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National Lottery Heritage Fund Supports Dean Heritage Centre

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A collaborative project involving University of Gloucestershire, the Dean Heritage Centre and local volunteers and schools to establish a unique literary collection, has been awarded £133,8867 by the National Lottery Heritage Fund.

The literary papers of past Forest of Dean writers will be conserved and made available to researchers, schools and the public.

The new project will bring together a unique collection of material spanning more than 200 years, some written in local dialect, that reflects the landscape, people and places of the Forest of Dean.

The Forest of Dean Writers Collection will complement Dean Heritage Centre’s archive of British television playwright Dennis Potter (1935-1994), which was also the product of previous work with the University.

The two-year-long project will see the original handwritten manuscripts, including poems, novels, play scripts, notebooks, drawings and photographs held by descendants from all over the UK and the US, become part of the Forest community museum’s permanent collection.

Specialists from University of Gloucestershire will work with museum staff and local volunteers to research and catalogue the more than 400 unique items making up the new collection, while a series of events and exhibitions will showcase the fascinating new material.

Schools will have access to the collection’s literary, historical and dramatic content, to give their cross-curriculum work a local flavour and raise literary aspirations.

Unique Material

Among the unique material making up the new collection are previously unknown poems by “Forest Poetess” Catherine Drew (1784-1867); work by poet, biographer and literary editor Leonard Clark OBE (1905-1981); books once belonging to war-poet FW Harvey (1888-1957; a never-before seen novel by Valerie Grosvenor Myer (1935-2007) better known as an academic and biographer; a memoir by former collier and farmer Fred Boughton (1897-1985) written in Forest dialect with parallel “Queen’s English” translation.

Many of the papers were discovered by Dr Jason Griffiths and Dr Roger Deeks during their research for the University’s “Reading the Forest” project that was launched in 2015 to engage the public with the work, life stories and achievements of writers and poets from the Forest.

Dr Jason Griffiths said: “We’re so thrilled to hear we’ve received this support from the Heritage Fund. Thanks to The National Lottery players, more people will learn about the Forest of Dean’s rich and distinctive literary heritage.

“The work of these authors is of intense local interest, but it is also part of a much wider national body of work that captures the rich texture of this country’s fascinating places and people.”

Dr Roger Deeks said: “The literary heritage of the Forest of Dean is an important part of its wider cultural heritage. Many of these writers overcame economic hardship and class prejudice to achieve what they did. The story of their lives and careers will inspire young Foresters.”

Creative Talent

Dean Heritage Centre manager, Mark George, said: “This new collection plays an important part in our plans to diversify the museum’s displays and the new stories we tell about the Forest’s history. It will bring new visitors to the Centre too.”

Nicola Wynn, head of collections at Dean Heritage Centre, said: “This is fantastic news. I am so looking forward to working with this new collection. Alongside our existing Dennis Potter archive, this new material demonstrates the incredible depth of creative talent that has come out of the Forest of Dean over the years.

“Engaging young people with this work could create a whole new generation of Forest writers and poets.”

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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SPAYZ.io expands payment network across Asia, Africa, and the Middle East

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SPAYZ.io, a global payment service provider has expanded its payment network to four new countries across Asia, Africa and the Middle East, with new payment integrations in Turkey, Egypt, South Africa, and Tanzania.

Merchants in Turkey can access Havale bank for pay-in and payout transactions. In Egypt and Tanzania, SPAYZ.io has introduced Mobile Money solutions, supporting the growing demand for mobile-first financial services. Finally, in South Africa, the company has rolled out EFT bank transfer capabilities, providing a reliable and widely adopted payment method for local and international merchants.

Looking to Q4 2025, SPAYZ.io will be launching services in the United Arab Emirates and Singapore. In the UAE, merchants will soon be able to utilize bank transfer options for both pay-in and payout transactions, supporting the region’s dynamic and digitally driven economy. In Singapore, SPAYZ.io will offer PayNow for pay-ins and bank transfers for payouts, aligning with the country’s advanced financial infrastructure and consumer preferences for fast, secure digital payments.

SPAYZ.io will be exhibiting at SIGMA Rome to discuss its current and future payment solutions, including these new launches, as it plans for a host of new announcements in the coming months. Partners, merchants, and industry leaders can visit Booth 6007 at Fiera di Roma from 3rd to 6th November 2025, to find out more and discuss opportunities for collaboration.

Tatjana Meluskane, Chief Commercial Officer, commented: “We’re not just watching the rise of digital payments in Africa, we’re proudly  helping to shape it. These are still cash driven economies, where the potential of digitalisation and online payments has not been realised.

“At SPAYZ.io, our mission is to bridge that gap with infrastructure that’s not only fast and secure, but trusted. What we’re seeing now is a tipping point – mobile-first ecosystems, agent networks, and real-time bank rails are converging to redefine the payments sector. We look forward to discussing with our partners at SIGMA Rome.”

You can schedule meetings with SPAYZ.io at SIGMA Rome by emailing [email protected].

 

The post SPAYZ.io expands payment network across Asia, Africa, and the Middle East appeared first on European Gaming Industry News.

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Final Sixteen teams confirmed for the BLAST Rainbow Six Munich Major

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Sixteen Teams Locked In for the BLAST Rainbow Six Munich Major

8–16 November 2025 | BMW Park Arena, Munich

The countdown to the BLAST Rainbow Six Munich Major is officially on as the 16 qualifying teams from around the world have been confirmed and are set to battle it out from 8–16 November 2025.

The Major marks the final stop of the 2025 season before the Six Invitational in February next year and will see the world’s best Rainbow Six Siege teams compete for championship glory, crucial Global Standings points and a share of the $750,000 prize pool.

The action kicks off 8–13 November behind closed doors, before culminating in front of a live audience at BMW Park Arena from 14–16 November, as fans bring the noise for three days of top-tier Rainbow Six esports.

The 16 teams competing in Munich:

  • Team Secret
  • Team Falcons
  • Team BDS
  • G2 Esports
  • FaZe Clan
  • FURIA Esports
  • Ninjas in Pyjamas
  • w7m Esports
  • Spacestation Gaming
  • Shopify Rebellion
  • M80
  • Wildcard
  • Dplus
  • CAG Osaka
  • Weibo Gaming
  • Enterprise Esports

With high stakes, fierce rivalries and the final Major title of the year on the line, all eyes turn to Munich as the stage is set for an unforgettable week of competition.

Limited tickets are still available – eventim.de/en/event/blast-r6-major-munich-2025-bmw-park-20359451/?srsltid=AfmBOopQhyzSgQxb_US-Zn88vxsiuTymssx09erEQ1eVWWymEFEnisHf

Fans can grab tickets to experience the electric atmosphere live at BMW Park Arena, watch the world’s top teams battle it out for the final Major crown of 2025, and celebrate the very best of global Siege esports.

The post Final Sixteen teams confirmed for the BLAST Rainbow Six Munich Major appeared first on European Gaming Industry News.

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Cubeia expands Originals Studio with Turbo Crash launch

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Cubeia, a Sweden-based iGaming software solutions provider, has unveiled the latest addition to its Originals Studio, Turbo Crash – a fast-paced, adrenaline-fuelled game designed to test players’ instincts.

Turbo Crash challenges players to make the ultimate risk-versus-reward decisions in search of astronomical returns. Players place their bets and watch the multiplier soar higher and higher – but timing is everything. It’s possible to cash out at any moment with a single click and every round can be verified for total transparency and trust thanks to its Provably Fair design.

Turbo Crash continues Cubeia’s Originals Studio mission to create operator-first, fully brandable games inspired by its Operator-Up philosophy – built from the ground up around what operators and their players need.

Cubeia’s investment in gamification and community-driven features is reflected in its latest release with challenges, achievements, and duels all available to bring players closer together.

A very successful first year for Cubeia Originals has validated this approach, and with Turbo Crash, the company is setting the pace for what an Originals experience can become as it scales the portfolio further.

Cubeia’s Head of Sales, Caroline Björkman, said: “Launching Turbo Crash as we approach our first anniversary is the perfect way to celebrate how well Originals Studio has established itself in the market. In less than a year, we’ve launched ten distinctive titles – from Mines and Crash to Turbo Crash – and built a portfolio that operators can rely on and players genuinely enjoy.”

The post Cubeia expands Originals Studio with Turbo Crash launch appeared first on European Gaming Industry News.

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