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IPO Bound Yudiz Solutions gets DRHP nod, set to invest approx. 80 Million INR to launch world class gaming studio and multi-gaming platform
IPO bound Yudiz Solutions Ltd, a blockchain, AI, and gaming focussed enterprise technology company has received an NSE approval for an SME IPO. With this approval, the company is set to invest approx 80 Million INR to set up a gaming studio and a multi-gaming platform. The game studio will aim to produce over 40 games in a year.
Yudiz Solutions, which is already known to develop apps, will now be the first game developers to be publicly listed and have its own publishing platform.
The new Yudiz game studio will focus on creating high-quality games for multiple platforms. These games will leverage Yudizâs cutting edge technology solutions and in-house expertise to design and develop the games. They will also develop games for other publishers and will also allow other developers to publish games on their new publishing platform. This will be the only gaming company to develop and publish their own and others games as well.
Bharat Patel, Chairman & Director, says âThe new business ventures will enable sectoral growth, provide us with the necessary resources to drive innovation, expand our game portfolio, elevate the gaming experience and develop gamer communities. It will also enable us to forge strategic partnerships, attract top talent, and cement our position as strong contenders in the spaceâ
With an EBITDA of 21.77% for FY 22-23, and a CAGR of 42.34% for the past three years, Yudiz also has a PAT of INR 2.75 CR in FY 22-23. With the recently approved DRHP the company will offload a public issue consisting of a fresh 27,17,600 equity shares.
Headquartered in Ahmedabad and is recognized as a global IT services providing solutions in AI/ML, AR/VR, IoT, as well as Blockchain, mobile app and web development across North America, Europe and Asia region. Yudiz is set to disrupt the market with their innovative solutions and products. MPL, Zydus, RR Kabel, IRM Energy, SportsBuzz are some of their clients.

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ELA Games Receives Key Nomination at EGR Marketing & Innovation Awards
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The studio is shortlisted for the âBrand of the Year â B2Bâ category
ELA Games, an innovative game development studio, has been shortlisted for the âBrand of the Year â B2Bâ category at the upcoming EGR Marketing & Innovation Awards 2025.
The EGR Marketing & Innovation Awards is an event that celebrates key figures and innovative brands within the iGaming industry. The ceremony recognises companies that demonstrate commercial success through game-changing creativity and contributions to the improvement of the industry. It gathers the brightest and most influential minds to reward those who have helped the online gaming sector grow.
ELA Gamesâ nomination for the âBrand of the Year â B2Bâ category highlights the companyâs efforts in creating a portfolio that balances operator-centric growth with player-friendly gaming experiences. The studio has demonstrated a commitment to helping operators improve player acquisition and retention metrics through data-backed performance, making it a beneficial partner.
Marharyta Yerina, ELA Gamesâ Managing Director, commented on the nomination, âThe ELA Games team is proud to receive a nomination for a significant category at a prestigious event. Weâve made considerable strides in 2025 to develop our portfolio and create games that both help operators grow and provide fun for players. We look forward to networking with all our peers at the ceremony, and congratulations to all nominees!â
The EGR Marketing & Innovation Awards 2025 will take place on June 19, 2025, at The Mermaid, London. The ELA Games team will attend the ceremony for a night of excitement, networking, and celebration.
The post ELA Games Receives Key Nomination at EGR Marketing & Innovation Awards appeared first on European Gaming Industry News.
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DigiPlus Officially Incorporates Singapore Hub to Power Global Growth
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DigiPlus Interactive Corp, the Philippinesâ leading digital entertainment company, has taken a step forward in its international growth strategy with the official incorporation of DigiPlus Global Pte Ltd in Singapore.
Fully owned by Diginvest Holdings Inc, a 100% subsidiary of DigiPlus Interactive, the newly established DigiPlus Global will serve as the companyâs international hubâdriving its global ambitions through strategic partnerships, talent acquisition and corporate support. The entity is formally registered under Singaporeâs business activity classification for head and regional offices, acting as DigiPlus Interactiveâs centralised administrative and management office.
While the Singapore entity will focus solely on regional support services, it will not operate any gaming platforms in Singapore, in full respect of the countryâs regulatory framework.
âThis is not just an expansion; itâs a foundational step in our growth strategy. By anchoring our international presence in Singaporeâone of the worldâs most advanced business ecosystemsâwe are accelerating DigiPlusâ transformation into a globally recognized force in digital entertainment,â said DigiPlus Interactive Chairman Eusebio Tanco.
The move enables DigiPlus to deepen its access to global expertise, strengthen cross-border collaboration and build high-value relationships in key markets. It will also accelerate the companyâs ability to pioneer the next wave of digital entertainment innovations as it continues to grow its digital platformsâBingoPlus, ArenaPlus and GameZoneâwhich already dominate the Philippine market.
The post DigiPlus Officially Incorporates Singapore Hub to Power Global Growth appeared first on European Gaming Industry News.
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Esports World Cup Foundation Launches Global âRoad to EWCâ Program, Unveiling Qualification Pathways for the Esports World Cup 2025
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The Esports World Cup Foundation (EWCF) has unveiled the full scope of the qualification system for the Esports World Cup 2025 with the launch of the global âRoad to EWCâ program. Featuring over 200 tournaments spanning grassroots leagues to elite international circuits, the Road to EWC offers opportunities for players at every level to compete on the worldâs biggest stage, the Esports World Cup, set to return to Riyadh, Saudi Arabia, from July 7 through August 24.
âRoad to EWC is a platform for every player, Club, and community whose journey defines the spirit of competition,â said Faisal Bin Homran, Chief Product Officer, of the Esports World Cup Foundation. âBy connecting hundreds of tournaments across the world, we are creating life-changing opportunities for players at every level, bringing the worldâs best talent to Riyadh. This is how we grow the sport â by growing our partnerships, investing in competitions and laying the foundation for sustainable growth across the industry.â
The Road to EWC qualification program marks a major milestone for the Esports World Cup and is a core component of EWCFâs commitment to the sustainable growth of esports, supporting the professional ecosystem and advancing the sport on a global scale. With 25 tournaments in 24 games, including four new games â Chess, Crossfire, FATAL FURY: City of the Wolves and VALORANT â the EWC 2025 will bring together more than 2,000 elite esports players and 200 top Clubs to compete for a prize pool of more than $70 million, the largest in esports history.
For League of Legends, Valorant, Overwatch 2, and Apex Legends, official publisher circuits such as the LEC, VCT, OWCS, and ALGS serve as the primary route to qualification. Other games, including Dota 2, Call of Duty: Warzone, PUBG, Teamfight Tactics, and StarCraft II, are holding open online qualifiers, while fighting games, including Street Fighter 6, TEKKEN 8, and Fatal Fury are qualifying players through community-driven tournaments such as EVO Japan, Combo Breaker, and CEO.
In mobile titles like Mobile Legends: Bang Bang, Free Fire, PUBG MOBILE, and Honor of Kings, region-specific leagues across Southeast Asia, MENA, and LATAM are producing national champions who will represent their respective nations in Riyadh. Finally, for titles such as Chess, EA SPORTS FC 25, and Overwatch 2, a final wave of Last Chance Qualifiers will be staged in July, giving one last opportunity for breakout players and rising stars to earn their spot in Riyadh.
Additional information about the Road to EWC, including events and dates for specific titles, can be found at esportsworldcup.com.
As anticipation builds for the Esports World Cup, the Road to EWC also features a multi-channel marketing campaign with a calendar of original content from selected qualifier events and partner leagues around the world. Player interviews and behind-the-scenes access will bring to life the stakes, talent, dedication and human interest stories behind the competition, alongside tournament and game explainers to introduce EWC games to broader audiences and bring fans closer to the action.
The Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournamentâs unique cross-game format will reward Clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esportsâ best teams, players and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Launches Global âRoad to EWCâ Program, Unveiling Qualification Pathways for the Esports World Cup 2025 appeared first on European Gaming Industry News.
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