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Exclusive Evoplay interview on Italy: “We’re creating high-quality games that can really appeal to Italian players.”
Italy is arguably Europe’s second biggest gaming market and the most interesting when it comes to retail vs. online – with 80% or more players still part of the land-based scene.
We caught up with Evoplay CCO Vladimir Malakchi to hear the latest on their plans for capturing the market, as well as how the award-winning studio’s games are proving to be a real asset for their latest Italian partners.
Congratulations on Evoplay’s multiple deals as you expand into Italy! Can you tell us a bit more about your recent partnerships and your plans for further growth in the market?
Thank you! We’re very excited about our recent partnerships and our plans for further expansion. We entered Italy back in 2020, and, over the past three years, we’ve ensured constant growth in players’ interest, trust and openness towards trying out our latest titles.
I truly believe that the key to any commercial success is the partnerships and connections we build with the operators we work alongside. As a result, we are very proud to work with some of the country’s biggest brands. Last year was by far our best yet, securing deals with the likes of Tuko Productions, Scommettendo and Sportbet. Our award-winning slots and instant games have proven to be a real differentiator, and we’re delighted that the feedback has been so positive.
On plans for further growth, we’re strongly focused on building our partner relationships even more, as well as creating high-quality games that can really appeal to Italian players. Our unique gamification tools will no doubt be key to this and are a strong factor in our focus on boosting engagement. So, in short, we’re very excited about Italy’s potential, and we’re confident that our unique approach will continue to resonate with players and partners alike.
What has been the principal driver behind Evoplay selecting Italy as a key market for growth? How would you summarise Italy’s online audience and demographics?
Our main drive here is the increasing adoption of online gaming from land-based. The numbers are clear to see; the online market revenue is projected to grow by 6.69% annually between 2023 and 2027, reaching a total volume of €3.68bn. On audience and demographics, the country is incredibly broad and diverse – which means significant opportunity. There’s a potential market of up to 20 million people for online, with a ratio of approximately 60:40 of male vs. female.
Given that near-parity, we can pursue plenty of creative options. The 25-34 age group is the largest segment, so demand for innovative entertainment is on the rise – which is a gap that Evoplay is serving well! It’s also good to note the level of smartphone penetration – with over 80% of the population using new generation smartphones, game content should be heavily mobile-optimised.
As well as being one of Europe’s biggest gaming markets – Italy also has a unique retail heritage with as much as 90% of gaming still happening offline. What strengths can you offer to operators to provide a platform for conversion into the online world?
Italy’s land-based gaming heritage certainly sets it apart from the rest of Europe. Online gaming holds distinctive benefits such as convenience, a greater variety of games, and of course, bonuses and promotions such as tournaments and quests. I believe that in-game and out-game gamification tools can effectively drive player engagement and improve conversion efforts for sports bettors and offline players. And, of course, those in-game and out-game gamification features add to the whole thrill of playing online, creating a community.
At Evoplay, we pride ourselves on our ability to create immersive and engaging games offline with strong visual and audio elements that can create an experience as exciting as a real casino. We believe that this is particularly important in the Italian market, where players are accustomed to the sensory experience of playing offline and improving conversion efforts for sports bettors and offline players. As a result, we focus heavily on our unique range of gamification features and incentives for our partners.
In addition, we also work closely with our partners to ensure that our games are integrated seamlessly onto their platforms, making it easy for players to access and play them. We understand that trust is a key factor in Italy, so we emphasise ensuring that our games are secure and reliable.
Onto slot types – what gaming trends are you seeing for Italian players and how are you catering to that demand? Which of Evoplay’s games is performing the best?
It’s common knowledge that football is Italy’s favourite sport, and it’s a huge industry with millions of people betting on it. This has had a significant impact on gaming trends in the country. Instant games have become particularly popular, providing a nice contrast to the wait for live sports fixtures when betting. Players love the instant results they get from these games, and it’s a refreshing change of pace. So of course, football-themed games work perfectly for this. Another trend we are seeing is that Italians love to play chicken-themed titles, so this is certainly an avenue we’re continuing to develop!
We are always looking to stay ahead of the curve and provide our Italian players with the latest and most innovative gaming experiences. Classic slots, video slots, in-game gamification elements, out-game gamification, tournaments, and quests are trending heavily, and we’re actively catering to that demand. Our current top-performing games in the Italian market are Penalty Shoot-out, Fruit Super Nova Game Collection, Elven Princesses, and Hot Triple Sevens. These games are loved by players for their engaging gameplay, stunning graphics, and exciting bonus features.
As a truly innovative studio, how can you help online operators improve their conversion efforts for sports bettors and offline players? What can you offer that’s different?
Sports, and indeed sports betting, is an essential part of the Italian fabric. We understand that importance, and we’re proud to offer RNG-based games that provide a unique sports betting experience.
Our games are also designed to be integrated seamlessly with sports betting platforms, which means that players can quickly switch between gaming and sports betting, with the same action enjoyed across both. Evoplay’s RNG-based Football Pack is a vital component of this commitment as it offers a unique and exciting experience that adds to the overall thrill of the betting experience.
Testament to this is the success of our Penalty Shoot-out. This instant game is unique because it features an innovative betting method that keeps players engaged and excited. As players navigate through the game, they experience a realistic penalty shoot-out where they get to choose the nation they want to represent and aim for goal.
Last but not least, what’s Evoplay’s vision for Italy 2023 and 2024? What are your plans for growing even further in the market and entertaining players?
Our vision for Italy in 2023 and 2024 is focused on growth and continued innovation. The market is a core part of our European strategy, and we’re committed to providing the best gaming experiences possible for players here.
To achieve this, we’re launching new games of different types that are tailored to local audiences. Especially exciting is that players can expect another game in the Penalty Shoot-out series. Additionally, we’re also preparing our next flagship game, which is truly fresh and unique, and we’re confident it will be a real hit with players here.
We’re also providing our partners with different game packages that include marketing activities and engagement opportunities. We also see plenty more opportunity in transitioning land-based players to online, which gamification will be a key driver towards achieving. We make calculated data-driven moves, so we will be gathering all the data and feedback from our operators and based on the collected information, we will prepare our next steps and make predictions for 2024.

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EGT Digital to present its brand-new products designed to perform at iGB Live 2025
This year’s iGB Live is the next destination where EGT Digital will present a selection of impressive new releases, product upgrades and popular bestsellers from its portfolio. Visitors will have the opportunity to explore the company’s latest innovations at stand N50.
Part of the exciting new lineup is the upcoming slot Power & Glory: Athena, which will be launched as part of the popular Clover Chance jackpot series. The game invites players to challenge the Greek goddess in exchange for a rich mix of cascading wins and dynamic bonus features.
Together with it, guests can explore EGT Digital’s extensive portfolio of over 140 in-house developed casino titles, covering a wide variety of themes and mechanics. On display will be also the company’s standout jackpot solutions Bell Link, High Cash, Single Progressive Jackpot, and the latest Gods & Kings Link.
EGT Digital’s iGaming platform X-Nave will demonstrate how its modular architecture helps operators build and grow successful online businesses. Its 4 main modules – Sport Product, Gaming Aggregator, CRM Engine, and Payment Gateway, can be used as part of the complete solution or integrated individually into third-party platforms. Each module has been upgraded with new functionalities, which will be showcased at iGB Live 2025.
New features are coming to the Sport Product module, bringing a more dynamic and personalized betting experience. Among the highlights is the Early Payout option for live events, giving players the chance to lock in a win as soon as their team takes a 2-goal lead. The updated eSports menu introduces a new visually engaging layout that makes browsing and navigation effortless. To further tailor the experience, the new Sports Recommendation Engine delivers real-time, personalized suggestions based on individual betting history and behavior. A predefined multiple bets container now appears in the Sports lobby, displaying both original and boosted odds. With the enhanced Quick Deposit feature, players can top up their accounts instantly while staying within their financial limits.
X-Nave’s Gaming Aggregator will present its expanded game library, which now includes more than 24,000 titles from over 150 providers. Attendees will get acquainted with the Client Hub, which offers easy access to game resources and features, jackpots, documentation, and certificates. In addition, now operators will be able to manage bonuses through the Aggregator, thanks to the module’s built-in bonus support.
The Payment Gateway will introduce several important upgrades designed to improve flexibility and player convenience. One of the latest additions is the Stacking Deposits feature, which allows multiple consecutive deposits to be combined toward activating a bonus. The PIX method now enables players to make deposits straight from the game window, while the Quick Deposit functionality continues to support fast and seamless top-ups. The platform users will also have at their disposal Google Pay as a deposit option and Apple Pay as a withdrawal option. Fully automated deposits and withdrawals via bank transfer will be also available.
Last but not least, the Standalone payment gateway will be presented too. This is a new separate product, which includes all features of the Payment Gateway: transaction monitoring, rule engine, integrations with payment methods, and allows integration with X-Nave and platforms of other providers.
Tsvetomira Drumeva, Head of Sales at EGT Digital, commented: “I always look forward to iGB Live, as this event traditionally provides us with the chance to showcase our innovative solutions to a wide range of professionals from all over the world and to strengthen our existing partnerships, as well as start new high-potential collaborations. This year, my excitement is even greater as the show will be held in a new place – London, which has already established itself over the years as a preferred location for holding large-scale gaming exhibitions. I am confident that our participation in iGB Live 2025 will be a great success, meeting and even exceeding our expectations.”
The post EGT Digital to present its brand-new products designed to perform at iGB Live 2025 appeared first on European Gaming Industry News.
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iGaming Trends 2025: First Half-Year Regulations Recap
SOFTSWISS, a global tech provider of iGaming software solutions, releases a fresh regulatory update as part of its renowned iGaming Trends 2025 report. With regulation remaining one of the industry’s most pressing topics, the company highlights the latest developments from key markets worldwide.
The full recap is divided by countries, covering 24 jurisdictions in total. Below is a condensed selection of insights into the iGaming regulatory landscape by region – the complete breakdown is available for free in the full report.
Europe
- The UK rolled out stake limits for slots, deposit prompts, bonus restrictions, and a new statutory levy. Tighter oversight of suppliers and affordability checks are also underway.
- The Netherlands proposed universal spending limits, stricter ad rules, and gave regulators powers to block unlicensed operators.
- Germany approved a state monopoly model for online table games in Baden-Württemberg, applying a progressive tax.
- Curacao now shifts toward an EU-aligned, reputation-focused framework, operating under a revamped regime with on-site inspections, ad code updates, and mandatory compliance standards.
- Malta faces EU infringement proceedings over a legal shield that protects Malta-licensed online operators from foreign claims, which could be overturned.
Asia-Pacific
- The Philippines exited the offshore gaming model with a POGO ban and introduced domestic reforms, including a GGR tax cut and the launch of a verified list of licensed online operators
- India awaits a Supreme Court ruling on €11.5B in back taxes and is cracking down on illegal gambling ads.
Middle East
- UAE signals future digital expansion with iGaming-related hiring, although online licences are not yet issued.
Africa
- Nigeria restructured gambling taxes and banned Google gambling ads, shifting regulation to states.
- South Africa introduced a Remote Gambling Bill to establish a regulated online gambling framework, which is now pending approval.
South America
- Brazil is raising its gross gaming revenue (GGR) tax to 18%, expanding betting regulations, tightening oversight of advertising and payment systems, and introducing new restrictions on influencer marketing, including a ban on the use of celebrities and athletes in gambling promotions.
- Peru reduced its iGaming tax temporarily and expanded IP-blocking measures.
North America
- The USA (New York) moved to ban sweepstakes casinos and passed legislation targeting social gambling models.
SOFTSWISS continues to monitor the global regulatory environment to guide its partners through compliance shifts and regional opportunities.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 30,000 casino games, the Affilka Affiliate Platform, the Sportsbook Software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team counts over 2,000 employees.
The post iGaming Trends 2025: First Half-Year Regulations Recap appeared first on European Gaming Industry News.
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Esports World Cup 2025 Unveils Official Song of the Year and Full Opening Ceremony Line-up
Til My Fingers Bleed” featuring DINO of SEVENTEEN, Duckwrth, and Telle Smith to debut live alongside Post Malone, Alesso, and Tina Guo at the Opening Ceremony in Riyadh on 10 July
The Esports World Cup Foundation (EWCF) today announced the release of “Til My Fingers Bleed”, the official Song of the Year for Esports World Cup 2025, alongside the full artist line-up for the tournament’s Opening Ceremony. Taking place on 10 July in Riyadh, the ceremony will feature live performances from DINO of SEVENTEEN, Duckwrth, and Telle Smith of The Word Alive, as well as GRAMMY-nominated producer and electronic music sensation Alesso, virtuoso cellist Tina Guo, and global music icon Post Malone, who headlines the event.
“Til My Fingers Bleed” is a high-energy, cross-genre collaboration that fuses K-pop, hip-hop, and rock, capturing the emotion, ambition, and global spirit of the world’s largest esports event. DINO, genre-blending rapper Duckwrth, and metalcore frontman Telle Smith each bring deep ties to gaming culture, from major esports performances to in-game collaborations.
Their live debut of the track will help open a seven-week tournament that is redefining the role of gaming in mainstream culture. The song was written and produced by Alex Karlsson and T.Ma, known for their work with BTS, G.E.M. and ATEEZ, along with Jared Lee (Duckwrth), who wrote the track’s rap verse.
“At its heart, the Esports World Cup is a global celebration of community – where gaming, creativity, and culture converge on the world’s biggest stage,” said Mike McCabe, Chief Operating Officer, Esports World Cup Foundation. “EWC Music, our official song, and the Opening Ceremony help define the identity of the tournament. They reflect the spirit of shared passion and the connective power of music and esports, setting the tone for an unforgettable summer and celebrating how music can elevate competition and deepen fans’ emotional connection to the sport.”
Of the exciting new track, Telle Smith of The Word Alive commented ‘Gaming has been a part of my life for as long as music has, so getting to bring a genre bending song to a global stage like this feels surreal. I’m honored to share the moment in Riyadh with Duckwrth and Dino, I think fans all over the world will love “Til My Fingers Bleed”’.
“From day one, the Esports World Cup has been created as a global stage for gaming culture across all genres.”, said Ariel Horn, Executive Producer, Esports World Cup Foundation. “Each artist on ‘Til My Fingers Bleed’ brings a unique sound that connects with players, whether they’re into sports, fighting, or action games. We’re excited to see how players and fans pick this track up around the world and hope they will embrace it.”
Viranda Tantula, Executive Creative Director, EWC Music, added: “Music is a universal language, and this is something it shares with gaming. What inspires us at this intersection of music and esports is the opportunity to shape new sounds for a truly global audience. We’ve always been drawn to creative experimentation, and with “Til My Fingers Bleed’, we wanted the collision of genres and international artists to reflect the same global mix of games and players that defines the Esports World Cup. The whole team has poured their hearts into this project, and we hope the community, k-pop, hip-hop, and rock fans feel the energy in both the track and the show.”
Now available across all major streaming platforms, the song is accompanied by a cinematic visualiser on YouTube, and will be featured throughout EWC broadcasts, social content, and live performances throughout the seven-week event.
The release follows “Ascension (Alesso Remix)”, a reimagining of the Esports World Cup’s orchestral theme by Alesso, featuring acclaimed cellist Tina Guo. Both tracks are part of EWC Music, a long-term initiative launched in April 2025 to develop an original music identity for the tournament. The programme began with the recording of a four-track suite at Abbey Road Studios by award-winning composers 2WEI and Hollywood Scoring, and continues with global artist collaborations and live performances.
Through original scores, artist-led tracks, and live performances, EWC Music aims to elevate every moment of the Esports World Cup – from broadcast highlights to trophy lifts and stadium shows.
The Esports World Cup 2025 Opening Ceremony will be headlined by Post Malone. A nine-times diamond-certified artist and lifelong gamer, he has deep ties to the esports world – from streaming Warzone and PUBG to collaborating on in-game events, including his recent Apex Legends crossover. His exclusive performance at EWC 2025 will blend chart-topping sound with a tribute to gaming culture on the world’s biggest esports stage.
The official Song of the Year artists also bring strong music ties to gaming: Duckwrth’s “Start a Riot” featured on the Spider-Verse soundtrack, while The Word Alive’s “RISE” was the 2018 League of Legends Worlds anthem, now streamed over 300 million times.
The Esports World Cup 2025 will once again unite the global esports community in Riyadh, Saudi Arabia, bringing together over 2,000 elite players and 200 Clubs from more than 100 countries. Players will compete in 25 tournaments across 24 titles for a record-breaking $70+ million prize pool – the largest in esports history.
Tickets, including access to the Opening Ceremony, are now available at esportsworldcup.com.
To learn more about the Esports World Cup, visit esportsworldcup.com and follow the Esports World Cup Foundation on LinkedIn. Esports World Cup: Level Up, the five-part documentary directed by Emmy Award-winner R.J. Cutler, is now streaming exclusively on Prime Video.
The post Esports World Cup 2025 Unveils Official Song of the Year and Full Opening Ceremony Line-up appeared first on European Gaming Industry News.
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