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HGC 2024 Sets Strong Business Focus with Top International Speakers Under the Key Topic ‘Invest in Games’

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The Hamburg Games Conference (HGC) 2024 will bring the international games industry together on March 5 and 6 under the key topic of ‘Invest in Games’. While the games industry is in troubled waters, the HGC provides practical impulses for companies and founders to position themselves successfully on the market. Confirmed as the first speakers are Brjann Sigurgeirsson (co-founder Thunderful Group), Sophie Vo (founder Rise and Play), James Batchelor (Editor-in-Chief Gamesindustry.biz), Timm Geyer (founder Geyer Media Consult) and Are Mack Growen (Partner at London Venture Partners). The main focus is on obtaining financing and identifying new business opportunities.

An advisory board consisting of the companies Sunday, Bigpoint, The Sandbox, InnoGames and 1SP Agency Holding supports the organizers Gamecity Hamburg, GRAEF Rechtsanwalte and Super Crowd Entertainment in the planning and implementation of the HGC program. Tickets for companies and start-ups are available at https:// HGC2024.EventBrite.de.

HGC 2023 welcomed more than 500 conference guests from 26 countries. On March 5 and 6, 2024, the Altonaer Museum will once again offer an attractive setting with a maritime atmosphere for exclusive keynotes, panels, roundtables, networking and matchmaking over two conference days.

Renowned games experts and experts

Speakers will present current investment topics and insights on two stages. Already confirmed: Brjann Sigurgeirsson (co-founder Thunderful Group) on ‘Creating and sustaining a successful gaming brand’, Sophie Vo (founder Rise and Play) on ‘Cultural due diligence in M&A’, James Batchelor (Editor-in-Chief GamesIndustry.biz) on ‘What’s definitely not the future of games development?’, Timm Geyer (founder Geyer Media Consult) on ‘Options in challenging situations for game studios and Are Mack Growen (Partner at London Venture Partners) on ‘Raising venture capital – How to approach a VC’. In addition, the call for speakers for HGC 2024 is running until December 4: https:// GamesConference .com/Call-For-Speakers.

Exclusive program on-site

The program of the HGC 2024 offers exclusive talks and panels as a unique live experience in the unique atmosphere of the Altonaer Museum. Participants will gain practical insights into current investment topics and the best conditions for B2B matchmaking and business meetings on-site. With the support of Hamburg’s games companies, the HGC is the hub for intensive networking and matchmaking. Companies and game studios will present their products and games in the expanded expo area in the Altonaer Museum and will be available for talks and meetings. In addition to the companies on the advisory board, the HGC is supported by the sponsors 4Players, Bytro, Photon, Photon, Playa Games, Threaks and Tiny Roar.

Business and start-up tickets are now available

The business ticket for 349 Euros provides guests with access to the two-day conference program as well as the opportunity to arrange meetings with other conference guests and make valuable new contacts. Start-up tickets are also available for newly-founded companies. They allow participation in the entire conference program as well as matchmaking at a discounted price of 199 euros. Tickets for the HGC 2024 are available at https:// HGC2024.EventBrite.de. All current information on the Hamburg Games Conference 2024 is available at www. GamesConference .com.

The first German Creative Economy Summit on March 6 and 7, 2024, in Hamburg

Adjacent to the Hamburg Games Conference, visitors can also attend the German Creative Economy Summit in Hamburg on March 7, organized by the Hamburg Kreativ Gesellschaft with a diverse program of keynotes, panels and workshops from the nationwide creative industries. All information is available at https:// German-Creative-Economy-Summit.de. Anyone who purchases a ticket for the Hamburg Games Conference can secure a 20% discount on a ticket for the German Creative Economy Summit to attend the summit after the HGC on March 7. If required, visitors can register at HGC@ Super-Crowd .com.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Spin2Win de GoldenRace regresa más fuerte

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GoldenRace, proveedor líder de premiados deportes virtuales y soluciones apuestas, ha presentado la última versión de su emblemático juego de números, Spin2Win & Spin2Win Royale. Reconocido por su sencillez, dinamismo y altas recompensas, este título se ha convertido en una pieza clave del portfolio de la compañía y en una herramienta de participación comprobada para operadores de todo el mundo.

Los juegos de números siguen siendo una de las verticales más sólidas dentro del mercado internacional de apuestas. Cifras de H2 Gambling Capital confirman que los productos de casino representaron en Europa 21.500 y 8.500 millones en ingresos brutos de juego (GGR) para los mercados online y retail respectivamente, en 2024. Sus reglas claras, ciclos cortos y premios frecuentes los convierten en los favoritos de los jugadores y en una fuente estable de ingresos para los operadores.

En GoldenRace, nos esforzamos constantemente por mejorar nuestros productos, haciéndolos más atractivos y accesibles con cada lanzamiento. Y esta filosofía se aplica a toda nuestra cartera. Big5, una innovadora versión del fútbol virtual, y RaceDay, que reúne todos los tipos de carreras en un solo producto, son solo dos ejemplos recientes. Esta versión de Spin2Win continúa por el mismo camino.

Entre sus mejoras destacan una interfaz de usuario totalmente optimizada y una ruleta renovada e impactante que eleva la emoción de cada giro. El juego también incorpora estadísticas más claras, la opción de juego automático en el modo instantáneo y la función multiplicador en el modo programado, herramientas diseñadas para agilizar la toma de decisiones, aumentar la

participación y alargar las sesiones de juego.
Spin2Win mantiene además su variedad con cuatro formatos distintos: Clásico, Royale, Americano y Americano Royale. Las versiones Royale incluyen una ruleta de sectores que amplía las opciones de apuesta, mientras que las versiones Americanas destacan el doble cero verde con cuotas totalmente transparentes. Los operadores se benefician de una configuración flexible, múltiples formatos de cuotas y validaciones automáticas que garantizan un juego justo y estable.

Con este relanzamiento, GoldenRace reafirma su liderazgo en el vertical de los juegos de números e invita a operadores y jugadores a descubrir una nueva era de giros.

The post Spin2Win de GoldenRace regresa más fuerte appeared first on European Gaming Industry News.

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GoldenRace’s Spin2Win returns stronger

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GoldenRace, the leading provider of award-winning Virtual Sports and betting solutions, has unveiled the latest version of its emblematic number game, Spin2Win&Spin2Win Royale. Recognised for its simplicity, fast gameplay and high rewards, the title has become a cornerstone of the company’s portfolio and a proven engagement tool for operators worldwide.

Number games continue to be one of the most reliable verticals in the global betting market. Figures from H2 Gambling Capital confirm that casino-style products represented 21.5 and 8.5 billion in GGR for online and land-based markets, respectively, in 2024. Their clear rules, short cycles and frequent payouts make them a favourite among players and a steady source of revenue for operators.

At GoldenRace, we constantly push to improve our products, making them more engaging and accessible with every release. And this philosophy runs across our entire portfolio. Big5, a groundbreaking take on Virtual Football and RaceDay, which unites all race types in a single product, are just two recent examples. This version of Spin2Win continues this path.

Among the improvements are a fully optimised user interface and a renewed, visually striking wheel that boosts the excitement of every spin and clearer statistics. The game also incorporates an Autoplay option in instant mode and a Multiplier feature in scheduled mode – tools designed to enhance decision-making, increase engagement and extend player sessions online.

Spin2Win also maintains its variety with four distinct versions: Classic, Royale, American and American Royale. Royale formats introduce an additional sectors wheel that expands betting options, while the American variants highlight the double green with fully transparent odds. Operators benefit from flexible configuration, multiple odds formats and automated validations that ensure seamless and fair gameplay.

With this relaunch, GoldenRace confirms its leadership in the number games vertical and invites operators and players to discover a new era of spinning.

The post GoldenRace’s Spin2Win returns stronger appeared first on European Gaming Industry News.

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Expanse Studios Secures Romanian Class 2 B2B Gaming License

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Expanse Studios, a B2B iGaming content provider and subsidiary of Golden Matrix Group Inc. (NASDAQ: GMGI), has been granted a Class 2 license by Romania’s National Gambling Office (ONJN), authorizing the company to distribute specialized gaming software across one of Europe’s fastest-growing regulated markets.

The license, granted under Decision No. 273, enables Expanse Studios to provide its portfolio of proprietary slot games, crash games, and casino content to licensed Romanian operators. This approval positions the company to serve a market that generated approximately €600 million in gross gaming revenue in 2024 and maintains one of Europe’s highest channelization rates at over 90%.

Strategic Entry into High-Growth Regulated Market

Romania represents one of Eastern Europe’s most dynamic iGaming jurisdictions, with internet penetration reaching 88% of its 19 million population and a regulatory framework that has attracted over 50 licensed operators. The market has demonstrated consistent growth, with total industry turnover exceeding €2 billion in 2023, reflecting a 15% year-over-year increase.

The Class 2 B2B license allows Expanse Studios to distribute content to Romania’s licensed B2C operators without establishing a Romanian entity or paying Romanian corporate taxes, while providing access to a market where mobile gaming dominates and player engagement continues to accelerate.

Romania’s stringent licensing requirements under Government Emergency Ordinance 77/2009 make ONJN approval a significant credential for B2B providers. The regulatory framework emphasizes technical compliance, player protection, and operational transparency—requirements that align with Expanse Studios’ existing European operations across 1,300+ casino brands.

“Securing ONJN approval validates our technical capabilities and regulatory compliance standards in one of Europe’s most demanding jurisdictions,” said Damjan Stamenkovic, CEO of Expanse Studios. “Romania offers substantial distribution opportunities through licensed operators serving a tech-savvy player base with strong engagement metrics. This license strengthens our European B2B footprint and demonstrates our ability to meet the compliance requirements of mature regulated markets.”

Expanding B2B Distribution Infrastructure

The Romanian license complements Expanse Studios’ recent European partnerships, reflecting accelerating demand for the company’s content across regulated jurisdictions. With 56 proprietary titles including Super Heli, Titan Roulette, and Wild Icy Fruits, Expanse continues scaling its high-margin B2B operations across Europe, Latin America, and North America.

Romania’s market characteristics—including preference for mobile platforms, strong affinity for slot content, and established payment infrastructure—align well with Expanse Studios’ content portfolio and distribution model. The company’s games will be available to Romanian operators seeking certified, compliant content for their licensed platforms.

This license approval reinforces Golden Matrix Group’s broader strategy of expanding regulated B2B operations in jurisdictions with transparent licensing frameworks and sustainable growth trajectories.

The post Expanse Studios Secures Romanian Class 2 B2B Gaming License appeared first on European Gaming Industry News.

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