and panel discussions that those involved in these sectors will gain something of true value from is incredibly important to us.

With the Advisory Boards standing by to share insights and guidance on what content they believe is going to be relevant in 2024, we can’t wait to get started for what is shaping up to be a big year for the mobile games industry.”

Gamesforum’s globe-spanning events series kicks off in Barcelona from the 7th-8th of February 2024.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025

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Editor’s Take

Why this matters: Belatra has been a steady hand in the slots world for a long time, but 2025 marked a distinct shift in strategy. By entering the Crash vertical with Goose Boom Bang and winning big at SiGMA Africa, the studio is clearly pivoting to capture the high-growth, high-frequency players in emerging markets. They are no longer just a “classic slots” developer; they are diversifying the portfolio to ensure relevance in regions like LatAm and Africa.

The Full Story

Belatra Games, the specialist online slots developer, has issued a strategic review of its 2025 operations, celebrating a 12-month period defined by entry into new game verticals, significant franchise expansion, and high-profile industry recognition.

The year was characterized by a dual strategy: deepening engagement in established markets while aggressively expanding its content portfolio to suit local preferences in emerging territories.

Portfolio Evolution: Crash and Battles 2025 saw Belatra move beyond its traditional slot roots. The company made its debut in the high-demand Crash game vertical with the launch of Goose Boom Bang, a title designed to tap into the fast-paced gameplay preference of younger demographics.

Additionally, the studio introduced a fresh game concept with the launch of Battles, a new format unveiled for the first time in 2025, with further development planned for 2026.

The ‘Mummyverse’ Expands For fans of classic slots, the highlight of the year was the aggressive expansion of the Mummyverse. Belatra nearly doubled the size of this franchise over the year, making it the most extensive game universe in their entire catalog.

The developer also focused on B2B localization, releasing a number of exclusive bespoke games created specifically for selected operator partners to meet specific local market tastes.

Awards and Recognition The company’s strategic shifts were validated by industry accolades. Belatra secured over 30 nominations throughout the year, with standout wins including:

  • Best Slot Provider (awarded by BitStarz).

  • Most Played Game of 2025 for Make It Gold at the SiGMA Africa Awards.

  • Player’s Pick Award.

Management Commentary Misha Voinich, Head of Business Development at Belatra, commented on the studio’s momentum:

“This year has truly defined who we are as a studio – ambitious, creative and focused on building long-term partnerships. We’ve expanded our universes, launched new ones and entered exciting new markets that will all help us carry this momentum into the New Year.”

The post From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025 appeared first on Gaming and Gambling Industry Newsroom.

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‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch

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Editor’s Take

Why this matters: The “Instant Game” vertical (Crash, Plinko, Mines) is becoming crowded, but Ebaka Games is cutting through the noise with a distinct brand personality. By securing BMM Testlabs certification so quickly after launch, they are signaling to Tier 1 operators that despite their “chaotic” marketing vibe, the math underneath is solid and compliant. The backing of industry veteran Dmitry Belianin also adds immediate commercial credibility to the startup.

The Full Story

Ebaka Games, the fledgling studio that promises to bring “chaos and soul” to the iGaming sector, has outlined an aggressive growth strategy for 2026 following a landmark launch period in late 2025.

The studio, which officially debuted in November, reports that its initial rollout reached more than five million people worldwide. The launch saw its portfolio go live with the operator Menace, serving as the initial testbed for its mechanics and “Ebaka modes.”

The Product: Instant Games with Personality Ebaka is bypassing traditional slots to focus on the high-growth vertical of fast-paced, instant-win games. Their initial lineup includes:

  • Plinko

  • Mines

  • Tower

  • Limbo

  • Crash

Differentiation is achieved through unique mascots and signature gameplay tweaks designed to offer high win potential and distinct visual identities, moving away from the generic interfaces often found in this genre.

Regulatory Milestone Crucially for its 2026 roadmap, Ebaka Games has confirmed it has secured certification from BMM Testlabs. This accreditation validates the fairness and integrity of its RNG (Random Number Generator) and game engines, removing a major barrier to entry for regulated markets. With this certification in hand, the studio plans to launch with a number of “major brands” in the coming year.

Management Commentary Vitalii Zalievskyi, CEO of Ebaka Games, commented on the studio’s unorthodox approach:

“It’s only been a few weeks since we first introduced Ebaka Games to the world. The feedback has been breathtaking, and it vindicates the decision for us to take a different path to the rest of the industry. You don’t need huge marketing budgets to grab people’s attention if you are building something truly innovative.”

Industry Backing The studio describes itself as being “created by players for players” but boasts significant industry firepower in its corner. The team includes Dmitry Belianin, a well-known figure in the sector who is the co-founder of Blask and Menace, as well as Managing Partner at Already Media.

The post ‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch appeared first on Gaming and Gambling Industry Newsroom.

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Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series

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Editor’s Take

Why this matters: British racing has a well-documented demographic problem; its core audience is aging. “Friday Night Live” is a direct attempt to fix this by blending high-stakes racing with the “experience economy” (DJs, nightlife vibes) that appeals to Gen Z and Millennials. Bringing SBK on board—a mobile-first, app-only sportsbook—is a perfect demographic fit, while the Racing Post adds the necessary credibility to ensure the actual racing product remains the focus.

The Full Story

Arena Racing Company (ARC) has unveiled the strategic commercial lineup for its upcoming Friday Night Live series, confirming SBK as the Exclusive Betting Partner and The Racing Post as the Official Media Partner.

Set to launch in January 2026, Friday Night Live is a new initiative created in collaboration with youth-focused events company INVADES. The series is designed to overhaul the traditional race day experience, featuring fast-paced fixtures under floodlights, DJ sets, and significant entertainment elements sandwiched between races.

The Commercial Deal

  • SBK: As the exclusive betting partner, the Smarkets-owned sportsbook will take naming rights and on-course branding for all 35 races. Crucially, these races will be broadcast live on mainstream television via ITV Racing as well as Sky Sports Research.

  • The Racing Post: As the Official Media Partner, the publication will provide content, coverage, and promotion across its digital platforms, aiming to bridge the gap between established racing purists and the new audience ARC hopes to attract.

A High-Stakes Experiment The series is not just a marketing exercise; it carries serious sporting weight. Each of the five scheduled nights will feature over £200,000 in prize money. The fixtures will rotate across three of ARC’s all-weather tracks: Wolverhampton, Newcastle, and Southwell.

Management Commentary David Leyden Dunbar, Group Director of Commercial Strategy at ARC, was clear about the target audience:

“We have been very clear that one of the aims of Friday Night Live is to engage the next generation of racing fans… Both [partners] have shown real enthusiasm to work with us… as well as using the platform that these fixtures will offer them to also engage with more established racing and sports fans.”

Adam Baylis, Marketing Director at SBK, added:

“Friday Night Live [is] a fresh and engaging concept that brings a new energy to British racing. SBK has always been built around sport… our focus is on enhancing the live race day experience in a fun, social and responsible way.”

The 2026 Schedule The series kicks off immediately in the new year:

  • 9th Jan: Wolverhampton

  • 6th Feb: Newcastle

  • 20th Feb: Southwell

  • 20th March: Wolverhampton

  • 27th March: Newcastle

The post Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series appeared first on Gaming and Gambling Industry Newsroom.

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