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Victoria Police and ESIC collaborate in fight against match-fixing
A new agreement will provide police with real-time information alerts from across the world to target suspicious betting activity and deter betting-related match-fixing in esports.
The Letter of Arrangement was signed between Victoria Police and esports integrity body the Esports Integrity Commission (ESIC) in February this year.
It will allow Victoria Police’s Sporting Integrity Intelligence Unit (SIIU) to receive real-time betting alerts from ESIC on esports events should any matches exhibit suspicious betting activity, ensuring detectives can commence an investigation as soon as possible where required.
ESIC is a not-for-profit organisation whose members include government bodies, national esports federations and tournament operators from around the world.
The organisation was established in 2015 with the specific aim of disrupting, preventing and prosecuting all forms of cheating in esports, including match manipulation and doping.
Victoria Police’s SIIU conducted the first Australian law enforcement investigation into match-fixing in esports in 2019.
Five men were charged with a range of offences including engaging in conduct that corrupts or would corrupt a betting outcome and using corrupt conduct information for betting purposes.
The offences are subject to maximum penalties of 10 years’ imprisonment.
Victoria Police treats match-fixing in esports as seriously as it does traditional sport.
The 2013 amendment to the Victorian Crimes Act introduced four criminal offences directly related to corrupting the betting outcome of an event. These offences do not specify the type of sporting event, but instead refer to the corruption of a betting outcome. As such, any corruption of the betting outcome of an esports event is covered by the legislation.
Anyone with information about illegal activity is urged to contact Crime Stoppers on 1800 333 000 or submit a confidential crime report to
Quotes attributable to Assistant Commissioner Chris Gilbert – Intelligence and Covert Support Command:
“Sports gambling and esports are global industries and the international aspect can make match-fixing investigations extremely complex.
“This Letter of Arrangement will see ESIC sharing real-time suspicious betting alerts – particularly from offshore wagering operators – with our detectives, allowing for investigations into suspected match-fixing to commence almost immediately.
“Unfortunately, given the demographic of esports, players can be potentially more vulnerable targets than players involved in traditional sports.
“They are often young adults who could be more susceptible to corrupt approaches by criminal entities due to minimal prizemoney and a lack of focus on integrity and education by game developers.
“Victoria Police will continue to target the infiltration of esports by any potential offenders – including by organised crime syndicates.
“Alongside this agreement with ESIC, we’ve developed strong relationships with a number of esports stakeholders and wagering operators, and we’ll continue to work together to target any suspicious activity.
“It’s important that people understand these are significant criminal offences with substantial penalties and we will take any reports of suspicious activity seriously.”
Quotes attributable to Stephen Hanna, Director of Global Strategy at the Esports Integrity Commission:
“Collaboration between law enforcement agencies and the Esports Integrity Commission is essential to ensuring a fair and safe environment for esports competitors and fans. We commend Victoria Police’s proactive and engaged approach to working with ESIC to prevent and deter match-fixing in esports.
“Esports is a global industry that requires a global response to maintain integrity. By working together with law enforcement agencies, like Victoria Police, we can better identify and investigate suspicious betting activity and protect the integrity of esports competitions.
“This Letter of Arrangement signifies the Esports Integrity Commission and Victoria Police’s alignment on the importance of disrupting, preventing, and prosecuting match-fixing in esports. We look forward to continuing to collaborate with Victoria Police and other law enforcement agencies around the world to safeguard the future of esports.”
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F1 Esports: another four races in Stockholm for Scuderia Ferrari HP
The F1 Sim Racing championship is back in the Stockholm arena (Sweden) for Event 2 of 2025. After the opening four races in January, the Scuderia Ferrari HP Esports Team drivers are confident and ready to score points to be front runners during the second part of the season.
A complicated start – After memorably winning the constructors’ world championship in the 2023/2024 season, Bari Broumand and Nicolas Longuet struggled to repeat that form in the opening event of the year, even if the former secured a stunning win at the Bahrain circuit. Apart from that, there were complications in either qualifying or the race in Australia, China and Saudi Arabia which means the team is currently fifth in the constructors’ standings, 50 points off the leader. It’s a big gap but not an insurmountable one, with eight races remaining.
The calendar – Event 2 takes place from 11 to 13 February and features races on the classic European tracks of Silverstone, Spa-Francorchamps and Zandvoort, as well as the United States GP in Austin. It’s an important step on the way to the final, which runs from 25 to 27 March, with the Grands Prix in Mexico, Brazil, Qatar and Abu Dhabi.
The post F1 Esports: another four races in Stockholm for Scuderia Ferrari HP appeared first on European Gaming Industry News.
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Grace Media bolsters senior team with new hires and promotions
Grace Media, the leading provider of white-label online gaming solutions, has strengthened its senior leadership team with two new hires and two promotions.
James Goodliffe joins as Head of Sportsbook, a role to which he’ll bring more than 25 years of experience at some of the biggest names in the industry, including Ladbrokes, Gamesys and LiveScore Group.
Also joining the Grace Media team is Frazer McNaughton, as Head of Compliance, having previously held safer gambling roles at companies including William Hill and Midnite.
Grace Media has also promoted two existing staffers to senior positions. Chris Prentice assumes the new role of Head of Revenue & Commercial Partnerships, where he’ll be tasked with expanding the company’s portfolio of partners.
And Gary Barber becomes Grace Media’s new Marketing & Operations Director, expanding his remit to include a focus on ROI within the marketing spend.
Grace Media CEO Warren Jacobs said: “It is exciting to see the Grace Media team growing, and these appointments reflect our commitment to delivering the very best to our partners. James and Frazer add significant experience and know-how, while Chris and Gary are now even better positioned to drive the business forward. With such a strong team in place, it’s set to be a landmark year for Grace Media.”
Grace Media helps some of the biggest gaming brands in the world into the UK market via white-label agreements, as well as providing support across CRM, compliance, payments and fraud protection and more.
Last year, the company partnered with Rollbit for the fast-growing operator’s UK debut.
The post Grace Media bolsters senior team with new hires and promotions appeared first on European Gaming Industry News.
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Esports World Cup Foundation Announces Partnership with Riot Games as VALORANT Joins League of Legends and Teamfight Tactics at EWC 2025
The Esports World Cup Foundation (“EWCF”) and Riot Games today announced a three-year partnership that will see VALORANT, the award-winning 5v5 tactical shooter and one of the world’s most popular esports, make its highly anticipated debut at the Esports World Cup 2025, alongside the return of League of Legends and Teamfight Tactics (TFT).
As the leading titles in their respective genres, all three games will showcase the best clubs, players and talent the esports world has to offer when they come on stage in Riyadh this summer. League of Legends fans can look forward to an international event featuring the best teams battling it out for prestige on a global stage and a life-changing prize pool; VALORANT will bring together some of its most compelling players for the largest major tournament outside the VCT structure; and TFT will provide opportunities for top, international talent to compete in an exciting team format.
The collaboration strengthens the EWC’s position as a global platform for the industry’s most influential games, uniting top esports titles under one competitive banner to expand their reach, engage new audiences, and shape the future of esports as mainstream entertainment. The addition of VALORANT further solidifies this mission, bringing one of the most impactful games to the esports ecosystem in recent years to the event. To date, 23 tournaments in 22 games – including first-person shooters, MOBAs, battle royales, real-time strategy and fighting games – have been announced for 2025, with more to come.
In addition, the agreement includes a global commercial partnership between EWCF and LOL Esports, the VALORANT Champions Tour (VCT), and the TFT 2025 competitive circuit. Kicking off at VCT Masters Bangkok on February 20, 2025, the collaboration will feature EWC in-broadcast activations at LoL Esports, VCT, and TFT global LAN events.
“Riot Games has shaped the cultural impact of competitive gaming, transforming esports into a global entertainment force,” said Fabian Scheuermann, Chief Games Officer, Esports World Cup Foundation. “With League of Legends’ iconic World Championship – which continues to set new standards for immersive experiences, VALORANT’s cultural collaborations, and Teamfight Tactics’ community-driven events, Riot has pioneered an ecosystem far beyond competition. By bringing these titles to the Esports World Cup, we are not just celebrating elite gameplay – we are, together, expanding esports as a global entertainment movement, creating deeper connections with fans across gaming, music, and digital culture.”
League of Legends, one of the world’s most popular games with 100 million active monthly players, delivered a standout moment at the EWC 2024 Grand Final as esports legend Lee “Faker” Sang-hyeok led T1 to victory in front of 12.5 million viewers online and thousands of fans in Riyadh. Meanwhile, in the Teamfight Tactics Grand Finals, T1 fell just short, as Wolves Esports, representing English Premier League club Wolves, claimed the title with a 3-1 win, led by MVP Li “LiShao” Chengyu.
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esports’ best teams, players and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Partnership with Riot Games as VALORANT Joins League of Legends and Teamfight Tactics at EWC 2025 appeared first on European Gaming Industry News.
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